• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkColorFilter.h"
9 #include "include/core/SkPaint.h"
10 #include "include/private/SkColorData.h"
11 #include "include/private/SkTemplates.h"
12 #include "src/core/SkArenaAlloc.h"
13 #include "src/core/SkBlitRow.h"
14 #include "src/core/SkSpriteBlitter.h"
15 #include "src/core/SkXfermodePriv.h"
16 
17 ///////////////////////////////////////////////////////////////////////////////
18 
S32_src(uint16_t dst[],const SkPMColor src[],int count)19 static void S32_src(uint16_t dst[], const SkPMColor src[], int count) {
20     for (int i = 0; i < count; ++i) {
21         dst[i] = SkPixel32ToPixel16(src[i]);
22     }
23 }
24 
S32_srcover(uint16_t dst[],const SkPMColor src[],int count)25 static void S32_srcover(uint16_t dst[], const SkPMColor src[], int count) {
26     for (int i = 0; i < count; ++i) {
27         dst[i] = SkSrcOver32To16(src[i], dst[i]);
28     }
29 }
30 
31 class Sprite_D16_S32 : public SkSpriteBlitter {
32 public:
Sprite_D16_S32(const SkPixmap & src,SkBlendMode mode)33     Sprite_D16_S32(const SkPixmap& src, SkBlendMode mode)  : INHERITED(src) {
34         SkASSERT(src.colorType() == kN32_SkColorType);
35         SkASSERT(mode == SkBlendMode::kSrc || mode == SkBlendMode::kSrcOver);
36 
37         fUseSrcOver = (mode == SkBlendMode::kSrcOver) && !src.isOpaque();
38     }
39 
blitRect(int x,int y,int width,int height)40     void blitRect(int x, int y, int width, int height) override {
41         SkASSERT(width > 0 && height > 0);
42         uint16_t* SK_RESTRICT dst = fDst.writable_addr16(x, y);
43         const uint32_t* SK_RESTRICT src = fSource.addr32(x - fLeft, y - fTop);
44         size_t dstRB = fDst.rowBytes();
45         size_t srcRB = fSource.rowBytes();
46 
47         do {
48             if (fUseSrcOver) {
49                 S32_srcover(dst, src, width);
50             } else {
51                 S32_src(dst, src, width);
52             }
53 
54             dst = (uint16_t* SK_RESTRICT)((char*)dst + dstRB);
55             src = (const uint32_t* SK_RESTRICT)((const char*)src + srcRB);
56         } while (--height != 0);
57     }
58 
59 private:
60     bool fUseSrcOver;
61 
62     using INHERITED = SkSpriteBlitter;
63 };
64 
ChooseL565(const SkPixmap & source,const SkPaint & paint,SkArenaAlloc * allocator)65 SkSpriteBlitter* SkSpriteBlitter::ChooseL565(const SkPixmap& source, const SkPaint& paint,
66                                              SkArenaAlloc* allocator) {
67     SkASSERT(allocator != nullptr);
68 
69     if (paint.getColorFilter() != nullptr) {
70         return nullptr;
71     }
72     if (paint.getMaskFilter() != nullptr) {
73         return nullptr;
74     }
75 
76     U8CPU alpha = paint.getAlpha();
77     if (alpha != 0xFF) {
78         return nullptr;
79     }
80 
81     const auto bm = paint.asBlendMode();
82     if ((source.colorType() == kN32_SkColorType) && bm) {
83         switch (bm.value()) {
84             case SkBlendMode::kSrc:
85             case SkBlendMode::kSrcOver:
86                 return allocator->make<Sprite_D16_S32>(source, bm.value());
87             default:
88                 break;
89         }
90     }
91     return nullptr;
92 }
93 
94 //////////////////////////////////////////////////////////////////////////////////////////////////
95 
div255(unsigned a,unsigned b)96 static unsigned div255(unsigned a, unsigned b) {
97     return (a * b * 257 + 127) >> 16;
98 }
99 
S32_src_da8(uint8_t dst[],const SkPMColor src[],int count)100 static void S32_src_da8(uint8_t dst[], const SkPMColor src[], int count) {
101     for (int i = 0; i < count; ++i) {
102         dst[i] = SkGetPackedA32(src[i]);
103     }
104 }
105 
S32_srcover_da8(uint8_t dst[],const SkPMColor src[],int count)106 static void S32_srcover_da8(uint8_t dst[], const SkPMColor src[], int count) {
107     for (int i = 0; i < count; ++i) {
108         SkPMColor c = src[i];
109         if (c) {
110             unsigned a = SkGetPackedA32(c);
111             if (a == 0xFF) {
112                 dst[i] = 0xFF;
113             } else {
114                 dst[i] = a + div255(255 - a, dst[i]);
115             }
116         }
117     }
118 }
119 
120 class Sprite_D8_S32 : public SkSpriteBlitter {
121 public:
Sprite_D8_S32(const SkPixmap & src,SkBlendMode mode)122     Sprite_D8_S32(const SkPixmap& src, SkBlendMode mode)  : INHERITED(src) {
123         SkASSERT(src.colorType() == kN32_SkColorType);
124         SkASSERT(mode == SkBlendMode::kSrc || mode == SkBlendMode::kSrcOver);
125 
126         fUseSrcOver = (mode == SkBlendMode::kSrcOver) && !src.isOpaque();
127     }
128 
blitRect(int x,int y,int width,int height)129     void blitRect(int x, int y, int width, int height) override {
130         SkASSERT(width > 0 && height > 0);
131         uint8_t* SK_RESTRICT dst = fDst.writable_addr8(x, y);
132         const uint32_t* SK_RESTRICT src = fSource.addr32(x - fLeft, y - fTop);
133         size_t dstRB = fDst.rowBytes();
134         size_t srcRB = fSource.rowBytes();
135 
136         do {
137             if (fUseSrcOver) {
138                 S32_srcover_da8(dst, src, width);
139             } else {
140                 S32_src_da8(dst, src, width);
141             }
142 
143             dst = (uint8_t* SK_RESTRICT)((char*)dst + dstRB);
144             src = (const uint32_t* SK_RESTRICT)((const char*)src + srcRB);
145         } while (--height != 0);
146     }
147 
148 private:
149     bool fUseSrcOver;
150 
151     using INHERITED = SkSpriteBlitter;
152 };
153 
ChooseLA8(const SkPixmap & source,const SkPaint & paint,SkArenaAlloc * allocator)154 SkSpriteBlitter* SkSpriteBlitter::ChooseLA8(const SkPixmap& source, const SkPaint& paint,
155                                             SkArenaAlloc* allocator) {
156     SkASSERT(allocator != nullptr);
157 
158     if (paint.getColorFilter() != nullptr) {
159         return nullptr;
160     }
161     if (paint.getMaskFilter() != nullptr) {
162         return nullptr;
163     }
164 
165     U8CPU alpha = paint.getAlpha();
166     if (alpha != 0xFF) {
167         return nullptr;
168     }
169 
170     const auto bm = paint.asBlendMode();
171     if ((source.colorType() == kN32_SkColorType) && bm) {
172         switch (bm.value()) {
173             case SkBlendMode::kSrc:
174             case SkBlendMode::kSrcOver:
175                 return allocator->make<Sprite_D8_S32>(source, bm.value());
176             default:
177                 break;
178         }
179     }
180     return nullptr;
181 }
182