/third_party/glslang/glslang/MachineIndependent/ |
D | gl_types.h | 29 #define GL_FLOAT_VEC4 0x8B52 macro
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/third_party/openGLES/api/GLES2/ |
D | gl2.h | 297 #define GL_FLOAT_VEC4 0x8B52 macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES2/ |
D | gl2.h | 316 #define GL_FLOAT_VEC4 0x8B52 macro
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/third_party/skia/third_party/externals/angle2/include/GLES2/ |
D | gl2.h | 297 #define GL_FLOAT_VEC4 0x8B52 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES2/ |
D | gl2.h | 316 #define GL_FLOAT_VEC4 0x8B52 macro
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/third_party/mesa3d/include/GLES2/ |
D | gl2.h | 316 #define GL_FLOAT_VEC4 0x8B52 macro
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/third_party/openGLES/api/GLES3/ |
D | gl3.h | 297 #define GL_FLOAT_VEC4 0x8B52 macro
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D | gl31.h | 297 #define GL_FLOAT_VEC4 0x8B52 macro
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D | gl32.h | 297 #define GL_FLOAT_VEC4 0x8B52 macro
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/third_party/mesa3d/include/GLES3/ |
D | gl3.h | 316 #define GL_FLOAT_VEC4 0x8B52 macro
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D | gl31.h | 316 #define GL_FLOAT_VEC4 0x8B52 macro
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D | gl32.h | 316 #define GL_FLOAT_VEC4 0x8B52 macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
D | gl3.h | 297 #define GL_FLOAT_VEC4 0x8B52 macro
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D | gl31.h | 297 #define GL_FLOAT_VEC4 0x8B52 macro
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D | gl32.h | 297 #define GL_FLOAT_VEC4 0x8B52 macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
D | gl3.h | 316 #define GL_FLOAT_VEC4 0x8B52 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
D | gl3.h | 316 #define GL_FLOAT_VEC4 0x8B52 macro
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D | gl31.h | 318 #define GL_FLOAT_VEC4 0x8B52 macro
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D | gl32.h | 318 #define GL_FLOAT_VEC4 0x8B52 macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 415 #define GL_FLOAT_VEC4 0x8B52 macro
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/third_party/vk-gl-cts/framework/opengl/wrapper/ |
D | glwEnums.inl | 933 #define GL_FLOAT_VEC4 0x8B52 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
D | glcorearb.h | 738 #define GL_FLOAT_VEC4 0x8B52 macro
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/third_party/glfw/deps/glad/ |
D | glad.h | 953 #define GL_FLOAT_VEC4 0x8B52 macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
D | glcorearb.h | 738 #define GL_FLOAT_VEC4 0x8B52 macro
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/third_party/mesa3d/include/GL/ |
D | glcorearb.h | 738 #define GL_FLOAT_VEC4 0x8B52 macro
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