Searched refs:u_v_samp (Results 1 – 1 of 1) sorted by relevance
133 unsigned u_v_samp = state->sampler_map[y_samp][plane[0].i32 - 1]; in lower_tex_src_plane_block() local134 BITSET_SET(state->shader->info.textures_used, u_v_samp); in lower_tex_src_plane_block()135 BITSET_SET(state->shader->info.samplers_used, u_v_samp); in lower_tex_src_plane_block()144 nir_variable* samp = find_sampler(state, u_v_samp); in lower_tex_src_plane_block()159 tex->texture_index = tex->sampler_index = u_v_samp; in lower_tex_src_plane_block()