/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/ |
D | glsc2.h | 211 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/third_party/openGLES/api/GLSC2/ |
D | glsc2.h | 190 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/third_party/openGLES/api/GLES2/ |
D | gl2.h | 203 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES2/ |
D | gl2.h | 222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/third_party/skia/third_party/externals/angle2/include/GLES2/ |
D | gl2.h | 203 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES2/ |
D | gl2.h | 222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/third_party/mesa3d/include/GLES2/ |
D | gl2.h | 222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/third_party/openGLES/api/GLES3/ |
D | gl3.h | 203 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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D | gl31.h | 203 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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D | gl32.h | 203 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/third_party/mesa3d/include/GLES3/ |
D | gl3.h | 222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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D | gl31.h | 222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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D | gl32.h | 222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
D | gl3.h | 203 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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D | gl31.h | 203 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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D | gl32.h | 203 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
D | gl3.h | 222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
D | gl3.h | 222 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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D | gl31.h | 224 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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D | gl32.h | 224 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 934 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/third_party/vk-gl-cts/framework/opengl/wrapper/ |
D | glwEnums.inl | 1224 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
D | glcorearb.h | 1911 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
D | glcorearb.h | 1911 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/third_party/mesa3d/include/GL/ |
D | glcorearb.h | 1874 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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