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Searched defs:attrib_count (Results 1 – 11 of 11) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_shader_info.c249 unsigned attrib_count = glsl_count_attribute_slots(var->type, true); in gather_info_input_decl_vs() local
270 unsigned attrib_count = glsl_count_attribute_slots(type, false); in mark_16bit_ps_input() local
291 unsigned attrib_count = glsl_count_attribute_slots(var->type, false); in gather_info_input_decl_ps() local
Dradv_nir_to_llvm.c557 unsigned attrib_count = glsl_count_attribute_slots(variable->type, false); in scan_shader_output_decl() local
/third_party/mesa3d/src/gallium/auxiliary/nir/
Dnir_to_tgsi_info.c499 unsigned attrib_count = variable->data.compact ? DIV_ROUND_UP(glsl_get_length(type), 4) : in nir_tgsi_scan_shader() local
599 unsigned attrib_count = variable->data.compact ? DIV_ROUND_UP(glsl_get_length(type), 4) : in nir_tgsi_scan_shader() local
/third_party/mesa3d/src/panfrost/lib/
Dpan_indirect_draw.h44 unsigned attrib_count; member
Dpan_indirect_draw.c90 nir_ssa_def *attrib_count; member
177 uint32_t attrib_count; member
/third_party/mesa3d/src/mesa/main/
Dglthread_varray.c219 int attrib_count = ++vao->Attrib[binding_index].EnabledAttribCount; in enable_buffer() local
230 int attrib_count = --vao->Attrib[binding_index].EnabledAttribCount; in disable_buffer() local
/third_party/mesa3d/src/panfrost/vulkan/
Dpanvk_vX_cmd_buffer.c573 unsigned attrib_count = pipeline->layout->num_imgs; in panvk_prepare_non_vs_attribs() local
600 unsigned attrib_count = pipeline->attribs.attrib_count + num_imgs; in panvk_draw_prepare_vs_attribs() local
Dpanvk_private.h665 unsigned attrib_count; member
/third_party/mesa3d/src/gallium/drivers/r300/
Dr300_state_derived.c132 unsigned i, attrib_count; in r300_swtcl_vertex_psc() local
/third_party/mesa3d/src/gallium/drivers/panfrost/
Dpan_cmdstream.c3865 unsigned attrib_count = in panfrost_indirect_draw() local
/third_party/mesa3d/src/amd/llvm/
Dac_nir_to_llvm.c5373 unsigned attrib_count = glsl_count_attribute_slots(variable->type, false); in ac_handle_shader_output_decl() local