Lines Matching refs:fetchControl0Struct
92 c->fetchControl0Struct.TargetRectLeft = left; in vic30_fill()
93 c->fetchControl0Struct.TargetRectTop = top; in vic30_fill()
94 c->fetchControl0Struct.TargetRectRight = right; in vic30_fill()
95 c->fetchControl0Struct.TargetRectBottom = bottom; in vic30_fill()
147 c->fetchControl0Struct.TargetRectLeft = 0; in vic30_blit()
148 c->fetchControl0Struct.TargetRectTop = 0; in vic30_blit()
149 c->fetchControl0Struct.TargetRectRight = output->width - 1; in vic30_blit()
150 c->fetchControl0Struct.TargetRectBottom = output->height - 1; in vic30_blit()
153 c->fetchControl0Struct.Enable0 = 0x1; in vic30_blit()
154 c->fetchControl0Struct.Iir0 = 0x300; in vic30_blit()
256 c->fetchControl0Struct.TargetRectLeft = 0; in vic30_flip()
257 c->fetchControl0Struct.TargetRectTop = 0; in vic30_flip()
258 c->fetchControl0Struct.TargetRectRight = output->width - 1; in vic30_flip()
259 c->fetchControl0Struct.TargetRectBottom = output->height - 1; in vic30_flip()
262 c->fetchControl0Struct.Enable0 = 0x1; in vic30_flip()
263 c->fetchControl0Struct.Iir0 = 0x300; in vic30_flip()