1 // Copyright Joyent, Inc. and other Node contributors.
2 //
3 // Permission is hereby granted, free of charge, to any person obtaining a
4 // copy of this software and associated documentation files (the
5 // "Software"), to deal in the Software without restriction, including
6 // without limitation the rights to use, copy, modify, merge, publish,
7 // distribute, sublicense, and/or sell copies of the Software, and to permit
8 // persons to whom the Software is furnished to do so, subject to the
9 // following conditions:
10 //
11 // The above copyright notice and this permission notice shall be included
12 // in all copies or substantial portions of the Software.
13 //
14 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
17 // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
18 // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
19 // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20 // USE OR OTHER DEALINGS IN THE SOFTWARE.
21
22 #ifndef SRC_BASE_OBJECT_H_
23 #define SRC_BASE_OBJECT_H_
24
25 #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
26
27 #include <type_traits> // std::remove_reference
28 #include "base_object_types.h"
29 #include "memory_tracker.h"
30 #include "v8.h"
31
32 namespace node {
33
34 class Environment;
35 class IsolateData;
36 class Realm;
37 template <typename T, bool kIsWeak>
38 class BaseObjectPtrImpl;
39
40 namespace worker {
41 class TransferData;
42 }
43
44 extern uint16_t kNodeEmbedderId;
45
46 class BaseObject : public MemoryRetainer {
47 public:
48 enum InternalFields { kEmbedderType, kSlot, kInternalFieldCount };
49
50 // Associates this object with `object`. It uses the 1st internal field for
51 // that, and in particular aborts if there is no such field.
52 // This is the designated constructor.
53 BaseObject(Realm* realm, v8::Local<v8::Object> object);
54 // Convenient constructor for constructing BaseObject in the principal realm.
55 inline BaseObject(Environment* env, v8::Local<v8::Object> object);
56 ~BaseObject() override;
57
58 BaseObject() = delete;
59
60 // Returns the wrapped object. Returns an empty handle when
61 // persistent.IsEmpty() is true.
62 inline v8::Local<v8::Object> object() const;
63
64 // Same as the above, except it additionally verifies that this object
65 // is associated with the passed Isolate in debug mode.
66 inline v8::Local<v8::Object> object(v8::Isolate* isolate) const;
67
68 inline v8::Global<v8::Object>& persistent();
69
70 inline Environment* env() const;
71 inline Realm* realm() const;
72
73 // Get a BaseObject* pointer, or subclass pointer, for the JS object that
74 // was also passed to the `BaseObject()` constructor initially.
75 // This may return `nullptr` if the C++ object has not been constructed yet,
76 // e.g. when the JS object used `MakeLazilyInitializedJSTemplate`.
77 static inline void SetInternalFields(v8::Local<v8::Object> object,
78 void* slot);
79 static inline void TagNodeObject(v8::Local<v8::Object> object);
80 static void LazilyInitializedJSTemplateConstructor(
81 const v8::FunctionCallbackInfo<v8::Value>& args);
82 static inline BaseObject* FromJSObject(v8::Local<v8::Value> object);
83 template <typename T>
84 static inline T* FromJSObject(v8::Local<v8::Value> object);
85
86 // Make the `v8::Global` a weak reference and, `delete` this object once
87 // the JS object has been garbage collected and there are no (strong)
88 // BaseObjectPtr references to it.
89 void MakeWeak();
90
91 // Undo `MakeWeak()`, i.e. turn this into a strong reference that is a GC
92 // root and will not be touched by the garbage collector.
93 inline void ClearWeak();
94
95 // Reports whether this BaseObject is using a weak reference or detached,
96 // i.e. whether is can be deleted by GC once no strong BaseObjectPtrs refer
97 // to it anymore.
98 inline bool IsWeakOrDetached() const;
99
100 inline v8::EmbedderGraph::Node::Detachedness GetDetachedness() const override;
101
102 // Utility to create a FunctionTemplate with one internal field (used for
103 // the `BaseObject*` pointer) and a constructor that initializes that field
104 // to `nullptr`.
105 static v8::Local<v8::FunctionTemplate> MakeLazilyInitializedJSTemplate(
106 IsolateData* isolate);
107 static v8::Local<v8::FunctionTemplate> MakeLazilyInitializedJSTemplate(
108 Environment* env);
109
110 // Setter/Getter pair for internal fields that can be passed to SetAccessor.
111 template <int Field>
112 static void InternalFieldGet(v8::Local<v8::String> property,
113 const v8::PropertyCallbackInfo<v8::Value>& info);
114 template <int Field, bool (v8::Value::*typecheck)() const>
115 static void InternalFieldSet(v8::Local<v8::String> property,
116 v8::Local<v8::Value> value,
117 const v8::PropertyCallbackInfo<void>& info);
118
119 // This is a bit of a hack. See the override in async_wrap.cc for details.
120 virtual bool IsDoneInitializing() const;
121
122 // Can be used to avoid this object keeping itself alive as a GC root
123 // indefinitely, for example when this object is owned and deleted by another
124 // BaseObject once that is torn down. This can only be called when there is
125 // a BaseObjectPtr to this object.
126 inline void Detach();
127
128 static inline v8::Local<v8::FunctionTemplate> GetConstructorTemplate(
129 Environment* env);
130 static v8::Local<v8::FunctionTemplate> GetConstructorTemplate(
131 IsolateData* isolate_data);
132
133 // Interface for transferring BaseObject instances using the .postMessage()
134 // method of MessagePorts (and, by extension, Workers).
135 // GetTransferMode() returns a transfer mode that indicates how to deal with
136 // the current object:
137 // - kUntransferable:
138 // No transfer is possible, either because this type of BaseObject does
139 // not know how to be transferred, or because it is not in a state in
140 // which it is possible to do so (e.g. because it has already been
141 // transferred).
142 // - kTransferable:
143 // This object can be transferred in a destructive fashion, i.e. will be
144 // rendered unusable on the sending side of the channel in the process
145 // of being transferred. (In C++ this would be referred to as movable but
146 // not copyable.) Objects of this type need to be listed in the
147 // `transferList` argument of the relevant postMessage() call in order to
148 // make sure that they are not accidentally destroyed on the sending side.
149 // TransferForMessaging() will be called to get a representation of the
150 // object that is used for subsequent deserialization.
151 // The NestedTransferables() method can be used to transfer other objects
152 // along with this one, if a situation requires it.
153 // - kCloneable:
154 // This object can be cloned without being modified.
155 // CloneForMessaging() will be called to get a representation of the
156 // object that is used for subsequent deserialization, unless the
157 // object is listed in transferList, in which case TransferForMessaging()
158 // is attempted first.
159 // After a successful clone, FinalizeTransferRead() is called on the receiving
160 // end, and can read deserialize JS data possibly serialized by a previous
161 // FinalizeTransferWrite() call.
162 enum class TransferMode {
163 kUntransferable,
164 kTransferable,
165 kCloneable
166 };
167 virtual TransferMode GetTransferMode() const;
168 virtual std::unique_ptr<worker::TransferData> TransferForMessaging();
169 virtual std::unique_ptr<worker::TransferData> CloneForMessaging() const;
170 virtual v8::Maybe<std::vector<BaseObjectPtrImpl<BaseObject, false>>>
171 NestedTransferables() const;
172 virtual v8::Maybe<bool> FinalizeTransferRead(
173 v8::Local<v8::Context> context, v8::ValueDeserializer* deserializer);
174
175 // Indicates whether this object is expected to use a strong reference during
176 // a clean process exit (due to an empty event loop).
177 virtual bool IsNotIndicativeOfMemoryLeakAtExit() const;
178
179 virtual inline void OnGCCollect();
180
is_snapshotable()181 virtual inline bool is_snapshotable() const { return false; }
182
183 private:
184 v8::Local<v8::Object> WrappedObject() const override;
185 bool IsRootNode() const override;
186 static void DeleteMe(void* data);
187
188 // persistent_handle_ needs to be at a fixed offset from the start of the
189 // class because it is used by src/node_postmortem_metadata.cc to calculate
190 // offsets and generate debug symbols for BaseObject, which assumes that the
191 // position of members in memory are predictable. For more information please
192 // refer to `doc/contributing/node-postmortem-support.md`
193 friend int GenDebugSymbols();
194 friend class CleanupQueue;
195 template <typename T, bool kIsWeak>
196 friend class BaseObjectPtrImpl;
197
198 v8::Global<v8::Object> persistent_handle_;
199
200 // Metadata that is associated with this BaseObject if there are BaseObjectPtr
201 // or BaseObjectWeakPtr references to it.
202 // This object is deleted when the BaseObject itself is destroyed, and there
203 // are no weak references to it.
204 struct PointerData {
205 // Number of BaseObjectPtr instances that refer to this object. If this
206 // is non-zero, the BaseObject is always a GC root and will not be destroyed
207 // during cleanup until the count drops to zero again.
208 unsigned int strong_ptr_count = 0;
209 // Number of BaseObjectWeakPtr instances that refer to this object.
210 unsigned int weak_ptr_count = 0;
211 // Indicates whether MakeWeak() has been called.
212 bool wants_weak_jsobj = false;
213 // Indicates whether Detach() has been called. If that is the case, this
214 // object will be destroyed once the strong pointer count drops to zero.
215 bool is_detached = false;
216 // Reference to the original BaseObject. This is used by weak pointers.
217 BaseObject* self = nullptr;
218 };
219
220 inline bool has_pointer_data() const;
221 // This creates a PointerData struct if none was associated with this
222 // BaseObject before.
223 PointerData* pointer_data();
224
225 // Functions that adjust the strong pointer count.
226 void decrease_refcount();
227 void increase_refcount();
228
229 Realm* realm_;
230 PointerData* pointer_data_ = nullptr;
231 };
232
233 // Global alias for FromJSObject() to avoid churn.
234 template <typename T>
Unwrap(v8::Local<v8::Value> obj)235 inline T* Unwrap(v8::Local<v8::Value> obj) {
236 return BaseObject::FromJSObject<T>(obj);
237 }
238
239 #define ASSIGN_OR_RETURN_UNWRAP(ptr, obj, ...) \
240 do { \
241 *ptr = static_cast<typename std::remove_reference<decltype(*ptr)>::type>( \
242 BaseObject::FromJSObject(obj)); \
243 if (*ptr == nullptr) return __VA_ARGS__; \
244 } while (0)
245
246 // Implementation of a generic strong or weak pointer to a BaseObject.
247 // If strong, this will keep the target BaseObject alive regardless of other
248 // circumstances such as the GC or Environment cleanup.
249 // If weak, destruction behaviour is not affected, but the pointer will be
250 // reset to nullptr once the BaseObject is destroyed.
251 // The API matches std::shared_ptr closely. However, this class is not thread
252 // safe, that is, we can't have different BaseObjectPtrImpl instances in
253 // different threads referring to the same BaseObject instance.
254 template <typename T, bool kIsWeak>
255 class BaseObjectPtrImpl final {
256 public:
257 inline BaseObjectPtrImpl();
258 inline ~BaseObjectPtrImpl();
259 inline explicit BaseObjectPtrImpl(T* target);
260
261 // Copy and move constructors. Note that the templated version is not a copy
262 // or move constructor in the C++ sense of the word, so an identical
263 // untemplated version is provided.
264 template <typename U, bool kW>
265 inline BaseObjectPtrImpl(const BaseObjectPtrImpl<U, kW>& other);
266 inline BaseObjectPtrImpl(const BaseObjectPtrImpl& other);
267 template <typename U, bool kW>
268 inline BaseObjectPtrImpl& operator=(const BaseObjectPtrImpl<U, kW>& other);
269 inline BaseObjectPtrImpl& operator=(const BaseObjectPtrImpl& other);
270 inline BaseObjectPtrImpl(BaseObjectPtrImpl&& other);
271 inline BaseObjectPtrImpl& operator=(BaseObjectPtrImpl&& other);
272
273 inline void reset(T* ptr = nullptr);
274 inline T* get() const;
275 inline T& operator*() const;
276 inline T* operator->() const;
277 inline operator bool() const;
278
279 template <typename U, bool kW>
280 inline bool operator ==(const BaseObjectPtrImpl<U, kW>& other) const;
281 template <typename U, bool kW>
282 inline bool operator !=(const BaseObjectPtrImpl<U, kW>& other) const;
283
284 private:
285 union {
286 BaseObject* target; // Used for strong pointers.
287 BaseObject::PointerData* pointer_data; // Used for weak pointers.
288 } data_;
289
290 inline BaseObject* get_base_object() const;
291 inline BaseObject::PointerData* pointer_data() const;
292 };
293
294 template <typename T>
295 using BaseObjectPtr = BaseObjectPtrImpl<T, false>;
296 template <typename T>
297 using BaseObjectWeakPtr = BaseObjectPtrImpl<T, true>;
298
299 // Create a BaseObject instance and return a pointer to it.
300 // This variant leaves the object as a GC root by default.
301 template <typename T, typename... Args>
302 inline BaseObjectPtr<T> MakeBaseObject(Args&&... args);
303 // Create a BaseObject instance and return a pointer to it.
304 // This variant detaches the object by default, meaning that the caller fully
305 // owns it, and once the last BaseObjectPtr to it is destroyed, the object
306 // itself is also destroyed.
307 template <typename T, typename... Args>
308 inline BaseObjectPtr<T> MakeDetachedBaseObject(Args&&... args);
309
310 } // namespace node
311
312 #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
313
314 #endif // SRC_BASE_OBJECT_H_
315