/third_party/ffmpeg/libavfilter/x86/ |
D | vf_removegrain.asm | 167 .loop: label 217 .loop: label 236 .loop: label 255 .loop: label 274 .loop: label 328 .loop: label 395 .loop: label 454 .loop: label 517 .loop: label 561 .loop: label [all …]
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D | vf_v360.asm | 47 .loop: label 74 .loop: label 105 .loop: label 141 .loop: label 179 .loop: label 221 .loop: label
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D | vf_w3fdif.asm | 29 .loop: label 53 .loop: label 80 .loop: label 137 .loop: label 206 .loop: label
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/third_party/libwebsockets/READMEs/ |
D | README.event-loops-intro.md | 33 ### They have a single thread 44 ### They are not threadsafe 52 ### They have nonblocking IO 63 ### They sleep while there are no events 73 ### If one or more event, they handle them and then return to sleep 127 ### 1) Use a common event library for both lws and application code 139 ### 2) Use lws native wsi semantics in the other code too 149 ### 3) Make a custom lws event lib shim for your custom loop 161 ### 4) Cooperate at thread level 173 ### 5) Glue the loops together to wait sequentially (don't do this)
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/third_party/ffmpeg/libavcodec/x86/ |
D | vp9intrapred_16bpp.asm | 122 .loop: label 145 .loop: label 204 .loop: label 228 .loop: label 318 .loop: label 354 .loop: label 427 .loop: label 458 .loop: label 527 .loop: label 573 .loop: label [all …]
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D | vp9intrapred.asm | 175 .loop: label 213 .loop: label 251 .loop: label 344 .loop: label 376 .loop: label 413 .loop: label 458 .loop: label 475 .loop: label 495 .loop: label 541 .loop: label [all …]
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D | hevc_mc.asm | 727 .loop: label 737 .loop: label 751 .loop: label 783 .loop: label 794 .loop: label 808 .loop: label 832 .loop: label 845 .loop: label 863 .loop: label 910 .loop: label [all …]
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D | hevc_add_res.asm | 136 .loop: label 149 .loop: label 171 .loop: label 320 .loop: label 333 .loop: label 349 .loop: label 362 .loop: label
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D | h264_deblock_10bit.asm | 174 .loop: label 234 .loop: label 358 .loop: label 387 .loop: label 627 .loop: label 679 .loop: label 739 .loop: label 772 .loop: label 1014 .loop: label
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D | sbrdsp.asm | 46 .loop: label 193 .loop: label 217 .loop: label 235 .loop: label 258 .loop: label 288 .loop: label 383 .loop: label 424 .loop: label 471 .loop: label
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D | hpeldsp.asm | 48 .loop: label 92 .loop: label 138 .loop: label 178 .loop: label 214 .loop: label 246 .loop: label 303 .loop: label 345 .loop: label 397 .loop: label 475 .loop: label
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D | takdsp.asm | 37 .loop: label 54 .loop: label 71 .loop: label 104 .loop: label
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D | h264_qpel_8bit.asm | 64 .loop: label 106 .loop: label 166 .loop: label 211 .loop: label 257 .loop: label 321 .loop: label 514 .loop: label 589 .loop: label 759 .loop: label 796 .loop: label
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/third_party/libuv/src/unix/ |
D | posix-poll.c | 36 int uv__platform_loop_init(uv_loop_t* loop) { in uv__platform_loop_init() 44 void uv__platform_loop_delete(uv_loop_t* loop) { in uv__platform_loop_delete() 49 int uv__io_fork(uv_loop_t* loop) { in uv__io_fork() 55 static void uv__pollfds_maybe_resize(uv_loop_t* loop) { in uv__pollfds_maybe_resize() 78 static void uv__pollfds_swap(uv_loop_t* loop, size_t l, size_t r) { in uv__pollfds_swap() 86 static void uv__pollfds_add(uv_loop_t* loop, uv__io_t* w) { in uv__pollfds_add() 107 static void uv__pollfds_del(uv_loop_t* loop, int fd) { in uv__pollfds_del() 134 void uv__io_poll(uv_loop_t* loop, int timeout) { in uv__io_poll() 336 void uv__platform_invalidate_fd(uv_loop_t* loop, int fd) { in uv__platform_invalidate_fd() 356 int uv__io_check_fd(uv_loop_t* loop, int fd) { in uv__io_check_fd()
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/third_party/node/deps/uv/src/unix/ |
D | posix-poll.c | 36 int uv__platform_loop_init(uv_loop_t* loop) { in uv__platform_loop_init() 44 void uv__platform_loop_delete(uv_loop_t* loop) { in uv__platform_loop_delete() 49 int uv__io_fork(uv_loop_t* loop) { in uv__io_fork() 55 static void uv__pollfds_maybe_resize(uv_loop_t* loop) { in uv__pollfds_maybe_resize() 78 static void uv__pollfds_swap(uv_loop_t* loop, size_t l, size_t r) { in uv__pollfds_swap() 86 static void uv__pollfds_add(uv_loop_t* loop, uv__io_t* w) { in uv__pollfds_add() 107 static void uv__pollfds_del(uv_loop_t* loop, int fd) { in uv__pollfds_del() 134 void uv__io_poll(uv_loop_t* loop, int timeout) { in uv__io_poll() 336 void uv__platform_invalidate_fd(uv_loop_t* loop, int fd) { in uv__platform_invalidate_fd() 356 int uv__io_check_fd(uv_loop_t* loop, int fd) { in uv__io_check_fd()
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/third_party/skia/third_party/externals/spirv-tools/test/opt/loop_optimizations/ |
D | nested_loops.cpp | 196 static void CheckLoopBlocks(Loop* loop, in CheckLoopBlocks() 362 Loop* loop = ld[23]; in TEST_F() local 380 Loop* loop = ld[30]; in TEST_F() local 397 Loop* loop = ld[41]; in TEST_F() local 414 Loop* loop = ld[50]; in TEST_F() local 432 if (Loop* loop = ld[&bb]) { in TEST_F() local 573 Loop& loop = *ld[22]; in TEST_F() local 581 Loop& loop = *ld[29]; in TEST_F() local 589 Loop& loop = *ld[36]; in TEST_F() local 597 Loop& loop = *ld[47]; in TEST_F() local [all …]
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/opt/loop_optimizations/ |
D | nested_loops.cpp | 196 static void CheckLoopBlocks(Loop* loop, in CheckLoopBlocks() 362 Loop* loop = ld[23]; in TEST_F() local 380 Loop* loop = ld[30]; in TEST_F() local 397 Loop* loop = ld[41]; in TEST_F() local 414 Loop* loop = ld[50]; in TEST_F() local 432 if (Loop* loop = ld[&bb]) { in TEST_F() local 573 Loop& loop = *ld[22]; in TEST_F() local 581 Loop& loop = *ld[29]; in TEST_F() local 589 Loop& loop = *ld[36]; in TEST_F() local 597 Loop& loop = *ld[47]; in TEST_F() local [all …]
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/third_party/spirv-tools/test/opt/loop_optimizations/ |
D | nested_loops.cpp | 196 static void CheckLoopBlocks(Loop* loop, in CheckLoopBlocks() 362 Loop* loop = ld[23]; in TEST_F() local 380 Loop* loop = ld[30]; in TEST_F() local 397 Loop* loop = ld[41]; in TEST_F() local 414 Loop* loop = ld[50]; in TEST_F() local 432 if (Loop* loop = ld[&bb]) { in TEST_F() local 573 Loop& loop = *ld[22]; in TEST_F() local 581 Loop& loop = *ld[29]; in TEST_F() local 589 Loop& loop = *ld[36]; in TEST_F() local 597 Loop& loop = *ld[47]; in TEST_F() local [all …]
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/third_party/ffmpeg/libavutil/x86/ |
D | float_dsp.asm | 37 .loop: label 68 .loop: label 116 .loop: label 175 .loop: label 210 .loop: label 276 .loop: label 305 .loop: label 336 .loop: label 380 .loop: label 426 .loop: label [all …]
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/third_party/ffmpeg/libavresample/x86/ |
D | audio_convert.asm | 51 .loop: label 75 .loop: label 104 .loop: label 144 .loop: label 174 .loop: label 207 .loop: label 250 .loop: label 305 .loop: label 411 .loop: label 479 .loop: label [all …]
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D | audio_mix.asm | 41 .loop: label 77 .loop: label 126 .loop: label 163 .loop: label 197 .loop: label 362 .loop: label
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/third_party/libuv/src/win/ |
D | core.c | 93 static int uv__loops_add(uv_loop_t* loop) { in uv__loops_add() 121 static void uv__loops_remove(uv_loop_t* loop) { in uv__loops_remove() 167 uv_loop_t* loop; in uv__wake_all_loops() local 227 int uv_loop_init(uv_loop_t* loop) { in uv_loop_init() 326 void uv_update_time(uv_loop_t* loop) { in uv_update_time() 338 void uv__loop_close(uv_loop_t* loop) { in uv__loop_close() 380 int uv__loop_configure(uv_loop_t* loop, uv_loop_option option, va_list ap) { in uv__loop_configure() 393 int uv_backend_fd(const uv_loop_t* loop) { in uv_backend_fd() 398 int uv_loop_fork(uv_loop_t* loop) { in uv_loop_fork() 403 static int uv__loop_alive(const uv_loop_t* loop) { in uv__loop_alive() [all …]
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D | async.c | 31 void uv__async_endgame(uv_loop_t* loop, uv_async_t* handle) { in uv__async_endgame() 40 int uv_async_init(uv_loop_t* loop, uv_async_t* handle, uv_async_cb async_cb) { in uv_async_init() 57 void uv__async_close(uv_loop_t* loop, uv_async_t* handle) { in uv__async_close() 67 uv_loop_t* loop = handle->loop; in uv_async_send() local 86 void uv__process_async_wakeup_req(uv_loop_t* loop, uv_async_t* handle, in uv__process_async_wakeup_req()
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/third_party/node/deps/uv/src/win/ |
D | core.c | 93 static int uv__loops_add(uv_loop_t* loop) { in uv__loops_add() 121 static void uv__loops_remove(uv_loop_t* loop) { in uv__loops_remove() 167 uv_loop_t* loop; in uv__wake_all_loops() local 227 int uv_loop_init(uv_loop_t* loop) { in uv_loop_init() 325 void uv_update_time(uv_loop_t* loop) { in uv_update_time() 337 void uv__loop_close(uv_loop_t* loop) { in uv__loop_close() 378 int uv__loop_configure(uv_loop_t* loop, uv_loop_option option, va_list ap) { in uv__loop_configure() 391 int uv_backend_fd(const uv_loop_t* loop) { in uv_backend_fd() 396 int uv_loop_fork(uv_loop_t* loop) { in uv_loop_fork() 401 static int uv__loop_alive(const uv_loop_t* loop) { in uv__loop_alive() [all …]
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D | async.c | 31 void uv__async_endgame(uv_loop_t* loop, uv_async_t* handle) { in uv__async_endgame() 40 int uv_async_init(uv_loop_t* loop, uv_async_t* handle, uv_async_cb async_cb) { in uv_async_init() 57 void uv__async_close(uv_loop_t* loop, uv_async_t* handle) { in uv__async_close() 67 uv_loop_t* loop = handle->loop; in uv_async_send() local 86 void uv__process_async_wakeup_req(uv_loop_t* loop, uv_async_t* handle, in uv__process_async_wakeup_req()
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