/third_party/lzma/CPP/Windows/ |
D | Registry.h | 22 void Attach(HKEY key) { _object = key; } in Attach() function
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D | Handle.h | 28 void Attach(HANDLE handle) { _handle = handle; } in Attach() function
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D | DLL.h | 57 void Attach(HMODULE m) in Attach() function
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D | MemoryGlobal.h | 18 void Attach(HGLOBAL hGlobal) in Attach() function
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D | Shell.h | 35 void Attach(LPITEMIDLIST object) in Attach() function
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D | Thread.h | 32 void Attach(HANDLE handle) { thread = handle; } in Attach() function
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D | PropVariant.cpp | 304 HRESULT CPropVariant::Attach(PROPVARIANT *pSrc) throw() in Attach() function in NWindows::NCOM::CPropVariant
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D | Window.h | 145 void Attach(HWND newWindow) { _window = newWindow; } in Attach() function
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/third_party/node/deps/v8/src/handles/ |
D | persistent-handles.h | 64 void Attach(LocalHeap*) {} in Attach() function
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D | persistent-handles.cc | 36 void PersistentHandles::Attach(LocalHeap* local_heap) { in Attach() function in v8::internal::PersistentHandles
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/third_party/skia/third_party/externals/sfntly/cpp/src/sfntly/port/ |
D | memory_input_stream.cc | 145 bool MemoryInputStream::Attach(const uint8_t* buffer, size_t length) { in Attach() function in sfntly::MemoryInputStream
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D | refcount.h | 259 void Attach(T* pT) { in Attach() function
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/third_party/lzma/CPP/Windows/Control/ |
D | ImageList.h | 19 bool Attach(HIMAGELIST imageList) in Attach() function
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/third_party/node/deps/v8/src/objects/ |
D | js-array-buffer.cc | 71 void JSArrayBuffer::Attach(std::shared_ptr<BackingStore> backing_store) { in Attach() function in v8::internal::JSArrayBuffer
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/third_party/lzma/CPP/Common/ |
D | MyCom.h | 35 void Attach(T* p2) in Attach() function
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Bitcode/Reader/ |
D | MetadataLoader.cpp | 1737 GlobalVariable *Attach = nullptr; in parseOneMetadata() local
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cBufferStorageTests.cpp | 1045 void Program::Attach(const glw::Functions& gl, glw::GLuint program_id, glw::GLuint shader_id) in Attach() function in gl4cts::BufferStorage::Program
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D | gl4cMultiBindTests.cpp | 742 void Program::Attach(const glw::Functions& gl, glw::GLuint program_id, glw::GLuint shader_id) in Attach() function in gl4cts::MultiBind::Program
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D | gl4cEnhancedLayoutsTests.cpp | 2900 void Program::Attach(const Functions& gl, GLuint program_id, GLuint shader_id) in Attach() function in gl4cts::EnhancedLayouts::Utils::Program
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.cpp | 385 void Program::Attach(const glw::Functions& gl, glw::GLuint program_id, glw::GLuint shader_id) in Attach() function in glcts::RobustBufferAccessBehavior::Program
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