--- layout: default title: Number Skeletons nav_order: 3 grand_parent: Formatting parent: Formatting Numbers --- # Number Skeletons {: .no_toc } ## Contents {: .no_toc .text-delta } 1. TOC {:toc} --- ## Overview Number skeletons are a locale-agnostic way to configure a `NumberFormatter` in ICU. Number skeletons work in `MessageFormat`. Number skeletons consist of case-sensitive tokens that correspond to settings in ICU `NumberFormatter`. For example, to format a currency in compact notation with the sign always shown, you could use this skeleton: sign-always compact-short currency/GBP ***Since ICU 67***, you can also use more concise syntax: +! K currency/GBP To use a skeleton in `MessageFormat`, use the "number" type and prefix the skeleton with `::` {0, number, :: +! K currency/GBP} The ICU `toSkeleton()` API outputs the long-form skeletons, but all parts of ICU that read user-specified number skeletons accept both long-form and concise skeletons. ## Syntax A token consists of a *stem* and zero or more *options*. The stem is what occurs before the first `"/"` character in a token, and the options are each of the subsequent `"/"`-delimited strings. For example, `"compact-short"` and "currency" are stems, and `"GBP"` is an option. Tokens are space-separated, with exceptions for concise skeletons listed at the end of this document. Stems might also be dynamic strings (not a fixed list); these are called *blueprint stems*. For example, to format a number with 2-3 significant digits, you could use the following stem: @@# A few examples of number skeletons are shown below. The list of available stems and options can be found below in [Skeleton Stems and Options](#skeleton-stems-and-options). ## Examples | Long Skeleton | Concise Skeleton | Input | en-US Output | Comments | |---|---|---|---|---| | `percent` | `%` | 25 | 25% | | `.00` | `.00` | 25 | 25.00 | Equivalent to `Precision::fixedFraction(2)` | | `percent .00` | `% .00` | 25 | 25.00% | | `scale/100` | `scale/100` | 0.3 | 30 | Multiply by 100 before formatting | | `percent scale/100` | `%x100` | 0.3 | 30% | | `measure-unit/length-meter` | `unit/meter` | 5 | 5 m | `UnitWidth` defaults to `Short` | | `measure-unit/length-meter`
`unit-width-full-name` | `unit/meter`
`unit-width-full-name` | 5 | 5 meters | | `currency/CAD` | `currency/CAD` | 10 | CA$10.00 | | `currency/CAD`
`unit-width-narrow` | `currency/CAD`
`unit-width-narrow` | 10 | $10.00 | Use the narrow symbol variant | | `compact-short` | `K` | 5000 | 5K | | `compact-long` | `KK` | 5000 | 5 thousand | | `compact-short`
`currency/CAD` | `K currency/CAD` | 5000 | CA$5K | | - | - | 5000 | 5,000 | | `group-min2` | `,?` | 5000 | 5000 | Require 2 digits in group for separator | | `group-min2` | `,?` | 15000 | 15,000 | | `sign-always` | `+!` | 60 | +60 | Show sign on all numbers | | `sign-always` | `+!` | 0 | +0 | | `sign-except-zero` | `+?` | 60 | +60 | Show sign on all numbers except 0 | | `sign-except-zero` | `+?` | 0 | 0 | | `sign-accounting`
`currency/CAD` | `() currency/CAD` | -40 | (CA$40.00) | ## Skeleton Stems and Options The full set of features supported by number skeletons is listed by category below. ### Notation Use one of the following stems to select compact or simple notation: - `compact-short` or `K` (concise) - `compact-long` or `KK` (concise) - `notation-simple` (or omit since this is default) There are two ways to select scientific or engineering notation: using long-form syntax or concise syntax. #### Scientific and Engineering Notation: Long Form Start with the stem `scientific` or `engineering`. Those stems take the following optional options: - `/sign-xxx` sets the sign display option for the exponent; see [Sign](#sign). - `/*ee` sets exponent digits to "at least 2"; use `/*eee` for at least 3 digits, etc. - ***Prior to ICU 67***, use `/+ee` instead of `/*ee`. For example, all the following skeletons are valid: - `scientific` - `scientific/sign-always` - `scientific/*ee` - `scientific/*ee/sign-always` #### Scientific and Engineering Notation: Concise Form The following are examples of concise form: | Concise Skeleton | Equivalent Long-Form Skeleton | |---|---| | `E0` | `scientific` | | `E00` | `scientific/*ee` | | `EE+!0` | `engineering/sign-always` | | `E+?00` | `scientific/sign-except-zero/+ee` | More precisely: 1. Start with `E` for scientific or `EE` for engineering. 2. Allow either `+!` or `+?` as a concise sign display option. 3. Expect one or more `0`s. If more than one, set minimum integer digits. ### Unit The supported types of units are percent, currency, and measurement units. The following skeleton tokens are accepted: - `percent` or `%` (concise) - Special: `%x100` to scale the number by 100 and then format with percent - `permille` - `base-unit` - `currency/XXX` - `measure-unit/aaaa-bbbb` or `unit/bbb` (concise) The `percent`, `permille`, and `base-unit` stems do not take any options. The `currency` stem takes one required option: the three-letter ISO code of the currency to be formatted. The `measure-unit` stem takes one required option: the unit identifier of the unit to be formatted. The full unit identifier is required: both the type and the subtype (for example, `length-meter`). The `unit` stem is an alternative to `measure-unit` that accepts a core unit identifier with the subtype but not the type (for example, `meter` instead of `length-meter`). It also supports variations allowed by UTS 35, including the per unit with the `-per-` infix (for example, `unit/furlong-per-second`). ### Per Unit To specify a unit to put in the denominator, use the following skeleton token. As with the `measure-unit` stem, pass the unit identifier as the option: - `per-measure-unit/aaaa-bbbb` Note that if the `unit` stem is used, the denominator can be placed in the same token as the numerator. ### Unit Width The unit width can be specified by the following stems: - `unit-width-narrow` - `unit-width-short` - `unit-width-full-name` - `unit-width-iso-code` - `unit-width-hidden` For more details, see [`UNumberUnitWidth`](https://unicode-org.github.io/icu-docs/apidoc/released/icu4c/unumberformatter_8h.html). ### Precision The precision category has more blueprint stems than most other categories; they are documented in detail below. The following non-blueprint stems are accepted: - `precision-integer` (round to the nearest integer) --- accepts fraction-precision options - `precision-unlimited` (do not perform rounding; display all digits) - `precision-increment/dddd` (round to *`dddd`*, a decimal number) --- see below - `precision-currency-standard` - `precision-currency-cash` To round to the nearest nickel, for example, use the skeleton `precision-increment/0.05`. For more information on the decimal number syntax, see [Scale](#scale). #### Fraction Precision The following are examples of fraction-precision stems: | Stem | Explanation | Equivalent C++ Code | |---|---|---| | `.00` | Exactly 2 fraction digits | `Precision::fixedFraction(2) ` | | `.00*` | At least 2 fraction digits | `Precision::minFraction(2)` | | `.##` | At most 2 fraction digits | `Precision::maxFraction(2) ` | | `.0#` | Between 1 and 2 fraction digits | `Precision::minMaxFraction(1, 2)` | More precisely, the fraction precision stem starts with `.`, then contains zero or more `0` symbols, which implies the minimum fraction digits. Then it contains either a `*`, for unlimited maximum fraction digits, or zero or more `#` symbols, which implies the minimum fraction digits when added to the `0` symbols. Note that the stem `.` is considered valid and is equivalent to `precision-integer`. Fraction-precision stems accept a single optional option: a number of significant digits. The options here correspond to the API functions on `FractionPrecision`. Some options require specifying `r` or `s` for relaxed mode or strict mode. For more information, see the API docs for UNumberRoundingPriority. | Skeleton | Explanation | Equivalent C++ Code | |---|---|---| | `.##/@@@*` | At most 2 fraction digits, but guarantee
at least 3 significant digits | `Precision::maxFraction(2)`
`.withMinDigits(3)` | | `.##/@##r` | Same as above | `Precision::maxFraction(2)`
`.withSignificantDigits(1, 3, RELAXED)` | | `.##/@@@r` | Same as above, but pad trailing zeros
to at least 3 significant digits | `Precision::maxFraction(2)`
`.withSignificantDigits(3, 3, RELAXED)` | | `.00/@##` | Exactly 2 fraction digits, but do not
display more than 3 significant digits | `Precision::fixedFraction(2)`
`.withMaxDigits(3)` | | `.00/@##s` | Same as above | `Precision::fixedFraction(2)`
`.withSignificantDigits(1, 3, STRICT)` | | `.00/@@@s` | Same as above, but pad trailing zeros
to at least 3 significant digits | `Precision::fixedFraction(2)`
`.withSignificantDigits(3, 3, STRICT)` | Precisely, the option follows the syntax of the significant digits stem (see below), but one of the following must be true: - Option has one or more `@`s followed by the wildcard character (`withMinDigits`) - Option has exactly one `@` followed by zero or more `#`s (`withMaxDigits`) - Option has one or more `@`s followed by zero or more `#`s and ends in `s` or `r` (`withSignificantDigits`) #### Significant Digits Precision The following are examples of stems for significant figures: | Stem | Explanation | Equivalent C++ Code| |---|---|---| | `@@@` | Exactly 3 significant digits | `Precision::fixedSignificantDigits(3)` | | `@@@*` | At least 3 significant digits | `Precision::minSignificantDigits(3)` | | `@##` | At most 3 significant digits | `Precision::maxSignificantDigits(3)` | | `@@#` | Between 2 and 3 significant digits | `...::minMaxSignificantDigits(2, 3)` | The precise syntax is very similar to fraction precision. The blueprint stem starts with one or more `@` symbols, which implies the minimum significant digits. Then it contains either a `*`, for unlimited maximum significant digits, or zero or more `#` symbols, which implies the minimum significant digits when added to the `@` symbols. #### Trailing Zero Display ***Starting with ICU 69***, a new option called `trailingZeroDisplay` was added. To enable this in an ICU number skeleton, append `/w` to any precision token: | Skeleton | Explanation | Equivalent C++ Code | |---|---|---| | `.00/w` | Exactly 2 fraction digits, but hide
them if they are all 0 | `Precision::fixedFraction(2)`
`.trailingZeroDisplay(`
`UNUM_TRAILING_ZERO_HIDE_IF_WHOLE)` | | `precision-curren`
`cy-standard/w` | Currency rounding, but hide
fraction digits if they are all 0 | `Precision::currency(UCURR_USAGE_STANDARD)`
`.trailingZeroDisplay(`
`UNUM_TRAILING_ZERO_HIDE_IF_WHOLE)` | #### Wildcard Character ***Prior to ICU 67***, the symbol `+` was used for unlimited precision, instead of `*` (for example, `.00+`). For backwards compatibility, either `+` or `*` is accepted. This applies for both fraction digits and significant digits. ### Rounding Mode The rounding mode can be specified by the following stems: - `rounding-mode-ceiling` - `rounding-mode-floor` - `rounding-mode-down` - `rounding-mode-up` - `rounding-mode-half-even` - `rounding-mode-half-down` - `rounding-mode-half-up` - `rounding-mode-unnecessary` For more details, see [Rounding Modes](rounding-modes.md). ### Integer Width The following examples show how to specify integer width (minimum or maximum integer digits): | Long Form | Concise Form | Explanation | Equivalent C++ Code | |---|---|---|---| | `integer-width/*000` | `000` | At least 3
integer digits | `IntegerWidth::zeroFillTo(3)` | | `integer-width/##0` | - | Between 1 and 3
integer digits | `IntegerWidth::zeroFillTo(1)`
`.truncateAt(3)` | `integer-width/00` | - | Exactly 2
integer digits | `IntegerWidth::zeroFillTo(2)`
`.truncateAt(2)` | | `integer-width/*` | - | Zero or more
integer digits | `IntegerWidth::zeroFillTo(0) ` | `integer-width-trunc` | - | Zero integer digits | `IntegerWidth::zeroFillTo(0)`
`.truncateAt(0)` The long-form option starts with either a single `*` symbol, signaling no limit on the number of integer digits (no *`truncateAt`*), or zero or more `#` symbols. It should then be followed by zero or more `0` symbols, indicating the minimum integer digits (the argument to *`zeroFillTo`*). If there is no `*` symbol, the maximum integer digits (the argument to *`truncateAt`*) is the number of `#` symbols plus the number of `0` symbols. The concise skeleton is simply one or more `0` characters. This supports minimum integer digits but not maximum integer digits. The special stem `integer-width-trunc` covers the case when both *`truncateAt`* and *`zeroFillTo`* are zero. ***Prior to ICU 67***, use the symbol `+` instead of `*`. ### Scale To specify the scale, use the following stem and option: - `scale/dddd` where *`dddd`* is a decimal number. For example, the following are valid skeletons: - `scale/100` (multiply by 100) - `scale/1E2` (same as above) - `scale/0.5` (multiply by 0.5) The decimal number should conform to a standard decimal number syntax. In C++, it is parsed using the decimal number library described in [LocalizedNumberFormatter::formatDecimal](https://unicode-org.github.io/icu-docs/apidoc/released/icu4c/classicu_1_1number_1_1LocalizedNumberFormatter.html). In Java, it is parsed using [BigDecimal](https://docs.oracle.com/javase/7/docs/api/java/math/BigDecimal.html#BigDecimal%28java.lang.String%29). For maximum compatibility, it is highly recommended that your decimal number is able to be parsed by both engines. ### Grouping The grouping strategy can be specified by the following stems: - `group-off` or `,_` (concise) - `group-min2` or `,?` (concise) - `group-auto` (or omit since this is the default) - `group-on-aligned` or `,!` (concise) - `group-thousands` (no concise equivalent) For more details, see [`UNumberGroupingStrategy`](https://unicode-org.github.io/icu-docs/apidoc/released/icu4c/unumberformatter_8h.html). ### Symbols The following stems are allowed for specifying the number symbols: - `latin` (use Latin-script digits) - `numbering-system/nnnn` (use the `nnnn` numbering system) A custom `NDecimalFormatSymbols` instance is not supported at this time. ### Sign Display The following stems specify sign display: - `sign-auto` (or omit since this is the default) - `sign-always` or `+!` (concise) - `sign-never` or `+_` (concise) - `sign-accounting` or `()` (concise) - `sign-accounting-always` or `()!` (concise) - `sign-except-zero` or `+?` (concise) - `sign-accounting-except-zero` or `()?` (concise) - `sign-negative` or `+-` (concise) - `sign-accounting-negative` or `()-` (concise) For more details, see [`UNumberSignDisplay`](https://unicode-org.github.io/icu-docs/apidoc/released/icu4c/unumberformatter_8h.html). ### Decimal Separator Display The following stems specify decimal separator display: - `decimal-auto` - `decimal-always` For more details, see [`UNumberDecimalSeparatorDisplay`](https://unicode-org.github.io/icu-docs/apidoc/released/icu4c/unumberformatter_8h.html).