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1 /* MIT License
2  *
3  * Copyright (c) 2023 Brad House
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a copy
6  * of this software and associated documentation files (the "Software"), to deal
7  * in the Software without restriction, including without limitation the rights
8  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9  * copies of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  * SPDX-License-Identifier: MIT
25  */
26 #include "ares_setup.h"
27 #include "ares.h"
28 #include "ares_private.h"
29 #include "ares__slist.h"
30 
31 /* SkipList implementation */
32 
33 #define ARES__SLIST_START_LEVELS 4
34 
35 struct ares__slist {
36   ares_rand_state         *rand_state;
37   unsigned char            rand_data[8];
38   size_t                   rand_bits;
39 
40   ares__slist_node_t     **head;
41   size_t                   levels;
42   ares__slist_node_t      *tail;
43 
44   ares__slist_cmp_t        cmp;
45   ares__slist_destructor_t destruct;
46   size_t                   cnt;
47 };
48 
49 struct ares__slist_node {
50   void                *data;
51   ares__slist_node_t **prev;
52   ares__slist_node_t **next;
53   size_t               levels;
54   ares__slist_t       *parent;
55 };
56 
ares__slist_create(ares_rand_state * rand_state,ares__slist_cmp_t cmp,ares__slist_destructor_t destruct)57 ares__slist_t *ares__slist_create(ares_rand_state         *rand_state,
58                                   ares__slist_cmp_t        cmp,
59                                   ares__slist_destructor_t destruct)
60 {
61   ares__slist_t *list;
62 
63   if (rand_state == NULL || cmp == NULL) {
64     return NULL;
65   }
66 
67   list = ares_malloc_zero(sizeof(*list));
68 
69   if (list == NULL) {
70     return NULL;
71   }
72 
73   list->rand_state = rand_state;
74   list->cmp        = cmp;
75   list->destruct   = destruct;
76 
77   list->levels = ARES__SLIST_START_LEVELS;
78   list->head   = ares_malloc_zero(sizeof(*list->head) * list->levels);
79   if (list->head == NULL) {
80     ares_free(list);
81     return NULL;
82   }
83 
84   return list;
85 }
86 
ares__slist_coin_flip(ares__slist_t * list)87 static ares_bool_t ares__slist_coin_flip(ares__slist_t *list)
88 {
89   size_t total_bits = sizeof(list->rand_data) * 8;
90   size_t bit;
91 
92   /* Refill random data used for coin flips.  We pull this in 8 byte chunks.
93    * ares__rand_bytes() has some built-in caching of its own so we don't need
94    * to be excessive in caching ourselves.  Prefer to require less memory per
95    * skiplist */
96   if (list->rand_bits == 0) {
97     ares__rand_bytes(list->rand_state, list->rand_data,
98                      sizeof(list->rand_data));
99     list->rand_bits = total_bits;
100   }
101 
102   bit = total_bits - list->rand_bits;
103   list->rand_bits--;
104 
105   return (list->rand_data[bit / 8] & (1 << (bit % 8))) ? ARES_TRUE : ARES_FALSE;
106 }
107 
ares__slist_replace_destructor(ares__slist_t * list,ares__slist_destructor_t destruct)108 void ares__slist_replace_destructor(ares__slist_t           *list,
109                                     ares__slist_destructor_t destruct)
110 {
111   if (list == NULL) {
112     return;
113   }
114 
115   list->destruct = destruct;
116 }
117 
ares__slist_max_level(const ares__slist_t * list)118 static size_t ares__slist_max_level(const ares__slist_t *list)
119 {
120   size_t max_level = 0;
121 
122   if (list->cnt + 1 <= (1 << ARES__SLIST_START_LEVELS)) {
123     max_level = ARES__SLIST_START_LEVELS;
124   } else {
125     max_level = ares__log2(ares__round_up_pow2(list->cnt + 1));
126   }
127 
128   if (list->levels > max_level) {
129     max_level = list->levels;
130   }
131 
132   return max_level;
133 }
134 
ares__slist_calc_level(ares__slist_t * list)135 static size_t ares__slist_calc_level(ares__slist_t *list)
136 {
137   size_t max_level = ares__slist_max_level(list);
138   size_t level;
139 
140   for (level = 1; ares__slist_coin_flip(list) && level < max_level; level++)
141     ;
142 
143   return level;
144 }
145 
ares__slist_node_push(ares__slist_t * list,ares__slist_node_t * node)146 static void ares__slist_node_push(ares__slist_t *list, ares__slist_node_t *node)
147 {
148   size_t              i;
149   ares__slist_node_t *left = NULL;
150 
151   /* Scan from highest level in the slist, even if we're not using that number
152    * of levels for this entry as this is what makes it O(log n) */
153   for (i = list->levels; i-- > 0;) {
154     /* set left if left is NULL and the current node value is greater than the
155      * head at this level */
156     if (left == NULL && list->head[i] != NULL &&
157         list->cmp(node->data, list->head[i]->data) > 0) {
158       left = list->head[i];
159     }
160 
161     if (left != NULL) {
162       /* scan forward to find our insertion point */
163       while (left->next[i] != NULL &&
164              list->cmp(node->data, left->next[i]->data) > 0) {
165         left = left->next[i];
166       }
167     }
168 
169     /* search only as we didn't randomly select this number of levels */
170     if (i >= node->levels) {
171       continue;
172     }
173 
174     if (left == NULL) {
175       /* head insertion */
176       node->next[i] = list->head[i];
177       node->prev[i] = NULL;
178       list->head[i] = node;
179     } else {
180       /* Chain */
181       node->next[i] = left->next[i];
182       node->prev[i] = left;
183       left->next[i] = node;
184     }
185 
186     if (node->next[i] != NULL) {
187       /* chain prev */
188       node->next[i]->prev[i] = node;
189     } else {
190       if (i == 0) {
191         /* update tail */
192         list->tail = node;
193       }
194     }
195   }
196 }
197 
ares__slist_insert(ares__slist_t * list,void * val)198 ares__slist_node_t *ares__slist_insert(ares__slist_t *list, void *val)
199 {
200   ares__slist_node_t *node = NULL;
201 
202   if (list == NULL || val == NULL) {
203     return NULL;
204   }
205 
206   node = ares_malloc_zero(sizeof(*node));
207 
208   if (node == NULL) {
209     goto fail;
210   }
211 
212   node->data   = val;
213   node->parent = list;
214 
215   /* Randomly determine the number of levels we want to use */
216   node->levels = ares__slist_calc_level(list);
217 
218   /* Allocate array of next and prev nodes for linking each level */
219   node->next = ares_malloc_zero(sizeof(*node->next) * node->levels);
220   if (node->next == NULL) {
221     goto fail;
222   }
223 
224   node->prev = ares_malloc_zero(sizeof(*node->prev) * node->levels);
225   if (node->prev == NULL) {
226     goto fail;
227   }
228 
229   /* If the number of levels is greater than we currently support in the slist,
230    * increase the count */
231   if (list->levels < node->levels) {
232     void *ptr =
233       ares_realloc_zero(list->head, sizeof(*list->head) * list->levels,
234                         sizeof(*list->head) * node->levels);
235     if (ptr == NULL) {
236       goto fail;
237     }
238 
239     list->head   = ptr;
240     list->levels = node->levels;
241   }
242 
243   ares__slist_node_push(list, node);
244 
245   list->cnt++;
246 
247   return node;
248 
249 fail:
250   if (node) {
251     ares_free(node->prev);
252     ares_free(node->next);
253     ares_free(node);
254   }
255   return NULL;
256 }
257 
ares__slist_node_pop(ares__slist_node_t * node)258 static void ares__slist_node_pop(ares__slist_node_t *node)
259 {
260   ares__slist_t *list = node->parent;
261   size_t         i;
262 
263   /* relink each node at each level */
264   for (i = node->levels; i-- > 0;) {
265     if (node->next[i] == NULL) {
266       if (i == 0) {
267         list->tail = node->prev[0];
268       }
269     } else {
270       node->next[i]->prev[i] = node->prev[i];
271     }
272 
273     if (node->prev[i] == NULL) {
274       list->head[i] = node->next[i];
275     } else {
276       node->prev[i]->next[i] = node->next[i];
277     }
278   }
279 
280   memset(node->next, 0, sizeof(*node->next) * node->levels);
281   memset(node->prev, 0, sizeof(*node->prev) * node->levels);
282 }
283 
ares__slist_node_claim(ares__slist_node_t * node)284 void *ares__slist_node_claim(ares__slist_node_t *node)
285 {
286   ares__slist_t *list;
287   void          *val;
288 
289   if (node == NULL) {
290     return NULL;
291   }
292 
293   list = node->parent;
294   val  = node->data;
295 
296   ares__slist_node_pop(node);
297 
298   ares_free(node->next);
299   ares_free(node->prev);
300   ares_free(node);
301 
302   list->cnt--;
303 
304   return val;
305 }
306 
ares__slist_node_reinsert(ares__slist_node_t * node)307 void ares__slist_node_reinsert(ares__slist_node_t *node)
308 {
309   ares__slist_t *list;
310 
311   if (node == NULL) {
312     return;
313   }
314 
315   list = node->parent;
316 
317   ares__slist_node_pop(node);
318   ares__slist_node_push(list, node);
319 }
320 
ares__slist_node_find(ares__slist_t * list,const void * val)321 ares__slist_node_t *ares__slist_node_find(ares__slist_t *list, const void *val)
322 {
323   size_t              i;
324   ares__slist_node_t *node = NULL;
325   int                 rv   = -1;
326 
327   if (list == NULL || val == NULL) {
328     return NULL;
329   }
330 
331   /* Scan nodes starting at the highest level. For each level scan forward
332    * until the value is between the prior and next node, or if equal quit
333    * as we found a match */
334   for (i = list->levels; i-- > 0;) {
335     if (node == NULL) {
336       node = list->head[i];
337     }
338 
339     if (node == NULL) {
340       continue;
341     }
342 
343     do {
344       rv = list->cmp(val, node->data);
345 
346       if (rv < 0) {
347         /* back off, our value is greater than current node reference */
348         node = node->prev[i];
349       } else if (rv > 0) {
350         /* move forward and try again. if it goes past, it will loop again and
351          * go to previous entry */
352         node = node->next[i];
353       }
354 
355       /* rv == 0 will terminate loop */
356 
357     } while (node != NULL && rv > 0);
358 
359     /* Found a match, no need to continue */
360     if (rv == 0) {
361       break;
362     }
363   }
364 
365   /* no match */
366   if (rv != 0) {
367     return NULL;
368   }
369 
370   /* The list may have multiple entries that match.  They're guaranteed to be
371    * in order, but we're not guaranteed to have selected the _first_ matching
372    * node.  Lets scan backwards to find the first match */
373   while (node->prev[0] != NULL && list->cmp(node->prev[0]->data, val) == 0) {
374     node = node->prev[0];
375   }
376 
377   return node;
378 }
379 
ares__slist_node_first(ares__slist_t * list)380 ares__slist_node_t *ares__slist_node_first(ares__slist_t *list)
381 {
382   if (list == NULL) {
383     return NULL;
384   }
385 
386   return list->head[0];
387 }
388 
ares__slist_node_last(ares__slist_t * list)389 ares__slist_node_t *ares__slist_node_last(ares__slist_t *list)
390 {
391   if (list == NULL) {
392     return NULL;
393   }
394   return list->tail;
395 }
396 
ares__slist_node_next(ares__slist_node_t * node)397 ares__slist_node_t *ares__slist_node_next(ares__slist_node_t *node)
398 {
399   if (node == NULL) {
400     return NULL;
401   }
402   return node->next[0];
403 }
404 
ares__slist_node_prev(ares__slist_node_t * node)405 ares__slist_node_t *ares__slist_node_prev(ares__slist_node_t *node)
406 {
407   if (node == NULL) {
408     return NULL;
409   }
410   return node->prev[0];
411 }
412 
ares__slist_node_val(ares__slist_node_t * node)413 void *ares__slist_node_val(ares__slist_node_t *node)
414 {
415   if (node == NULL) {
416     return NULL;
417   }
418 
419   return node->data;
420 }
421 
ares__slist_len(const ares__slist_t * list)422 size_t ares__slist_len(const ares__slist_t *list)
423 {
424   if (list == NULL) {
425     return 0;
426   }
427   return list->cnt;
428 }
429 
ares__slist_node_parent(ares__slist_node_t * node)430 ares__slist_t *ares__slist_node_parent(ares__slist_node_t *node)
431 {
432   if (node == NULL) {
433     return NULL;
434   }
435   return node->parent;
436 }
437 
ares__slist_first_val(ares__slist_t * list)438 void *ares__slist_first_val(ares__slist_t *list)
439 {
440   return ares__slist_node_val(ares__slist_node_first(list));
441 }
442 
ares__slist_last_val(ares__slist_t * list)443 void *ares__slist_last_val(ares__slist_t *list)
444 {
445   return ares__slist_node_val(ares__slist_node_last(list));
446 }
447 
ares__slist_node_destroy(ares__slist_node_t * node)448 void ares__slist_node_destroy(ares__slist_node_t *node)
449 {
450   ares__slist_destructor_t destruct;
451   void                    *val;
452 
453   if (node == NULL) {
454     return;
455   }
456 
457   destruct = node->parent->destruct;
458   val      = ares__slist_node_claim(node);
459 
460   if (val != NULL && destruct != NULL) {
461     destruct(val);
462   }
463 }
464 
ares__slist_destroy(ares__slist_t * list)465 void ares__slist_destroy(ares__slist_t *list)
466 {
467   ares__slist_node_t *node;
468 
469   if (list == NULL) {
470     return;
471   }
472 
473   while ((node = ares__slist_node_first(list)) != NULL) {
474     ares__slist_node_destroy(node);
475   }
476 
477   ares_free(list->head);
478   ares_free(list);
479 }
480