# Building ASTC Encoder This page provides instructions for building `astcenc` from the sources in this repository. Builds must use CMake 3.15 or higher as the build system generator. The examples on this page show how to use it to generate build systems for NMake (Windows) and Make (Linux and macOS), but CMake supports other build system backends. ## Windows Builds for Windows are tested with CMake 3.17 and Visual Studio 2019. ### Configuring the build To use CMake you must first configure the build. Create a build directory in the root of the `astcenc` checkout, and then run `cmake` inside that directory to generate the build system. ```shell # Create a build directory mkdir build cd build # Configure your build of choice, for example: # x86-64 using NMake cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=..\ ^ -DISA_AVX2=ON -DISA_SSE41=ON -DISA_SSE2=ON .. # x86-64 using Visual Studio solution cmake -G "Visual Studio 16 2019" -T ClangCL -DCMAKE_INSTALL_PREFIX=..\ ^ -DISA_AVX2=ON -DISA_SSE41=ON -DISA_SSE2=ON .. ``` A single CMake configure can build multiple binaries for a single target CPU architecture, for example building x64 for both SSE2 and AVX2. Each binary name will include the build variant as a postfix. It is possible to build any set of the supported SIMD variants by enabling only the ones you require. Using the Visual Studio Clang-CL LLVM toolchain (`-T ClangCL`) is optional but produces significantly faster binaries than the default toolchain. The C++ LLVM toolchain component must be installed via the Visual Studio installer. ### Building Once you have configured the build you can use NMake to compile the project from your build dir, and install to your target install directory. ```shell # Run a build and install build outputs in `${CMAKE_INSTALL_PREFIX}/astcenc/` cd build nmake install ``` ## macOS and Linux Builds for macOS and Linux are tested with CMake 3.17 and clang++ 9.0. > Compiling using g++ is supported, but clang++ builds are faster by ~15%. ### Configuring the build To use CMake you must first configure the build. Create a build directory in the root of the astcenc checkout, and then run `cmake` inside that directory to generate the build system. ```shell # Select your compiler (clang++ recommended, but g++ works) export CXX=clang++ # Create a build directory mkdir build cd build # Configure your build of choice, for example: # Arm arch64 cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=../ \ -DISA_NEON=ON .. # x86-64 cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=../ \ -DISA_AVX2=ON -DISA_SSE41=ON -DISA_SSE2=ON .. # macOS universal binary build cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=../ \ -DISA_AVX2=ON -DISA_NEON=ON .. ``` A single CMake configure can build multiple binaries for a single target CPU architecture, for example building x64 for both SSE2 and AVX2. Each binary name will include the build variant as a postfix. It is possible to build any set of the supported SIMD variants by enabling only the ones you require. For macOS, we additionally support the ability to build a universal binary, combining one x86 and one arm64 variant into a single output binary. The OS will select the correct variant to run for the machine being used to run the built binary. To build a universal binary select a single x86 variant and a single arm64 variant, and both will be included in a single output binary. It is not required, but if `CMAKE_OSX_ARCHITECTURES` is set on the command line (e.g. by XCode-generated build commands) it will be validated against the other configuration variant settings. ### Building Once you have configured the build you can use Make to compile the project from your build dir, and install to your target install directory. ```shell # Run a build and install build outputs in `${CMAKE_INSTALL_PREFIX}/astcenc/` cd build make install -j16 ``` ## Advanced build options For codec developers and power users there are a number of useful features in the build system. ### Build Types We support and test the following `CMAKE_BUILD_TYPE` options. | Value | Description | | ---------------- | -------------------------------------------------------- | | Release | Optimized release build | | RelWithDebInfo | Optimized release build with debug info | | Debug | Unoptimized debug build with debug info | Note that optimized release builds are compiled with link-time optimization, which can make profiling more challenging ... ### Constrained block size builds All normal builds will support all ASTC block sizes, including the worst case 6x6x6 3D block size (216 texels per block). Compressor memory footprint and performance can be improved by limiting the block sizes supported in the build by adding `-DBLOCK_MAX_TEXELS=` to to CMake command line when configuring. Legal block sizes that are unavailable in a restricted build will return the error `ASTCENC_ERR_NOT_IMPLEMENTED` during context creation. ### Non-invariant builds All normal builds are designed to be invariant, so any build from the same git revision will produce bit-identical results for all compilers and CPU architectures. To achieve this we sacrifice some performance, so if this is not required you can specify `-DNO_INVARIANCE=ON` to enable additional optimizations. ### No intrinsics builds All normal builds will use SIMD accelerated code paths using intrinsics, as all supported target architectures (x86 and arm64) guarantee SIMD availability. For development purposes it is possible to build an intrinsic-free build which uses no explicit SIMD acceleration (the compiler may still auto-vectorize). To enable this binary variant add `-DISA_NONE=ON` to the CMake command line when configuring. It is NOT recommended to use this for production; it is significantly slower than the vectorized SIMD builds. ### Test builds We support building unit tests. These use the `googletest` framework, which is pulled in though a git submodule. On first use, you must fetch the submodule dependency: ```shell git submodule init git submodule update ``` To build unit tests add `-DUNITTEST=ON` to the CMake command line when configuring. To run unit tests use the CMake `ctest` utility from your build directory after you have built the tests. ```shell cd build ctest --verbose ``` ### Address sanitizer builds We support building with ASAN on Linux and macOS when using a compiler that supports it. To build binaries with ASAN checking enabled add `-DASAN=ON` to the CMake command line when configuring. ## Packaging a release bundle We support building a release bundle of all enabled binary configurations in the current CMake configuration using the `package` build target ```shell # Run a build and package build outputs in `./astcenc---.` cd build make package -j16 ``` Windows packages will use the `.zip` format, other packages will use the `.tar.gz` format. ## Integrating as a library into another project The core codec of `astcenc` is built as a library, and so can be easily integrated into other projects using CMake. An example of the CMake integration and the codec API usage can be found in the `./Utils/Example` directory in the repository. See the [Example Readme](../Utils/Example/README.md) for more details. - - - _Copyright © 2019-2022, Arm Limited and contributors. All rights reserved._