Lines Matching refs:baseViewIndex
129 int baseViewIndex, sizei numViews );
135 int baseViewIndex, sizei numViews );
205 int baseViewIndex, sizei numViews );
211 int baseViewIndex, sizei numViews );
214 NamedFramebufferTexture commands, except that <baseViewIndex>
236 FramebufferTextureLayer( target, attachment, texture, level, baseViewIndex + i );
254 <baseViewIndex>, and the value of
264 - <texture> is a two-dimensional array texture and <baseViewIndex> +
266 - texture is non-zero and <baseViewIndex> is negative."
276 is multiview, all the selected layers, [<baseViewIndex>,
277 <baseViewIndex> + <numViews>), are less than the layer count of the
682 (27) What happens if the <baseViewIndex> + <numViews> is out of range?
698 RESOLVED: It is set it to the value of <baseViewIndex>.
791 5 07/25/18 oetuaho Fix off-by-one issue in baseViewIndex + numViews check.