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1 #ifndef _ESEXTCTESTCASEBASE_HPP
2 #define _ESEXTCTESTCASEBASE_HPP
3 /*-------------------------------------------------------------------------
4  * OpenGL Conformance Test Suite
5  * -----------------------------
6  *
7  * Copyright (c) 2014-2016 The Khronos Group Inc.
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  */ /*!
22  * \file
23  * \brief
24  */ /*-------------------------------------------------------------------*/
25 
26 #include "glcContext.hpp"
27 #include "gluShaderUtil.hpp"
28 #include "tcuDefs.hpp"
29 #include "tcuTestCase.hpp"
30 
31 #include "glcExtTokens.hpp"
32 #include "glwDefs.hpp"
33 #include "glwFunctions.hpp"
34 #include <map>
35 #include <math.h>
36 #include <string.h>
37 
38 /* String definitions */
39 #define GEOMETRY_SHADER_EXTENSION_NOT_SUPPORTED "Geometry shader functionality not supported, skipping"
40 #define GEOMETRY_SHADER_POINT_SIZE_NOT_SUPPORTED "Geometry shader point size functionality not supported, skipping"
41 #define GPU_SHADER5_EXTENSION_NOT_SUPPORTED "GPU shader5 functionality not supported, skipping"
42 #define TESSELLATION_SHADER_EXTENSION_NOT_SUPPORTED "Tessellation shader functionality not supported, skipping"
43 #define TEXTURE_BORDER_CLAMP_NOT_SUPPORTED "Texture border clamp functionality not supported, skipping"
44 #define TEXTURE_CUBE_MAP_ARRAY_EXTENSION_NOT_SUPPORTED "Texture cube map array functionality not supported, skipping"
45 #define SHADER_IMAGE_ATOMIC_EXTENSION_NOT_SUPPORTED "Shader image atomic functionality not supported, skipping"
46 #define TEXTURE_BUFFER_EXTENSION_NOT_SUPPORTED "Texture buffer functionality not supported, skipping"
47 #define DRAW_BUFFERS_INDEXED_NOT_SUPPORTED "Draw buffers indexed functionality not supported, skipping"
48 #define VIEWPORT_ARRAY_NOT_SUPPORTED "Viewport array functionality not supported, skipping"
49 #define DISJOINT_TIMER_QUERY_NOT_SUPPORTED "Disjoint timer query functionality not supported, skipping"
50 #define FRAGMENT_SHADING_RATE_NOT_SUPPORTED "Fragment shading rate functionality not supported, skipping"
51 #define FRAGMENT_SHADING_RATE_PRIMITIVE_NOT_SUPPORTED \
52 	"Fragment shading rate primitive functionality not supported, skipping"
53 #define FRAGMENT_SHADING_RATE_ATTACHMENT_NOT_SUPPORTED \
54 	"Fragment shading rate attachment functionality not supported, skipping"
55 #define MULTIVIEW_OVR_NOT_SUPPORTED "multiview ovr functionality not supported, skipping"
56 
57 namespace glcts
58 {
59 /* Define allowed storage types */
60 enum STORAGE_TYPE
61 {
62 	ST_MUTABLE,  /* Mutable Storage */
63 	ST_IMMUTABLE /* Immutable Storage */
64 };
65 
66 /* Extension names */
67 enum ExtensionName
68 {
69 	EXTENSIONNAME_SHADER_IMAGE_ATOMIC,
70 	EXTENSIONNAME_SHADER_IO_BLOCKS,
71 	EXTENSIONNAME_GEOMETRY_SHADER,
72 	EXTENSIONNAME_GEOMETRY_POINT_SIZE,
73 	EXTENSIONNAME_TESSELLATION_SHADER,
74 	EXTENSIONNAME_TESSELLATION_POINT_SIZE,
75 	EXTENSIONNAME_TEXTURE_BUFFER,
76 	EXTENSIONNAME_TEXTURE_CUBE_MAP_ARRAY,
77 	EXTENSIONNAME_GPU_SHADER5,
78 	EXTENSIONNAME_VIEWPORT_ARRAY,
79 };
80 
81 /* Extension type */
82 enum ExtensionType
83 {
84 	EXTENSIONTYPE_NONE, /* Not an extension (part of this version of OpenGL or OpenGL ES) */
85 	EXTENSIONTYPE_EXT,  /* EXT multivendor extension */
86 	EXTENSIONTYPE_OES   /* OES Khronos extension */
87 };
88 
89 enum ExtensionBehavior
90 {
91 	EXTENSIONBEHAVIOR_DISABLE, /* disable */
92 	EXTENSIONBEHAVIOR_WARN,	/* warn */
93 	EXTENSIONBEHAVIOR_ENABLE,  /* enable */
94 	EXTENSIONBEHAVIOR_REQUIRE  /* require */
95 };
96 
97 using deqp::Context;
98 
99 struct ExtParameters
100 {
101 	glu::GLSLVersion glslVersion;
102 	ExtensionType	extType;
103 
ExtParametersglcts::ExtParameters104 	ExtParameters(glu::GLSLVersion _glslVersion, ExtensionType _extType) : glslVersion(_glslVersion), extType(_extType)
105 	{
106 	}
107 };
108 
109 /**
110  * Base class for tests implementations.
111  */
112 class TestCaseBase : public tcu::TestCase
113 {
114 public:
115 	/* Public methods */
116 
117 	/* Destructor */
~TestCaseBase(void)118 	virtual ~TestCaseBase(void)
119 	{
120 	}
121 
122 	static const float m_epsilon_float;
123 
124 protected:
125 	enum LOG_TYPE
126 	{
127 		LT_SHADER_OBJECT,  /* Shader object */
128 		LT_PROGRAM_OBJECT, /* Program object */
129 		LT_PIPELINE_OBJECT /* Program pipeline object */
130 	};
131 	/* Protected type definitions */
132 
133 	/* Protected methods */
134 
135 	/* Constructor */
136 	TestCaseBase(Context& context, const ExtParameters& extParam, const char* name, const char* description);
137 
138 	/* Methods that a derived test case should reimplement */
139 	virtual void		  deinit(void);
140 	virtual void		  init(void);
141 	virtual IterateResult iterate(void);
142 
143 	/* Initializes extension function pointers */
144 	void initExtensions();
145 
146 	/* Initializes GLSL specialization map */
147 	void initGLSLSpecializationMap();
148 
149 	/* Function that generates an extension directive */
150 	std::string getGLSLExtDirective(ExtensionType type, ExtensionName name, ExtensionBehavior behavior);
151 
152 	/* Sets the seed for the random generator */
153 	void randomSeed(const glw::GLuint seed);
154 
155 	/* Returns random unsigned integer from the range [0,max) */
156 	glw::GLuint randomFormula(const glw::GLuint max);
157 
158 	/* Helper method for verification of pixel color */
159 	bool comparePixel(const unsigned char* buffer, unsigned int x, unsigned int y, unsigned int width,
160 					  unsigned int height, unsigned int pixel_size, unsigned char expected_red = 0,
161 					  unsigned char expected_green = 0, unsigned char expected_blue = 0,
162 					  unsigned char expected_alpha = 0) const;
163 
164 	/* Helper method for checking if an extension is supported*/
165 	bool isExtensionSupported(const std::string& extName) const;
166 
167 	/* Program creation and validation helper methods */
168 	std::string specializeShader(const unsigned int parts, const char* const* code) const;
169 	void shaderSourceSpecialized(glw::GLuint shader_id, glw::GLsizei shader_count,
170 								 const glw::GLchar* const* shader_string);
171 
172 	bool buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_body_parts,
173 					  const char* const* sh1_body_parts, bool* out_has_compilation_failed = NULL);
174 
175 	bool buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_body_parts,
176 					  const char* const* sh1_body_parts, glw::GLuint sh2_shader_id, unsigned int n_sh2_body_parts,
177 					  const char* const* sh2_body_parts, bool* out_has_compilation_failed = NULL);
178 
179 	bool buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_body_parts,
180 					  const char* const* sh1_body_parts, glw::GLuint sh2_shader_id, unsigned int n_sh2_body_parts,
181 					  const char* const* sh2_body_parts, glw::GLuint sh3_shader_id, unsigned int n_sh3_body_parts,
182 					  const char* const* sh3_body_parts, bool* out_has_compilation_failed = NULL);
183 
184 	bool buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_body_parts,
185 					  const char* const* sh1_body_parts, glw::GLuint sh2_shader_id, unsigned int n_sh2_body_parts,
186 					  const char* const* sh2_body_parts, glw::GLuint sh3_shader_id, unsigned int n_sh3_body_parts,
187 					  const char* const* sh3_body_parts, glw::GLuint sh4_shader_id, unsigned int n_sh4_body_parts,
188 					  const char* const* sh4_body_parts, bool* out_has_compilation_failed = NULL);
189 
190 	bool buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_body_parts,
191 					  const char* const* sh1_body_parts, glw::GLuint sh2_shader_id, unsigned int n_sh2_body_parts,
192 					  const char* const* sh2_body_parts, glw::GLuint sh3_shader_id, unsigned int n_sh3_body_parts,
193 					  const char* const* sh3_body_parts, glw::GLuint sh4_shader_id, unsigned int n_sh4_body_parts,
194 					  const char* const* sh4_body_parts, glw::GLuint sh5_shader_id, unsigned int n_sh5_body_parts,
195 					  const char* const* sh5_body_parts, bool* out_has_compilation_failed = NULL);
196 
197 	bool doesProgramBuild(unsigned int n_fs_body_parts, const char* const* fs_body_parts, unsigned int n_gs_body_parts,
198 						  const char* const* gs_body_parts, unsigned int n_vs_body_parts,
199 						  const char* const* vs_body_parts);
200 
201 	std::string getShaderSource(glw::GLuint shader_id);
202 	std::string getCompilationInfoLog(glw::GLuint shader_id);
203 	std::string getLinkingInfoLog(glw::GLuint po_id);
204 	std::string getPipelineInfoLog(glw::GLuint ppo_id);
205 
206 	/* Helper method for setting up a fraembuffer with texture as color attachment */
207 	bool setupFramebufferWithTextureAsAttachment(glw::GLuint framebuffer_object_id, glw::GLuint color_texture_id,
208 												 glw::GLenum texture_format, glw::GLuint width,
209 												 glw::GLuint height) const;
210 
211 	void checkFramebufferStatus(glw::GLenum framebuffer) const;
212 
213 	/* Protected variables */
214 	Context&		 m_context;
215 	glu::GLSLVersion m_glslVersion;
216 	ExtensionType	m_extType;
217 	std::map<std::string, std::string> m_specializationMap;
218 
219 	bool m_is_framebuffer_no_attachments_supported;
220 	bool m_is_geometry_shader_extension_supported;
221 	bool m_is_geometry_shader_point_size_supported;
222 	bool m_is_gpu_shader5_supported;
223 	bool m_is_program_interface_query_supported;
224 	bool m_is_shader_image_load_store_supported;
225 	bool m_is_shader_image_atomic_supported;
226 	bool m_is_texture_storage_multisample_supported;
227 	bool m_is_texture_storage_multisample_2d_array_supported;
228 	bool m_is_tessellation_shader_supported;
229 	bool m_is_tessellation_shader_point_size_supported;
230 	bool m_is_texture_cube_map_array_supported;
231 	bool m_is_texture_border_clamp_supported;
232 	bool m_is_texture_buffer_supported;
233 	bool m_is_viewport_array_supported;
234 	bool m_is_fragment_shading_rate_supported;
235 	bool m_is_fragment_shading_rate_primitive_supported;
236 	bool m_is_fragment_shading_rate_attachment_supported;
237 	bool m_is_multiview_ovr_supported;
238 
239 	/* Predefined shader strings */
240 	static const char* m_boilerplate_vs_code;
241 
242 	/* GL tokens that are diferent for functionalities
243 	 * enabled by extensions and for functionalities that
244 	 * are present in the core. */
245 	deqp::GLExtTokens m_glExtTokens;
246 
247 private:
248 	/* Private functions */
249 	bool buildProgramVA(glw::GLuint po_id, bool* out_has_compilation_failed, unsigned int sh_stages, ...);
250 	std::string getInfoLog(LOG_TYPE log_type, glw::GLuint id);
251 
252 	/* Private variables */
253 	glw::GLuint seed_value;
254 
255 	friend class TessellationShaderUtils;
256 };
257 
258 /* Test Case Group that tracks GLSL version and extension type */
259 class TestCaseGroupBase : public tcu::TestCaseGroup
260 {
261 public:
262 	TestCaseGroupBase(Context& context, const ExtParameters& extParam, const char* name, const char* description);
263 
~TestCaseGroupBase(void)264 	virtual ~TestCaseGroupBase(void)
265 	{
266 	}
267 
getContext(void)268 	Context& getContext(void)
269 	{
270 		return m_context;
271 	}
272 
273 protected:
274 	Context&	  m_context;
275 	ExtParameters m_extParams;
276 };
277 
TestCaseGroupBase(Context & context,const ExtParameters & extParams,const char * name,const char * description)278 inline TestCaseGroupBase::TestCaseGroupBase(Context& context, const ExtParameters& extParams, const char* name,
279 											const char* description)
280 	: tcu::TestCaseGroup(context.getTestContext(), name, description), m_context(context), m_extParams(extParams)
281 {
282 }
283 
284 } // namespace glcts
285 
286 #endif // _ESEXTCTESTCASEBASE_HPP
287