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Lines Matching refs:levelNdx

723 	for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++)  in allocateLevels()  local
724 texture.allocLevel(levelNdx); in allocateLevels()
732 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in getLevelsVector() local
733 levels[levelNdx] = *reinterpret_cast<const tcu::PixelBufferAccess*>(&texture.getLevel(levelNdx)); in getLevelsVector()
766 for (size_t levelNdx = 0; levelNdx < m_compressedLevels.size(); levelNdx++) in ~TestTexture() local
767 delete m_compressedLevels[levelNdx]; in ~TestTexture()
778 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getSize() local
782 const tcu::ConstPixelBufferAccess level = getLevel(levelNdx, layerNdx); in getSize()
802 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getCompressedSize() local
807 textureSize += getCompressedLevel(levelNdx, layerNdx).getDataSize(); in getCompressedSize()
842 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getBufferCopyRegions() local
846 const tcu::CompressedTexture& level = getCompressedLevel(levelNdx, layerNdx); in getBufferCopyRegions()
857 (deUint32)levelNdx, in getBufferCopyRegions()
890 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getBufferCopyRegions() local
894 const tcu::ConstPixelBufferAccess level = getLevel(levelNdx, layerNdx); in getBufferCopyRegions()
907 (deUint32)levelNdx, in getBufferCopyRegions()
940 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in write() local
946 const tcu::CompressedTexture& compressedTex = getCompressedLevel(levelNdx, layerNdx); in write()
957 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in write() local
963 const tcu::ConstPixelBufferAccess srcAccess = getLevel(levelNdx, layerNdx); in write()
975 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in copyToTexture() local
977 tcu::copy(destTexture.getLevel(levelNdx, layerNdx), getLevel(levelNdx, layerNdx)); in copyToTexture()
982 for (size_t levelNdx = 0; levelNdx < levels.size(); levelNdx++) in populateLevels() local
983 TestTexture::fillWithGradient(levels[levelNdx]); in populateLevels()
992 for (size_t levelNdx = 0; levelNdx < decompressedLevels.size(); levelNdx++) in populateCompressedLevels() local
994 const tcu::PixelBufferAccess level = decompressedLevels[levelNdx]; in populateCompressedLevels()
1115 for (int levelNdx = 0; levelNdx < m_texture.getNumLevels(); levelNdx++) in TestTexture1DArray() local
1117 layers.push_back(getLevel(levelNdx, layerNdx)); in TestTexture1DArray()
1263 for (int levelNdx = 0; levelNdx < m_texture.getNumLevels(); levelNdx++) in TestTexture2DArray() local
1265 layers.push_back(getLevel(levelNdx, layerNdx)); in TestTexture2DArray()
1401 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in TestTextureCube() local
1405 m_texture.allocLevel(tcuFaceMapping[faceNdx], levelNdx); in TestTextureCube()
1406 TestTexture::fillWithGradient(m_texture.getLevelFace(levelNdx, tcuFaceMapping[faceNdx])); in TestTextureCube()
1417 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in TestTextureCube() local
1421 m_texture.allocLevel(tcuFaceMapping[faceNdx], levelNdx); in TestTextureCube()
1422 …levels[levelNdx * tcu::CUBEFACE_LAST + faceNdx] = m_texture.getLevelFace(levelNdx, tcuFaceMapping[… in TestTextureCube()
1493 for (int levelNdx = 0; levelNdx < m_texture.getNumLevels(); levelNdx++) in TestTextureCubeArray() local
1495 layers.push_back(getLevel(levelNdx, layerNdx)); in TestTextureCubeArray()