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Lines Matching refs:a6xx

1290 -  freedreno/a6xx: Silence compiler warnings
1760 - freedreno/a6xx: UBWC support
1762 - freedreno/a6xx: Enable UBWC modifier
3415 - freedreno/a6xx: Emit blitter dst with OUT_RELOCW
3416 - freedreno/a6xx: Use tiling for all resources
3417 - freedreno/a6xx: regen headers
3418 - freedreno/a6xx: Drop render condition check in blitter
3420 - freedreno/a6xx: Use the right resource for separate stencil stride
3421 - freedreno/a6xx: Combine emit_blit and fd6_blit
3424 - freedreno/a6xx: Move blit check so as to restore comment
3425 - freedreno/a6xx: Support some depth/stencil blits on blitter
3426 - freedreno/a6xx: Support y-inverted blits
3427 - freedreno/a6xx: Add format argument to fd6_tex_swiz()
3428 - freedreno/a6xx: Fall back to masked RGBA blits for depth/stencil
3429 - freedreno/a6xx: Clean up mixed use of swap and swizzle for texture
3431 - freedreno/a6xx: Update headers
3432 - freedreno/a6xx: Front facing needs UNK3 bit
3433 - freedreno/a6xx: Fix point coord
3436 - freedreno/a6xx: Copy stencil as R8_UINT
3437 - freedreno/a6xx: Support MSAA resolve blits on blitter
3438 - freedreno/a6xx: Only output MRT control for used framebuffers
3439 - freedreno/a6xx: Don't zero SO buffer addresses
3443 - freedreno/a6xx: Remove extra parens
3454 - freedreno/a6xx: Add helper for incrementing regid
4057 - freedreno/a6xx: small compiler warning fix
4059 - freedreno/a6xx: move stream-out emit to helper
4060 - freedreno/a6xx: clean up some open-coded bits
4065 - freedreno/ir3: add a6xx instruction encoding
4066 - freedreno/ir3: add a6xx+ SSBO/image support
4067 - freedreno/ir3: HIGH reg w/a for a6xx
4068 - freedreno/a6xx: border-color offset helper
4069 - freedreno/a6xx: image/ssbo state emit
4070 - freedreno/a6xx: compute support
4071 - freedreno/a6xx: cache flush harder
4072 - freedreno/a6xx: fix helper_invocation (sampler mask/id)
4073 - freedreno/ir3: handle quirky atomic dst for a6xx
4076 - freedreno/a6xx: 3d and cube image fixes
4079 - freedreno/ir3/a6xx: fix load_ssbo barrier type.
4081 - freedreno/ir3/a6xx: use ldib for ssbo reads
4082 - freedreno/a6xx: samplerBuffer fixes
4083 - freedreno/a6xx: enable tiled images
4086 - freedreno/a6xx: fix border-color offset
4087 - freedreno/a6xx: cube image fix
4088 - freedreno/a6xx: fix hangs with large shaders
4090 - freedreno/a6xx: fix ssbo alignment
4091 - freedreno/ir3/a6xx: fix non-ssa atomic dst
4092 - freedreno/a6xx: fix DRAW_IDX_INDIRECT max_indicies
4093 - freedreno/a6xx: vertex_id is not \_zero_based
4094 - freedreno/ir3/a6xx: fix atomic shader outputs
4100 - freedreno/a6xx: remove astc_srgb workaround
4101 - freedreno/a6xx: refactor fd6_tex_swiz()
4102 - freedreno/a6xx: fix border-color swizzles
4103 - freedreno/a6xx: perfcntrs
4106 - freedreno/a6xx: more bcolor fixes
4108 - freedreno/ir3/a6xx: fix ssbo comp_swap
4127 - freedreno/a6xx: small cleanup
4151 - freedreno/a6xx: add VALIDREG/CONDREG helper macros
4155 - freedreno/a6xx: sample-shading support
4158 - freedreno/a6xx: small texture emit cleanup
4159 - freedreno/a6xx: pre-bake UBWC flags in texture-view
4170 - freedreno/a6xx: KHR_blend_equation_advanced support
4171 - freedreno/a6xx: smaller hammer for fb barrier
4172 - docs: mark KHR_blend_equation_advanced done on a6xx
4175 - freedreno/a6xx: OUT_RELOC vs OUT_RELOCW fixes
4177 - freedreno/a6xx: UBWC fixes
4178 - freedreno/a6xx: UBWC support for images
4180 - freedreno/a6xx: buffer resources cannot be compressed
4183 - freedreno/a6xx: deduplicate a few lines
4187 - freedreno/a6xx: fix GPU crash on small render targets
4188 - freedreno/a6xx: fix issues with gallium HUD
4189 - freedreno/a6xx: fix hangs with newer sqe fw