Lines Matching refs:DE_NULL
46 virtual int getWidth (void) const = DE_NULL;
47 virtual int getHeight (void) const = DE_NULL;
49 virtual void activeTexture (deUint32 texture) = DE_NULL;
50 virtual void viewport (int x, int y, int width, int height) = DE_NULL;
52 virtual void bindTexture (deUint32 target, deUint32 texture) = DE_NULL;
53 virtual void genTextures (int numTextures, deUint32* textures) = DE_NULL;
54 virtual void deleteTextures (int numTextures, const deUint32* textures) = DE_NULL;
56 virtual void bindFramebuffer (deUint32 target, deUint32 framebuffer) = DE_NULL;
57 virtual void genFramebuffers (int numFramebuffers, deUint32* framebuffers) = DE_NULL;
58 virtual void deleteFramebuffers (int numFramebuffers, const deUint32* framebuffers) = DE_NULL;
60 virtual void bindRenderbuffer (deUint32 target, deUint32 renderbuffer) = DE_NULL;
61 virtual void genRenderbuffers (int numRenderbuffers, deUint32* renderbuffers) = DE_NULL;
62 …irtual void deleteRenderbuffers (int numRenderbuffers, const deUint32* renderbuffers) = DE_NULL;
64 virtual void pixelStorei (deUint32 pname, int param) = DE_NULL;
65 …alFormat, int width, int border, deUint32 format, deUint32 type, const void* data) = DE_NULL;
66 … int width, int height, int border, deUint32 format, deUint32 type, const void* data) = DE_NULL;
67 …th, int height, int depth, int border, deUint32 format, deUint32 type, const void* data) = DE_NULL;
68 …evel, int xoffset, int width, deUint32 format, deUint32 type, const void* data) = DE_NULL;
69 … yoffset, int width, int height, deUint32 format, deUint32 type, const void* data) = DE_NULL;
70 …set, int width, int height, int depth, deUint32 format, deUint32 type, const void* data) = DE_NULL;
71 … int level, deUint32 internalFormat, int x, int y, int width, int border) = DE_NULL;
72 …l, deUint32 internalFormat, int x, int y, int width, int height, int border) = DE_NULL;
73 …1D (deUint32 target, int level, int xoffset, int x, int y, int width) = DE_NULL;
74 …int level, int xoffset, int yoffset, int x, int y, int width, int height) = DE_NULL;
75 …, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) = DE_NULL;
77 …age2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height) = DE_NULL;
78 …(deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth) = DE_NULL;
80 virtual void texParameteri (deUint32 target, deUint32 pname, int value) = DE_NULL;
82 … (deUint32 target, deUint32 attachment, deUint32 textarget, deUint32 texture, int level) = DE_NULL;
83 …tureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer) = DE_NULL;
84 …eUint32 target, deUint32 attachment, deUint32 renderbuffertarget, deUint32 renderbuffer) = DE_NULL;
85 virtual deUint32 checkFramebufferStatus (deUint32 target) = DE_NULL;
87 …ttachmentParameteriv (deUint32 target, deUint32 attachment, deUint32 pname, int* params) = DE_NULL;
89 …renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height) = DE_NULL;
90 …ltisample (deUint32 target, int samples, deUint32 internalFormat, int width, int height) = DE_NULL;
92 virtual void bindBuffer (deUint32 target, deUint32 buffer) = DE_NULL;
93 virtual void genBuffers (int numBuffers, deUint32* buffers) = DE_NULL;
94 virtual void deleteBuffers (int numBuffers, const deUint32* buffers) = DE_NULL;
96 …l void bufferData (deUint32 target, deIntptr size, const void* data, deUint32 usage) = DE_NULL;
97 …oid bufferSubData (deUint32 target, deIntptr offset, deIntptr size, const void* data) = DE_NULL;
99 virtual void clearColor (float red, float green, float blue, float alpha) = DE_NULL;
100 virtual void clearDepthf (float depth) = DE_NULL;
101 virtual void clearStencil (int stencil) = DE_NULL;
103 virtual void clear (deUint32 buffers) = DE_NULL;
104 virtual void clearBufferiv (deUint32 buffer, int drawbuffer, const int* value) = DE_NULL;
105 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) = DE_NULL;
106 virtual void clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) = DE_NULL;
107 …irtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) = DE_NULL;
108 virtual void scissor (int x, int y, int width, int height) = DE_NULL;
110 virtual void enable (deUint32 cap) = DE_NULL;
111 virtual void disable (deUint32 cap) = DE_NULL;
113 virtual void stencilFunc (deUint32 func, int ref, deUint32 mask) = DE_NULL;
114 virtual void stencilOp (deUint32 sfail, deUint32 dpfail, deUint32 dppass) = DE_NULL;
115 …rtual void stencilFuncSeparate (deUint32 face, deUint32 func, int ref, deUint32 mask) = DE_NULL;
116 …id stencilOpSeparate (deUint32 face, deUint32 sfail, deUint32 dpfail, deUint32 dppass) = DE_NULL;
118 virtual void depthFunc (deUint32 func) = DE_NULL;
119 virtual void depthRangef (float n, float f) = DE_NULL;
120 virtual void depthRange (double n, double f) = DE_NULL;
122 virtual void polygonOffset (float factor, float units) = DE_NULL;
123 virtual void provokingVertex (deUint32 convention) = DE_NULL;
124 virtual void primitiveRestartIndex (deUint32 index) = DE_NULL;
126 virtual void blendEquation (deUint32 mode) = DE_NULL;
127 virtual void blendEquationSeparate (deUint32 modeRGB, deUint32 modeAlpha) = DE_NULL;
128 virtual void blendFunc (deUint32 src, deUint32 dst) = DE_NULL;
129 …ndFuncSeparate (deUint32 srcRGB, deUint32 dstRGB, deUint32 srcAlpha, deUint32 dstAlpha) = DE_NULL;
130 virtual void blendColor (float red, float green, float blue, float alpha) = DE_NULL;
132 virtual void colorMask (deBool r, deBool g, deBool b, deBool a) = DE_NULL;
133 virtual void depthMask (deBool mask) = DE_NULL;
134 virtual void stencilMask (deUint32 mask) = DE_NULL;
135 virtual void stencilMaskSeparate (deUint32 face, deUint32 mask) = DE_NULL;
137 …, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, deUint32 mask, deUint32 filter) = DE_NULL;
139 …t, int numAttachments, const deUint32* attachments, int x, int y, int width, int height) = DE_NULL;
140 …eFramebuffer (deUint32 target, int numAttachments, const deUint32* attachments) = DE_NULL;
142 virtual void bindVertexArray (deUint32 array) = DE_NULL;
143 virtual void genVertexArrays (int numArrays, deUint32* vertexArrays) = DE_NULL;
144 virtual void deleteVertexArrays (int numArrays, const deUint32* vertexArrays) = DE_NULL;
146 …nt32 index, int size, deUint32 type, deBool normalized, int stride, const void *pointer) = DE_NULL;
147 …IPointer (deUint32 index, int size, deUint32 type, int stride, const void *pointer) = DE_NULL;
148 virtual void enableVertexAttribArray (deUint32 index) = DE_NULL;
149 virtual void disableVertexAttribArray(deUint32 index) = DE_NULL;
150 virtual void vertexAttribDivisor (deUint32 index, deUint32 divisor) = DE_NULL;
152 virtual void vertexAttrib1f (deUint32 index, float) = DE_NULL;
153 virtual void vertexAttrib2f (deUint32 index, float, float) = DE_NULL;
154 virtual void vertexAttrib3f (deUint32 index, float, float, float) = DE_NULL;
155 virtual void vertexAttrib4f (deUint32 index, float, float, float, float) = DE_NULL;
156 virtual void vertexAttribI4i (deUint32 index, deInt32, deInt32, deInt32, deInt32) = DE_NULL;
157 virtual void vertexAttribI4ui (deUint32 index, deUint32, deUint32, deUint32, deUint32) = DE_NULL;
159 virtual deInt32 getAttribLocation (deUint32 program, const char *name) = DE_NULL;
161 virtual void uniform1f (deInt32 index, float) = DE_NULL;
162 virtual void uniform1i (deInt32 index, deInt32) = DE_NULL;
163 virtual void uniform1fv (deInt32 index, deInt32 count, const float*) = DE_NULL;
164 virtual void uniform2fv (deInt32 index, deInt32 count, const float*) = DE_NULL;
165 virtual void uniform3fv (deInt32 index, deInt32 count, const float*) = DE_NULL;
166 virtual void uniform4fv (deInt32 index, deInt32 count, const float*) = DE_NULL;
167 virtual void uniform1iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
168 virtual void uniform2iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
169 virtual void uniform3iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
170 virtual void uniform4iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
171 …niformMatrix3fv (deInt32 location, deInt32 count, deBool transpose, const float *value) = DE_NULL;
172 …niformMatrix4fv (deInt32 location, deInt32 count, deBool transpose, const float *value) = DE_NULL;
173 virtual deInt32 getUniformLocation (deUint32 program, const char *name) = DE_NULL;
175 virtual void lineWidth (float) = DE_NULL;
177 virtual void drawArrays (deUint32 mode, int first, int count) = DE_NULL;
178 … drawArraysInstanced (deUint32 mode, int first, int count, int instanceCount) = DE_NULL;
179 …d drawElements (deUint32 mode, int count, deUint32 type, const void *indices) = DE_NULL;
180 …ced (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount) = DE_NULL;
181 …ertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex) = DE_NULL;
182 … mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex) = DE_NULL;
183 …int32 mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices) = DE_NULL;
184 …nt32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex) = DE_NULL;
185 virtual void drawArraysIndirect (deUint32 mode, const void *indirect) = DE_NULL;
186 …oid drawElementsIndirect (deUint32 mode, deUint32 type, const void *indirect) = DE_NULL;
188 …tiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount) = DE_NULL;
189 … (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount) = DE_NULL;
190 …t int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex) = DE_NULL;
192 virtual deUint32 createProgram (ShaderProgram* program) = DE_NULL;
193 virtual void useProgram (deUint32 program) = DE_NULL;
194 virtual void deleteProgram (deUint32 program) = DE_NULL;
197 …els (int x, int y, int width, int height, deUint32 format, deUint32 type, void* data) = DE_NULL;
198 virtual deUint32 getError (void) = DE_NULL;
199 virtual void finish (void) = DE_NULL;
201 virtual void getIntegerv (deUint32 pname, int* params) = DE_NULL;
202 virtual const char* getString (deUint32 pname) = DE_NULL;