Searched refs:totalInputComponentCount (Results 1 – 1 of 1) sorted by relevance
672 int totalInputComponentCount = 0; in getGlslVertexCheck() local688 …totalInputComponentCount += vertexInputCount * VertexInputTest::s_glslTypeDescriptions[attributeIn… in getGlslVertexCheck()691 " if (okCount == " << totalInputComponentCount << " * numAttributes)\n" in getGlslVertexCheck()700 …" vtxColor = vec4(okCount / float(" << totalInputComponentCount << " * numAttributes), 0.0f, 0.0f… in getGlslVertexCheck()726 …totalInputComponentCount += vertexInputCount * VertexInputTest::s_glslTypeDescriptions[m_attribute… in getGlslVertexCheck()730 " if (okCount == " << totalInputComponentCount << ")\n" in getGlslVertexCheck()739 " vtxColor = vec4(okCount / float(" << totalInputComponentCount << "), 0.0f, 0.0f, 1.0);\n" << in getGlslVertexCheck()