// Copyright 2019 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef DAWNWIRE_CLIENT_BUFFER_H_ #define DAWNWIRE_CLIENT_BUFFER_H_ #include #include "dawn_wire/WireClient.h" #include "dawn_wire/client/ObjectBase.h" #include "dawn_wire/client/RequestTracker.h" namespace dawn_wire { namespace client { class Device; class Buffer final : public ObjectBase { public: using ObjectBase::ObjectBase; static WGPUBuffer Create(Device* device, const WGPUBufferDescriptor* descriptor); static WGPUBuffer CreateError(Device* device); ~Buffer(); bool OnMapAsyncCallback(uint64_t requestSerial, uint32_t status, uint64_t readDataUpdateInfoLength, const uint8_t* readDataUpdateInfo); void MapAsync(WGPUMapModeFlags mode, size_t offset, size_t size, WGPUBufferMapCallback callback, void* userdata); void* GetMappedRange(size_t offset, size_t size); const void* GetConstMappedRange(size_t offset, size_t size); void Unmap(); void Destroy(); private: void CancelCallbacksForDisconnect() override; void ClearAllCallbacks(WGPUBufferMapAsyncStatus status); bool IsMappedForReading() const; bool IsMappedForWriting() const; bool CheckGetMappedRangeOffsetSize(size_t offset, size_t size) const; void FreeMappedData(); Device* mDevice; enum class MapRequestType { None, Read, Write }; enum class MapState { Unmapped, MappedForRead, MappedForWrite, MappedAtCreation, }; // We want to defer all the validation to the server, which means we could have multiple // map request in flight at a single time and need to track them separately. // On well-behaved applications, only one request should exist at a single time. struct MapRequestData { WGPUBufferMapCallback callback = nullptr; void* userdata = nullptr; size_t offset = 0; size_t size = 0; // When the buffer is destroyed or unmapped too early, the unmappedBeforeX status takes // precedence over the success value returned from the server. However Error statuses // from the server take precedence over the client-side status. WGPUBufferMapAsyncStatus clientStatus = WGPUBufferMapAsyncStatus_Success; MapRequestType type = MapRequestType::None; }; RequestTracker mRequests; uint64_t mSize = 0; // Only one mapped pointer can be active at a time because Unmap clears all the in-flight // requests. // TODO(enga): Use a tagged pointer to save space. std::unique_ptr mReadHandle = nullptr; std::unique_ptr mWriteHandle = nullptr; MapState mMapState = MapState::Unmapped; bool mDestructWriteHandleOnUnmap = false; void* mMappedData = nullptr; size_t mMapOffset = 0; size_t mMapSize = 0; std::weak_ptr mDeviceIsAlive; }; }} // namespace dawn_wire::client #endif // DAWNWIRE_CLIENT_BUFFER_H_