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Lines Matching refs:sRGB

53     The sRGB color space is based on typical (non-linear) response of the human
55 Commission (IEC) as IEC 61966-2-1. The transfer function of sRGB roughly
63 This extension adds a framebuffer capability for sRGB framebuffer update
64 and blending. When blending is disabled but the new sRGB updated mode is
67 fragment coloring are encoded for sRGB prior to being written into the
68 framebuffer. When blending is enabled along with the new sRGB update mode,
69 red, green, and blue framebuffer color components are treated as sRGB
72 result is encoded for sRGB just prior to being written into the
119 If the format of a texture is sRGB, he error INVALID_OPERATION is
122 Add Section 3.7.14, sRGB Texture Color Conversion
126 sRGB color space to a linear color space as part of filtering described in
131 converting from sRGB prior to filtering).
133 The conversion from an sRGB encoded component, cs, to a linear component,
140 Assume cs is the sRGB component in the range [0,1]."
145 moved to the new "sRGB Conversion" section:
162 sRGB color space and hence need to be linearized prior to their use in
176 floating-point) are considered to be encoded for the sRGB color space and
178 component is converted in the same fashion described for sRGB texture
187 ADD new section 4.1.X "sRGB Conversion". With this new section added,
189 (Blending) to now be "sRGB Conversion" (instead of "Dithering").
193 R, G, and B values after blending are converted into the non-linear sRGB
202 converted into an sRGB color space).
224 SRGB for linear or sRGB-encoded components, respectively. Only color buffer
225 components may be sRGB-encoded. For the default framebuffer, color encoding
227 …are sRGB-encoded if the internal format of a color attachment is SRGB_EXT, SRGB_ALPHA_EXT, or SRGB…