/* * Mesa 3-D graphics library * * Copyright © 2013 Gregory Hainaut * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef PIPELINEOBJ_H #define PIPELINEOBJ_H #include "glheader.h" #ifdef __cplusplus extern "C" { #endif struct _glapi_table; struct gl_context; struct gl_pipeline_object; extern void _mesa_delete_pipeline_object(struct gl_context *ctx, struct gl_pipeline_object *obj); extern void _mesa_init_pipeline(struct gl_context *ctx); extern void _mesa_free_pipeline_data(struct gl_context *ctx); extern struct gl_pipeline_object * _mesa_lookup_pipeline_object(struct gl_context *ctx, GLuint id); extern void _mesa_reference_pipeline_object_(struct gl_context *ctx, struct gl_pipeline_object **ptr, struct gl_pipeline_object *obj); static inline void _mesa_reference_pipeline_object(struct gl_context *ctx, struct gl_pipeline_object **ptr, struct gl_pipeline_object *obj) { if (*ptr != obj) _mesa_reference_pipeline_object_(ctx, ptr, obj); } extern void _mesa_bind_pipeline(struct gl_context *ctx, struct gl_pipeline_object *pipe); extern GLboolean _mesa_validate_program_pipeline(struct gl_context * ctx, struct gl_pipeline_object *pipe); #ifdef __cplusplus } #endif #endif /* PIPELINEOBJ_H */