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/third_party/skia/third_party/externals/tint/src/reader/spirv/
Dparser_impl_user_name_test.cc52 OpName %1 "vanilla" in TEST_F()
53 OpName %2 "vanilla" in TEST_F()
67 OpMemberName %3 1 "vanilla" in TEST_F()
107 OpMemberName %3 1 "vanilla" in TEST_F()
/third_party/toybox/toys/android/
DREADME3 Commands primarily used by Android, not vanilla Linux. (Also SELinux stuff.)
/third_party/json/docs/mkdocs/docs/home/
Ddesign_goals.md7 …oject, no dependencies, no complex build system. The class is written in vanilla C++11. All in all…
/third_party/vk-gl-cts/framework/platform/
DCMakeLists.txt144 vanilla/tcuVanillaPlatform.cpp
DBUILD.gn31 "//third_party/vk-gl-cts/framework/platform/vanilla/tcuVanillaPlatform.cpp",
/third_party/node/deps/uv/
D.mailmap47 San-Tai Hsu <vanilla@fatpipi.com>
DAUTHORS8 San-Tai Hsu <vanilla@fatpipi.com>
/third_party/libuv/
D.mailmap47 San-Tai Hsu <vanilla@fatpipi.com>
DAUTHORS8 San-Tai Hsu <vanilla@fatpipi.com>
/third_party/openssl/fuzz/
DREADME.md10 starting from a vanilla+OpenSSH server Ubuntu install.
/third_party/node/deps/openssl/openssl/fuzz/
DREADME.md10 starting from a vanilla+OpenSSH server Ubuntu install.
/third_party/toybox/
DREADME172 upstream first (into vanilla toybox, with discussion on the toybox mailing
/third_party/rust/crates/libc/ci/
DREADME.md85 below), but the main gist of this is that we must avoid a vanilla `cargo run`
/third_party/skia/third_party/externals/freetype/builds/mac/
DREADME19 vanilla FreeType to fit classic MacOS.
/third_party/mesa3d/src/intel/vulkan/
Danv_descriptor_set.c1476 .vanilla = anv_surface_state_to_handle( in anv_descriptor_set_write_image_view()
1561 .vanilla = anv_surface_state_to_handle( in anv_descriptor_set_write_buffer_view()
Danv_private.h1789 uint32_t vanilla; member
/third_party/skia/third_party/externals/swiftshader/docs/
DRegres.md439 [vanilla JavaScript](https://github.com/swiftshader-regres/swiftshader-coverage/blob/gh-pages/index…
/third_party/typescript/tests/baselines/reference/
DunderscoreTest1.types1204 _.defaults(iceCream, { flavor: "vanilla", sprinkles: "lots" });
1205 >_.defaults(iceCream, { flavor: "vanilla", sprinkles: "lots" }) : { flavor: string; }
1210 >{ flavor: "vanilla", sprinkles: "lots" } : { flavor: string; sprinkles: string; }
1212 >"vanilla" : "vanilla"
DunderscoreTest1.errors.txt173 _.defaults(iceCream, { flavor: "vanilla", sprinkles: "lots" });
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86.td1013 // processor in a vanilla 32-bit clang compilation when no specific
/third_party/python/Lib/test/
Dtest_enum.py1166 vanilla = 'white' variable in TestEnum.test_introspection.Plain
1168 self.assertIs(Plain.vanilla._member_type_, object)
/third_party/python/Doc/whatsnew/
D2.0.rst1168 * IDLE now has a command line, which is largely similar to the vanilla Python
/third_party/json/
DREADME.md60 …oject, no dependencies, no complex build system. The class is written in vanilla C++11. All in all…
/third_party/skia/third_party/externals/imgui/docs/
DCHANGELOG.txt3029 - Updated to stb_truetype 1.07 (back to vanilla version as our minor changes are now in master & fi…
3046 - If you are using a vanilla copy of one of the imgui_impl_XXXX.cpp provided in the example, you ju…
/third_party/openGLES/extensions/ARB/
DARB_tessellation_shader.txt3382 system than the "object space" positions and normals used for vanilla

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