Lines Matching refs:GLThread
115 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in upload_vertices()
383 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in draw_arrays()
386 if (compiled_into_dlist && ctx->GLThread.ListMode) { in draw_arrays()
406 if (!ctx->GLThread.SupportsNonVBOUploads || in draw_arrays()
505 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in _mesa_marshal_MultiDrawArrays()
508 if (ctx->GLThread.ListMode) in _mesa_marshal_MultiDrawArrays()
518 if (!ctx->GLThread.SupportsNonVBOUploads || in _mesa_marshal_MultiDrawArrays()
782 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in draw_elements()
786 if (compiled_into_dlist && ctx->GLThread.ListMode) in draw_elements()
804 if (!ctx->GLThread.SupportsNonVBOUploads) in draw_elements()
824 ctx->GLThread._RestartIndex[index_size - 1], in draw_elements()
825 ctx->GLThread._PrimitiveRestart, indices, in draw_elements()
859 if (compiled_into_dlist && ctx->GLThread.ListMode) { in draw_elements()
1004 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in _mesa_marshal_MultiDrawElementsBaseVertex()
1008 if (ctx->GLThread.ListMode) in _mesa_marshal_MultiDrawElementsBaseVertex()
1029 if (!ctx->GLThread.SupportsNonVBOUploads || in _mesa_marshal_MultiDrawElementsBaseVertex()
1059 ctx->GLThread._RestartIndex[index_size - 1], in _mesa_marshal_MultiDrawElementsBaseVertex()
1060 ctx->GLThread._PrimitiveRestart, indices[i], in _mesa_marshal_MultiDrawElementsBaseVertex()