terminate an EGL display connection
EGLBoolean eglTerminate(
| EGLDisplay display) |
eglTerminate
releases resources associated with
an EGL display connection. Termination marks all EGL resources associated
with the EGL display connection for deletion. If contexts or surfaces
associated with display
is current to any thread,
they are not released until they are no longer current as a result of
eglMakeCurrent.
Terminating an already terminated EGL display connection has no effect. A terminated display may be re-initialized by calling eglInitialize again.
EGL_FALSE
is returned if
eglTerminate
fails,
EGL_TRUE
otherwise.
EGL_BAD_DISPLAY
is generated if
display
is not an EGL display connection.