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Lines Matching refs:drawPath

18     canvas->drawPath(SkPath::Polygon({{20,20}, {80,20}, {30,30}, {20,80}}, false), paint);  in test_concave()
25 canvas->drawPath(SkPath::Polygon({{20,20}, {20,80}, {30,30}, {80,20}}, false), paint); in test_reverse_concave()
33 canvas->drawPath(SkPath::Polygon({{20,20}, {80,80}, {80,20}, {20,80}}, false), paint); in test_bowtie()
41 canvas->drawPath(SkPath::Polygon({{20,20}, {50,40}, {80,20}, {80,80}, {50,60}, {20,80}}, in test_fake_bowtie()
51 canvas->drawPath(SkPath::Polygon({{20,20}, {50,50}, {68,20}, {68,80}, {50,50}, {20,80}}, in test_intruding_vertex()
64 canvas->drawPath(SkPath::Polygon(pts, SK_ARRAY_COUNT(pts), false, in test_inversion_repeat_vertex()
73 canvas->drawPath(SkPath::Polygon({{20,20}, {80,80}, {70,50}, {80,20}, {20,80}, {0,50}}, false, in test_fish()
86 canvas->drawPath(path, paint); in test_fast_forward()
97 canvas->drawPath(path, paint); in test_hole()
105 canvas->drawPath(SkPath::Polygon({{30,20}, {50,80}, {70,20}, {20,57}, {80,57}}, false), in test_star()
121 canvas->drawPath(SkPath::Polygon(pts, SK_ARRAY_COUNT(pts), false), paint); in test_twist()
129 canvas->drawPath(SkPath::Polygon({{50,50}, {50,20}, {80,20}, {50,50}, {20,50}, {20,80}}, false), in test_stairstep()
137 canvas->drawPath(SkPath::Polygon({{20,60}, {35,80}, {50,60}, {65,80}, {80,60}}, false), paint); in test_stairstep2()
145 canvas->drawPath(SkPath::Polygon({{20,80}, {80,80}, {80,20}, {80,30}}, false), paint); in test_overlapping()
158 canvas->drawPath(path, paint); in test_partners()
176 canvas->drawPath(path.detach(), paint); in test_winding_merged_to_zero()
188 canvas->drawPath(path.detach(), paint); in test_monotone_1()
200 canvas->drawPath(path.detach(), paint); in test_monotone_2()
212 canvas->drawPath(path.detach(), paint); in test_monotone_3()
227 canvas->drawPath(path.detach(), paint); in test_monotone_4()
240 canvas->drawPath(path.detach(), paint); in test_monotone_5()
254 canvas->drawPath(path.detach(), paint); in test_degenerate()
271 canvas->drawPath(path.detach(), paint); in test_coincident_edge()
287 canvas->drawPath(path.detach(), paint); in test_bowtie_coincident_triangle()
303 canvas->drawPath(path.detach(), paint); in test_collinear_outer_boundary_edge()
318 canvas->drawPath(path.detach(), paint); in test_coincident_edges_1()
332 canvas->drawPath(path.detach(), paint); in test_coincident_edges_2()
346 canvas->drawPath(path.detach(), paint); in test_coincident_edges_3()
360 canvas->drawPath(path.detach(), paint); in test_coincident_edges_4()