Lines Matching refs:gl_shader
318 struct gl_shader *shader = _mesa_lookup_shader(ctx, name); in is_shader()
328 struct gl_shader *sh) in attach_shader()
333 (n + 1) * sizeof(struct gl_shader *)); in attach_shader()
350 struct gl_shader *sh; in attach_shader_err()
397 struct gl_shader *sh; in attach_shader_no_error()
408 struct gl_shader *sh; in create_shader()
491 struct gl_shader *sh; in delete_shader()
527 struct gl_shader **newList; in detach_shader()
533 newList = malloc((n - 1) * sizeof(struct gl_shader *)); in detach_shader()
1034 struct gl_shader *shader = in get_shaderiv()
1103 struct gl_shader *sh; in get_shader_info_log()
1132 struct gl_shader *sh; in get_shader_source()
1152 set_shader_source(struct gl_shader *sh, const GLchar *source, in set_shader_source()
1196 _mesa_compile_shader(struct gl_context *ctx, struct gl_shader *sh) in _mesa_compile_shader()
2078 struct gl_shader *sh; in shader_source()
2358 struct gl_shader **sh; in _mesa_ShaderBinary()
2691 struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); in _mesa_CreateShaderProgramv()
3654 struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); in _mesa_CompileShaderIncludeARB()