/third_party/openGLES/api/GLES2/ |
D | gl2.h | 214 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES2/ |
D | gl2.h | 233 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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/third_party/skia/third_party/externals/angle2/include/GLES2/ |
D | gl2.h | 214 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES2/ |
D | gl2.h | 233 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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/third_party/mesa3d/include/GLES2/ |
D | gl2.h | 233 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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/third_party/openGLES/api/GLES3/ |
D | gl3.h | 214 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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D | gl31.h | 214 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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D | gl32.h | 214 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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/third_party/mesa3d/include/GLES3/ |
D | gl3.h | 233 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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D | gl31.h | 233 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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D | gl32.h | 233 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
D | gl3.h | 214 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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D | gl31.h | 214 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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D | gl32.h | 214 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
D | gl3.h | 233 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
D | gl3.h | 233 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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D | gl31.h | 235 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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D | gl32.h | 235 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 381 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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/third_party/vk-gl-cts/framework/opengl/wrapper/ |
D | glwEnums.inl | 965 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
D | glcorearb.h | 761 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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/third_party/glfw/deps/glad/ |
D | glad.h | 976 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
D | glcorearb.h | 761 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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/third_party/mesa3d/include/GL/ |
D | glcorearb.h | 761 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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/third_party/openGLES/api/GL/ |
D | glcorearb.h | 742 #define GL_ACTIVE_UNIFORMS 0x8B86 macro
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