Searched defs:blueprint (Results 1 – 4 of 4) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | Device.cpp | 682 BindGroupLayoutBase blueprint(this, descriptor, pipelineCompatibilityToken, in GetOrCreateBindGroupLayout() local 774 PipelineLayoutBase blueprint(this, descriptor, ApiObjectBase::kUntrackedByDevice); in GetOrCreatePipelineLayout() local 807 SamplerBase blueprint(this, descriptor, ApiObjectBase::kUntrackedByDevice); in GetOrCreateSampler() local 838 ShaderModuleBase blueprint(this, descriptor, ApiObjectBase::kUntrackedByDevice); in GetOrCreateShaderModule() local 873 AttachmentStateBlueprint* blueprint) { in GetOrCreateAttachmentState() 888 AttachmentStateBlueprint blueprint(descriptor); in GetOrCreateAttachmentState() local 894 AttachmentStateBlueprint blueprint(descriptor); in GetOrCreateAttachmentState() local 900 AttachmentStateBlueprint blueprint(descriptor); in GetOrCreateAttachmentState() local
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D | AttachmentState.cpp | 128 AttachmentState::AttachmentState(DeviceBase* device, const AttachmentStateBlueprint& blueprint) in AttachmentState()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | D3D11on12Util.cpp | 124 D3D11on12ResourceCacheEntry blueprint(d3d11on12Device); in GetOrCreateD3D11on12Resource() local
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D | SamplerHeapCacheD3D12.cpp | 113 SamplerHeapCacheEntry blueprint(std::move(samplers)); in GetOrCreate() local
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