/* * Copyright 2011 Christoph Bumiller * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #include "nv50_ir_graph.h" #include #include #include #include "nv50_ir.h" namespace nv50_ir { Graph::Graph() { root = NULL; size = 0; sequence = 0; } Graph::~Graph() { for (IteratorRef it = safeIteratorDFS(); !it->end(); it->next()) reinterpret_cast(it->get())->cut(); } void Graph::insert(Node *node) { if (!root) root = node; node->graph = this; size++; } void Graph::Edge::unlink() { if (origin) { prev[0]->next[0] = next[0]; next[0]->prev[0] = prev[0]; if (origin->out == this) origin->out = (next[0] == this) ? NULL : next[0]; --origin->outCount; } if (target) { prev[1]->next[1] = next[1]; next[1]->prev[1] = prev[1]; if (target->in == this) target->in = (next[1] == this) ? NULL : next[1]; --target->inCount; } } const char *Graph::Edge::typeStr() const { switch (type) { case TREE: return "tree"; case FORWARD: return "forward"; case BACK: return "back"; case CROSS: return "cross"; case UNKNOWN: default: return "unk"; } } Graph::Node::Node(void *priv) : data(priv), in(0), out(0), graph(0), visited(0), inCount(0), outCount(0), tag(0) { // nothing to do } void Graph::Node::attach(Node *node, Edge::Type kind) { Edge *edge = new Edge(this, node, kind); // insert head if (this->out) { edge->next[0] = this->out; edge->prev[0] = this->out->prev[0]; edge->prev[0]->next[0] = edge; this->out->prev[0] = edge; } this->out = edge; if (node->in) { edge->next[1] = node->in; edge->prev[1] = node->in->prev[1]; edge->prev[1]->next[1] = edge; node->in->prev[1] = edge; } node->in = edge; ++this->outCount; ++node->inCount; assert(graph || node->graph); if (!node->graph) graph->insert(node); if (!graph) node->graph->insert(this); if (kind == Edge::UNKNOWN) graph->classifyEdges(); } bool Graph::Node::detach(Graph::Node *node) { EdgeIterator ei = this->outgoing(); for (; !ei.end(); ei.next()) if (ei.getNode() == node) break; if (ei.end()) { ERROR("no such node attached\n"); return false; } delete ei.getEdge(); return true; } // Cut a node from the graph, deleting all attached edges. void Graph::Node::cut() { while (out) delete out; while (in) delete in; if (graph) { if (graph->root == this) graph->root = NULL; graph = NULL; } } Graph::Edge::Edge(Node *org, Node *tgt, Type kind) { target = tgt; origin = org; type = kind; next[0] = next[1] = this; prev[0] = prev[1] = this; } bool Graph::Node::reachableBy(const Node *node, const Node *term) const { std::stack stack; const Node *pos = NULL; const int seq = graph->nextSequence(); stack.push(node); while (!stack.empty()) { pos = stack.top(); stack.pop(); if (pos == this) return true; if (pos == term) continue; for (EdgeIterator ei = pos->outgoing(); !ei.end(); ei.next()) { if (ei.getType() == Edge::BACK) continue; if (ei.getNode()->visit(seq)) stack.push(ei.getNode()); } } return pos == this; } class DFSIterator : public Iterator { public: DFSIterator(Graph *graph, const bool preorder) { unsigned int seq = graph->nextSequence(); nodes = new Graph::Node * [graph->getSize() + 1]; count = 0; pos = 0; nodes[graph->getSize()] = 0; if (graph->getRoot()) { graph->getRoot()->visit(seq); search(graph->getRoot(), preorder, seq); } } ~DFSIterator() { if (nodes) delete[] nodes; } void search(Graph::Node *node, const bool preorder, const int sequence) { if (preorder) nodes[count++] = node; for (Graph::EdgeIterator ei = node->outgoing(); !ei.end(); ei.next()) if (ei.getNode()->visit(sequence)) search(ei.getNode(), preorder, sequence); if (!preorder) nodes[count++] = node; } virtual bool end() const { return pos >= count; } virtual void next() { if (pos < count) ++pos; } virtual void *get() const { return nodes[pos]; } virtual void reset() { pos = 0; } protected: Graph::Node **nodes; int count; int pos; }; IteratorRef Graph::iteratorDFS(bool preorder) { return IteratorRef(new DFSIterator(this, preorder)); } IteratorRef Graph::safeIteratorDFS(bool preorder) { return this->iteratorDFS(preorder); } class CFGIterator : public Iterator { public: CFGIterator(Graph *graph) { nodes = new Graph::Node * [graph->getSize() + 1]; count = 0; pos = 0; nodes[graph->getSize()] = 0; // TODO: argh, use graph->sequence instead of tag and just raise it by > 1 for (IteratorRef it = graph->iteratorDFS(); !it->end(); it->next()) reinterpret_cast(it->get())->tag = 0; if (graph->getRoot()) search(graph->getRoot(), graph->nextSequence()); } ~CFGIterator() { if (nodes) delete[] nodes; } virtual void *get() const { return nodes[pos]; } virtual bool end() const { return pos >= count; } virtual void next() { if (pos < count) ++pos; } virtual void reset() { pos = 0; } private: void search(Graph::Node *node, const int sequence) { Stack bb, cross; bb.push(node); while (bb.getSize() || cross.getSize()) { if (bb.getSize() == 0) cross.moveTo(bb); node = reinterpret_cast(bb.pop().u.p); assert(node); if (!node->visit(sequence)) continue; node->tag = 0; for (Graph::EdgeIterator ei = node->outgoing(); !ei.end(); ei.next()) { switch (ei.getType()) { case Graph::Edge::TREE: case Graph::Edge::FORWARD: if (++(ei.getNode()->tag) == ei.getNode()->incidentCountFwd()) bb.push(ei.getNode()); break; case Graph::Edge::BACK: continue; case Graph::Edge::CROSS: if (++(ei.getNode()->tag) == 1) cross.push(ei.getNode()); break; default: assert(!"unknown edge kind in CFG"); break; } } nodes[count++] = node; } } private: Graph::Node **nodes; int count; int pos; }; IteratorRef Graph::iteratorCFG() { return IteratorRef(new CFGIterator(this)); } IteratorRef Graph::safeIteratorCFG() { return this->iteratorCFG(); } /** * Edge classification: * * We have a graph and want to classify the edges into one of four types: * - TREE: edges that belong to a spanning tree of the graph * - FORWARD: edges from a node to a descendent in the spanning tree * - BACK: edges from a node to a parent (or itself) in the spanning tree * - CROSS: all other edges (because they cross between branches in the * spanning tree) */ void Graph::classifyEdges() { int seq; for (IteratorRef it = iteratorDFS(true); !it->end(); it->next()) { Node *node = reinterpret_cast(it->get()); node->visit(0); node->tag = 0; } classifyDFS(root, (seq = 0)); sequence = seq; } void Graph::classifyDFS(Node *curr, int& seq) { Graph::Edge *edge; Graph::Node *node; curr->visit(++seq); curr->tag = 1; for (edge = curr->out; edge; edge = edge->next[0]) { node = edge->target; if (node->getSequence() == 0) { edge->type = Edge::TREE; classifyDFS(node, seq); } else if (node->getSequence() > curr->getSequence()) { edge->type = Edge::FORWARD; } else { edge->type = node->tag ? Edge::BACK : Edge::CROSS; } } for (edge = curr->in; edge; edge = edge->next[1]) { node = edge->origin; if (node->getSequence() == 0) { edge->type = Edge::TREE; classifyDFS(node, seq); } else if (node->getSequence() > curr->getSequence()) { edge->type = Edge::FORWARD; } else { edge->type = node->tag ? Edge::BACK : Edge::CROSS; } } curr->tag = 0; } // @dist is indexed by Node::tag, returns -1 if no path found int Graph::findLightestPathWeight(Node *a, Node *b, const std::vector &weight) { std::vector path(weight.size(), std::numeric_limits::max()); std::list nodeList; const int seq = nextSequence(); path[a->tag] = 0; for (Node *c = a; c && c != b;) { const int p = path[c->tag] + weight[c->tag]; for (EdgeIterator ei = c->outgoing(); !ei.end(); ei.next()) { Node *t = ei.getNode(); if (t->getSequence() < seq) { if (path[t->tag] == std::numeric_limits::max()) nodeList.push_front(t); if (p < path[t->tag]) path[t->tag] = p; } } c->visit(seq); Node *next = NULL; for (std::list::iterator n = nodeList.begin(); n != nodeList.end(); ++n) { if (!next || path[(*n)->tag] < path[next->tag]) next = *n; if ((*n) == c) { // erase visited n = nodeList.erase(n); --n; } } c = next; } if (path[b->tag] == std::numeric_limits::max()) return -1; return path[b->tag]; } } // namespace nv50_ir