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Lines Matching refs:matrixMode

9270 save_MatrixLoadfEXT(GLenum matrixMode, const GLfloat *m)  in save_MatrixLoadfEXT()  argument
9277 n[1].e = matrixMode; in save_MatrixLoadfEXT()
9283 CALL_MatrixLoadfEXT(ctx->Exec, (matrixMode, m)); in save_MatrixLoadfEXT()
9288 save_MatrixLoaddEXT(GLenum matrixMode, const GLdouble *m) in save_MatrixLoaddEXT() argument
9294 save_MatrixLoadfEXT(matrixMode, f); in save_MatrixLoaddEXT()
9298 save_MatrixMultfEXT(GLenum matrixMode, const GLfloat * m) in save_MatrixMultfEXT() argument
9305 n[1].e = matrixMode; in save_MatrixMultfEXT()
9311 CALL_MatrixMultfEXT(ctx->Exec, (matrixMode, m)); in save_MatrixMultfEXT()
9316 save_MatrixMultdEXT(GLenum matrixMode, const GLdouble * m) in save_MatrixMultdEXT() argument
9322 save_MatrixMultfEXT(matrixMode, f); in save_MatrixMultdEXT()
9326 save_MatrixRotatefEXT(GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z) in save_MatrixRotatefEXT() argument
9333 n[1].e = matrixMode; in save_MatrixRotatefEXT()
9340 CALL_MatrixRotatefEXT(ctx->Exec, (matrixMode, angle, x, y, z)); in save_MatrixRotatefEXT()
9345 save_MatrixRotatedEXT(GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z) in save_MatrixRotatedEXT() argument
9347 save_MatrixRotatefEXT(matrixMode, (GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z); in save_MatrixRotatedEXT()
9351 save_MatrixScalefEXT(GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z) in save_MatrixScalefEXT() argument
9358 n[1].e = matrixMode; in save_MatrixScalefEXT()
9364 CALL_MatrixScalefEXT(ctx->Exec, (matrixMode, x, y, z)); in save_MatrixScalefEXT()
9369 save_MatrixScaledEXT(GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z) in save_MatrixScaledEXT() argument
9371 save_MatrixScalefEXT(matrixMode, (GLfloat) x, (GLfloat) y, (GLfloat) z); in save_MatrixScaledEXT()
9375 save_MatrixTranslatefEXT(GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z) in save_MatrixTranslatefEXT() argument
9382 n[1].e = matrixMode; in save_MatrixTranslatefEXT()
9388 CALL_MatrixTranslatefEXT(ctx->Exec, (matrixMode, x, y, z)); in save_MatrixTranslatefEXT()
9393 save_MatrixTranslatedEXT(GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z) in save_MatrixTranslatedEXT() argument
9395 save_MatrixTranslatefEXT(matrixMode, (GLfloat) x, (GLfloat) y, (GLfloat) z); in save_MatrixTranslatedEXT()
9399 save_MatrixLoadIdentityEXT(GLenum matrixMode) in save_MatrixLoadIdentityEXT() argument
9406 n[1].e = matrixMode; in save_MatrixLoadIdentityEXT()
9409 CALL_MatrixLoadIdentityEXT(ctx->Exec, (matrixMode)); in save_MatrixLoadIdentityEXT()
9414 save_MatrixOrthoEXT(GLenum matrixMode, GLdouble left, GLdouble right, in save_MatrixOrthoEXT() argument
9422 n[1].e = matrixMode; in save_MatrixOrthoEXT()
9431 CALL_MatrixOrthoEXT(ctx->Exec, (matrixMode, left, right, bottom, top, nearval, farval)); in save_MatrixOrthoEXT()
9437 save_MatrixFrustumEXT(GLenum matrixMode, GLdouble left, GLdouble right, in save_MatrixFrustumEXT() argument
9445 n[1].e = matrixMode; in save_MatrixFrustumEXT()
9454 CALL_MatrixFrustumEXT(ctx->Exec, (matrixMode, left, right, bottom, top, nearval, farval)); in save_MatrixFrustumEXT()
9459 save_MatrixPushEXT(GLenum matrixMode) in save_MatrixPushEXT() argument
9466 n[1].e = matrixMode; in save_MatrixPushEXT()
9469 CALL_MatrixPushEXT(ctx->Exec, (matrixMode)); in save_MatrixPushEXT()
9474 save_MatrixPopEXT(GLenum matrixMode) in save_MatrixPopEXT() argument
9481 n[1].e = matrixMode; in save_MatrixPopEXT()
9484 CALL_MatrixPopEXT(ctx->Exec, (matrixMode)); in save_MatrixPopEXT()
9489 save_MatrixLoadTransposefEXT(GLenum matrixMode, const GLfloat *m) in save_MatrixLoadTransposefEXT() argument
9493 save_MatrixLoadfEXT(matrixMode, tm); in save_MatrixLoadTransposefEXT()
9497 save_MatrixLoadTransposedEXT(GLenum matrixMode, const GLdouble *m) in save_MatrixLoadTransposedEXT() argument
9501 save_MatrixLoadfEXT(matrixMode, tm); in save_MatrixLoadTransposedEXT()
9505 save_MatrixMultTransposefEXT(GLenum matrixMode, const GLfloat *m) in save_MatrixMultTransposefEXT() argument
9509 save_MatrixMultfEXT(matrixMode, tm); in save_MatrixMultTransposefEXT()
9513 save_MatrixMultTransposedEXT(GLenum matrixMode, const GLdouble *m) in save_MatrixMultTransposedEXT() argument
9517 save_MatrixMultfEXT(matrixMode, tm); in save_MatrixMultTransposedEXT()