#ifndef _GLCSPIRVUTILS_HPP #define _GLCSPIRVUTILS_HPP /*------------------------------------------------------------------------- * OpenGL Conformance Test Suite * ----------------------------- * * Copyright (c) 2017-2019 The Khronos Group Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ /*! * \file glcSpirvUtils.hpp * \brief Utility functions for using Glslang and Spirv-tools to work with * SPIR-V shaders. */ /*-------------------------------------------------------------------*/ #include "glcContext.hpp" #include "gluShaderProgram.hpp" #include #include namespace glc { typedef std::map > SpirVMapping; namespace spirvUtils { enum SpirvVersion { SPIRV_VERSION_1_0 = 0, //!< SPIR-V 1.0 SPIRV_VERSION_1_1 = 1, //!< SPIR-V 1.1 SPIRV_VERSION_1_2 = 2, //!< SPIR-V 1.2 SPIRV_VERSION_1_3 = 3, //!< SPIR-V 1.3 SPIRV_VERSION_LAST }; void checkGlSpirvSupported(deqp::Context& m_context); glu::ShaderBinary makeSpirV(tcu::TestLog& log, glu::ShaderSource source, SpirvVersion version = SPIRV_VERSION_1_0); void spirvAssemble(glu::ShaderBinaryDataType& dst, const std::string& src); void spirvDisassemble(std::string& dst, const glu::ShaderBinaryDataType& src); bool spirvValidate(glu::ShaderBinaryDataType& dst, bool throwOnError); bool verifyMappings(std::string glslSource, std::string spirVSource, SpirVMapping& mappings, bool anyOf); } } #endif // _GLCSPIRVUTILS_HPP