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1 /*
2  * The authors of this software are Rob Pike and Ken Thompson.
3  *              Copyright (c) 1998-2002 by Lucent Technologies.
4  *              Portions Copyright (c) 2009 The Go Authors.  All rights reserved.
5  * Permission to use, copy, modify, and distribute this software for any
6  * purpose without fee is hereby granted, provided that this entire notice
7  * is included in all copies of any software which is or includes a copy
8  * or modification of this software and in all copies of the supporting
9  * documentation for such software.
10  * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED
11  * WARRANTY.  IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE ANY
12  * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY
13  * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
14  */
15 
16 #ifndef _UTFH_
17 #define _UTFH_ 1
18 
19 typedef unsigned int Rune;	/* Code-point values in Unicode 4.0 are 21 bits wide.*/
20 
21 enum
22 {
23   UTFmax	= 4,		/* maximum bytes per rune */
24   Runesync	= 0x80,		/* cannot represent part of a UTF sequence (<) */
25   Runeself	= 0x80,		/* rune and UTF sequences are the same (<) */
26   Runeerror	= 0xFFFD,	/* decoding error in UTF */
27   Runemax	= 0x10FFFF,	/* maximum rune value */
28 };
29 
30 #ifdef	__cplusplus
31 extern "C" {
32 #endif
33 
34 /*
35  * rune routines
36  */
37 
38 /*
39  * These routines were written by Rob Pike and Ken Thompson
40  * and first appeared in Plan 9.
41  * SEE ALSO
42  * utf (7)
43  * tcs (1)
44 */
45 
46 // runetochar copies (encodes) one rune, pointed to by r, to at most
47 // UTFmax bytes starting at s and returns the number of bytes generated.
48 
49 int runetochar(char* s, const Rune* r);
50 
51 
52 // chartorune copies (decodes) at most UTFmax bytes starting at s to
53 // one rune, pointed to by r, and returns the number of bytes consumed.
54 // If the input is not exactly in UTF format, chartorune will set *r
55 // to Runeerror and return 1.
56 //
57 // Note: There is no special case for a "null-terminated" string. A
58 // string whose first byte has the value 0 is the UTF8 encoding of the
59 // Unicode value 0 (i.e., ASCII NULL). A byte value of 0 is illegal
60 // anywhere else in a UTF sequence.
61 
62 int chartorune(Rune* r, const char* s);
63 
64 
65 // charntorune is like chartorune, except that it will access at most
66 // n bytes of s.  If the UTF sequence is incomplete within n bytes,
67 // charntorune will set *r to Runeerror and return 0. If it is complete
68 // but not in UTF format, it will set *r to Runeerror and return 1.
69 //
70 // Added 2004-09-24 by Wei-Hwa Huang
71 
72 int charntorune(Rune* r, const char* s, int n);
73 
74 // isvalidcharntorune(str, n, r, consumed)
75 // is a convenience function that calls "*consumed = charntorune(r, str, n)"
76 // and returns an int (logically boolean) indicating whether the first
77 // n bytes of str was a valid and complete UTF sequence.
78 
79 int isvalidcharntorune(const char* str, int n, Rune* r, int* consumed);
80 
81 // runelen returns the number of bytes required to convert r into UTF.
82 
83 int runelen(Rune r);
84 
85 
86 // runenlen returns the number of bytes required to convert the n
87 // runes pointed to by r into UTF.
88 
89 int runenlen(const Rune* r, int n);
90 
91 
92 // fullrune returns 1 if the string s of length n is long enough to be
93 // decoded by chartorune, and 0 otherwise. This does not guarantee
94 // that the string contains a legal UTF encoding. This routine is used
95 // by programs that obtain input one byte at a time and need to know
96 // when a full rune has arrived.
97 
98 int fullrune(const char* s, int n);
99 
100 // The following routines are analogous to the corresponding string
101 // routines with "utf" substituted for "str", and "rune" substituted
102 // for "chr".
103 
104 // utflen returns the number of runes that are represented by the UTF
105 // string s. (cf. strlen)
106 
107 int utflen(const char* s);
108 
109 
110 // utfnlen returns the number of complete runes that are represented
111 // by the first n bytes of the UTF string s. If the last few bytes of
112 // the string contain an incompletely coded rune, utfnlen will not
113 // count them; in this way, it differs from utflen, which includes
114 // every byte of the string. (cf. strnlen)
115 
116 int utfnlen(const char* s, long n);
117 
118 
119 // utfrune returns a pointer to the first occurrence of rune r in the
120 // UTF string s, or 0 if r does not occur in the string.  The NULL
121 // byte terminating a string is considered to be part of the string s.
122 // (cf. strchr)
123 
124 /*const*/ char* utfrune(const char* s, Rune r);
125 
126 
127 // utfrrune returns a pointer to the last occurrence of rune r in the
128 // UTF string s, or 0 if r does not occur in the string.  The NULL
129 // byte terminating a string is considered to be part of the string s.
130 // (cf. strrchr)
131 
132 /*const*/ char* utfrrune(const char* s, Rune r);
133 
134 
135 // utfutf returns a pointer to the first occurrence of the UTF string
136 // s2 as a UTF substring of s1, or 0 if there is none. If s2 is the
137 // null string, utfutf returns s1. (cf. strstr)
138 
139 const char* utfutf(const char* s1, const char* s2);
140 
141 
142 // utfecpy copies UTF sequences until a null sequence has been copied,
143 // but writes no sequences beyond es1.  If any sequences are copied,
144 // s1 is terminated by a null sequence, and a pointer to that sequence
145 // is returned.  Otherwise, the original s1 is returned. (cf. strecpy)
146 
147 char* utfecpy(char *s1, char *es1, const char *s2);
148 
149 
150 
151 // These functions are rune-string analogues of the corresponding
152 // functions in strcat (3).
153 //
154 // These routines first appeared in Plan 9.
155 // SEE ALSO
156 // memmove (3)
157 // rune (3)
158 // strcat (2)
159 //
160 // BUGS: The outcome of overlapping moves varies among implementations.
161 
162 Rune* runestrcat(Rune* s1, const Rune* s2);
163 Rune* runestrncat(Rune* s1, const Rune* s2, long n);
164 
165 const Rune* runestrchr(const Rune* s, Rune c);
166 
167 int runestrcmp(const Rune* s1, const Rune* s2);
168 int runestrncmp(const Rune* s1, const Rune* s2, long n);
169 
170 Rune* runestrcpy(Rune* s1, const Rune* s2);
171 Rune* runestrncpy(Rune* s1, const Rune* s2, long n);
172 Rune* runestrecpy(Rune* s1, Rune* es1, const Rune* s2);
173 
174 Rune* runestrdup(const Rune* s);
175 
176 const Rune* runestrrchr(const Rune* s, Rune c);
177 long runestrlen(const Rune* s);
178 const Rune* runestrstr(const Rune* s1, const Rune* s2);
179 
180 
181 
182 // The following routines test types and modify cases for Unicode
183 // characters.  Unicode defines some characters as letters and
184 // specifies three cases: upper, lower, and title.  Mappings among the
185 // cases are also defined, although they are not exhaustive: some
186 // upper case letters have no lower case mapping, and so on.  Unicode
187 // also defines several character properties, a subset of which are
188 // checked by these routines.  These routines are based on Unicode
189 // version 3.0.0.
190 //
191 // NOTE: The routines are implemented in C, so the boolean functions
192 // (e.g., isupperrune) return 0 for false and 1 for true.
193 //
194 //
195 // toupperrune, tolowerrune, and totitlerune are the Unicode case
196 // mappings. These routines return the character unchanged if it has
197 // no defined mapping.
198 
199 Rune toupperrune(Rune r);
200 Rune tolowerrune(Rune r);
201 Rune totitlerune(Rune r);
202 
203 
204 // isupperrune tests for upper case characters, including Unicode
205 // upper case letters and targets of the toupper mapping. islowerrune
206 // and istitlerune are defined analogously.
207 
208 int isupperrune(Rune r);
209 int islowerrune(Rune r);
210 int istitlerune(Rune r);
211 
212 
213 // isalpharune tests for Unicode letters; this includes ideographs in
214 // addition to alphabetic characters.
215 
216 int isalpharune(Rune r);
217 
218 
219 // isdigitrune tests for digits. Non-digit numbers, such as Roman
220 // numerals, are not included.
221 
222 int isdigitrune(Rune r);
223 
224 
225 // isspacerune tests for whitespace characters, including "C" locale
226 // whitespace, Unicode defined whitespace, and the "zero-width
227 // non-break space" character.
228 
229 int isspacerune(Rune r);
230 
231 
232 // (The comments in this file were copied from the manpage files rune.3,
233 // isalpharune.3, and runestrcat.3. Some formatting changes were also made
234 // to conform to Google style. /JRM 11/11/05)
235 
236 #ifdef	__cplusplus
237 }
238 #endif
239 
240 #endif
241