Searched defs:bufferBinding (Results 1 – 13 of 13) sorted by relevance
159 BufferBinding bufferBinding = group->GetBindingAsBufferBinding(i); in ValidateSetBindGroup() local
44 deUint32 bufferBinding; //!< GL_BUFFER_BINDING member
2373 GLenum GetBufferBindingQuery(gl::BufferBinding bufferBinding) in GetBufferBindingQuery()2409 std::string GetBufferBindingString(gl::BufferBinding bufferBinding) in GetBufferBindingString()
951 int bufferBinding = params[0]; in getAtomicCounterBufferSizeMap() local
1745 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = mState.getBuffer(); in setBuffer() local
1319 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in renderPassUsesStorageResources() local1343 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in renderPassUsesStorageResources() local1897 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in handleDirtyShaderResourcesImpl() local1921 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in handleDirtyShaderResourcesImpl() local1948 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in handleDirtyShaderResourcesImpl() local6606 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in endRenderPassIfComputeReadAfterTransformFeedbackWrite() local
1259 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in updateBuffersDescriptorSet() local1364 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in updateAtomicCounterBuffersDescriptorSet() local
2588 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = mState.getBuffer(); in syncState() local
183 const BindingPointer<Buffer> &bufferBinding = binding.getBuffer(); in detachBuffer() local
1198 const int bufferBinding = shader->getDefaultBlock().variables[ndx].layout.binding; in getAtomicCounterMaxBufferSize() local
2583 glw::GLint bufferBinding = -1; in iterate() local
433 rc::DataBuffer* bufferBinding; member
7403 int bufferBinding = TQualifier::layoutBindingEnd; in vkRelaxedRemapUniformVariable() local