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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "le_idle.h"
17 
18 #include <stdio.h>
19 #include <sys/timerfd.h>
20 #include <unistd.h>
21 
22 #include "le_loop.h"
23 #include "le_task.h"
24 #include "loop_event.h"
25 
26 /**
27  * @brief Add a new idle handler
28  *
29  * @param loopHandle the running loop this idle will be attached
30  * @param idle optional output parameter for the created idle handler
31  * @param processIdle the idle handler function
32  * @param context optional idle handler context
33  * @param repeat if the idle function will be repeated forevent (non zero) or once (zero)
34  * @return status code, 0 means succeed
35  */
LE_AddIdle(const LoopHandle loopHandle,IdleHandle * idle,LE_ProcessIdle processIdle,void * context,int repeat)36 LE_STATUS LE_AddIdle(const LoopHandle loopHandle, IdleHandle *idle,
37     LE_ProcessIdle processIdle, void *context, int repeat)
38 {
39     LE_CHECK(loopHandle != NULL && processIdle != NULL, return LE_INVALID_PARAM, "Invalid parameters");
40     IdleTask *task = (IdleTask *)calloc(1, sizeof(IdleTask));
41     LE_CHECK(task != NULL,
42         return LE_NO_MEMORY, "Failed to create task");
43 
44     task->loop = (EventLoop *)loopHandle;
45     task->processIdle = processIdle;
46     task->context = context;
47     task->repeat = repeat;
48     if (idle != NULL) {
49         *idle = (IdleHandle)task;
50     }
51 
52     // Add to list
53     OH_ListAddTail(&(task->loop->idleList), &(task->node));
54     return LE_SUCCESS;
55 }
56 
57 /**
58  * @brief Delete an idle handler
59  *
60  * @param idle idle handler
61  * @return None
62  */
LE_DelIdle(IdleHandle idle)63 void LE_DelIdle(IdleHandle idle)
64 {
65     LE_CHECK(idle != NULL, return, "Invalid parameters");
66     IdleTask *task = (IdleTask *)idle;
67     OH_ListRemove(&(task->node));
68     free((void *)task);
69 }
70 
71 /**
72  * @brief Execute an function once in the next loop
73  *
74  * @param loopHandle the running loop this idle will be attached
75  * @param idle the function to be executed
76  * @param context optional idle handler context
77  * @return status code, 0 means succeed
78  */
LE_DelayProc(const LoopHandle loopHandle,LE_ProcessIdle idle,void * context)79 int LE_DelayProc(const LoopHandle loopHandle, LE_ProcessIdle idle, void *context)
80 {
81     return LE_AddIdle(loopHandle, NULL, idle, context, 0);
82 }
83 
IdleListTraversalProc(ListNode * node,void * data)84 static int IdleListTraversalProc(ListNode *node, void *data)
85 {
86     IdleTask *task = (IdleTask *)node;
87 
88     // Do idle proc
89     task->processIdle(task, task->context);
90 
91     if (task->repeat) {
92         return 0;
93     }
94 
95     // Remove if no need to repeat
96     LE_DelIdle((IdleHandle)task);
97     return 0;
98 }
99 
100 /**
101  * @brief Execute all idle functions
102  *
103  * @param loopHandle the running loop
104  * @return None
105  */
LE_RunIdle(const LoopHandle loopHandle)106 void LE_RunIdle(const LoopHandle loopHandle)
107 {
108     if (loopHandle == NULL) {
109         return;
110     }
111     EventLoop *loop = (EventLoop *)loopHandle;
112 
113     OH_ListTraversal(&(loop->idleList), NULL, IdleListTraversalProc, 0);
114 }
115