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Searched defs:VK_REMAINING_MIP_LEVELS (Results 1 – 9 of 9) sorted by relevance

/third_party/glfw/deps/vulkan/
Dvulkan.h96 #define VK_REMAINING_MIP_LEVELS (~0U) macro
/third_party/vk-gl-cts/build/external/vulkancts/framework/vulkan/
DvkBasicTypes.inl18 #define VK_REMAINING_MIP_LEVELS (static_cast<uint32_t> ((~0U))) macro
DvkVulkan_c.inl1189 #define VK_REMAINING_MIP_LEVELS (~0U) macro
/third_party/vk-gl-cts/external/vulkancts/scripts/src/
Dvulkan_sc_core.h116 #define VK_REMAINING_MIP_LEVELS (~0U) macro
/third_party/skia/third_party/externals/swiftshader/include/vulkan/
Dvulkan_core.h129 #define VK_REMAINING_MIP_LEVELS (~0U) macro
/third_party/skia/include/third_party/vulkan/vulkan/
Dvulkan_core.h128 #define VK_REMAINING_MIP_LEVELS (~0U) macro
/third_party/skia/third_party/externals/dawn/third_party/khronos/vulkan/
Dvulkan_core.h129 #define VK_REMAINING_MIP_LEVELS (~0U) macro
/third_party/mesa3d/include/vulkan/
Dvulkan_core.h128 #define VK_REMAINING_MIP_LEVELS (~0U) macro
/third_party/vulkan-headers/include/vulkan/
Dvulkan_core.h128 #define VK_REMAINING_MIP_LEVELS (~0U) macro