Lines Matching refs:SkDQuad
170 SkDQuad quad; in quadHorizontal()
177 SkDQuad quad; in quadVertical()
184 SkDQuad quad; in quadLine()
244 int horizontal(const SkDQuad&, double left, double right, double y, bool flipped);
245 int horizontal(const SkDQuad&, double left, double right, double y, double tRange[2]);
251 static int HorizontalIntercept(const SkDQuad& quad, SkScalar y, double* roots);
259 int intersect(const SkDQuad&, const SkDLine&);
260 int intersect(const SkDQuad&, const SkDQuad&);
262 int intersect(const SkDConic&, const SkDQuad&);
265 int intersect(const SkDCubic&, const SkDQuad&);
269 int intersectRay(const SkDQuad&, const SkDLine&);
281 int vertical(const SkDQuad&, double top, double bottom, double x, bool flipped);
285 static int VerticalIntercept(const SkDQuad& quad, SkScalar x, double* roots);