Searched defs:colorIndexGL (Results 1 – 4 of 4) sorted by relevance
271 for (size_t colorIndexGL : getEnabledDrawBuffers) in HasResolveAttachment() local302 for (size_t colorIndexGL : colorAttachmentsMask) in IsAnyAttachment3DWithoutAllLayers() local1147 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in blit() local1167 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in blit() local1333 uint32_t colorIndexGL, in updateColorResolveAttachment()1341 void FramebufferVk::removeColorResolveAttachment(uint32_t colorIndexGL) in removeColorResolveAttachment()1355 for (size_t colorIndexGL : mState.getColorAttachmentsMask()) in updateLayerCount() local1444 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in resolveColorWithCommand() local1475 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in resolveColorWithCommand() local1556 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in invalidateImpl() local[all …]
323 for (uint32_t colorIndexGL = 0; colorIndexGL < desc.colorAttachmentRange(); ++colorIndexGL) in InitializeUnresolveSubpass() local990 for (uint32_t colorIndexGL = 0; colorIndexGL < desc.colorAttachmentRange(); ++colorIndexGL) in InitializeRenderPassFromDesc() local1063 for (uint32_t colorIndexGL = 0; colorIndexGL < desc.colorAttachmentRange(); ++colorIndexGL) in InitializeRenderPassFromDesc() local1419 void RenderPassDesc::packColorAttachment(size_t colorIndexGL, angle::FormatID formatID) in packColorAttachment()1437 void RenderPassDesc::packColorAttachmentGap(size_t colorIndexGL) in packColorAttachmentGap()1461 void RenderPassDesc::packColorResolveAttachment(size_t colorIndexGL) in packColorResolveAttachment()1469 void RenderPassDesc::removeColorResolveAttachment(size_t colorIndexGL) in removeColorResolveAttachment()1475 void RenderPassDesc::packColorUnresolveAttachment(size_t colorIndexGL) in packColorUnresolveAttachment()1480 void RenderPassDesc::removeColorUnresolveAttachment(size_t colorIndexGL) in removeColorUnresolveAttachment()1674 for (uint32_t colorIndexGL = 0; colorIndexGL < gl::IMPLEMENTATION_MAX_DRAW_BUFFERS; in initDefaults() local[all …]
173 bool hasColorResolveAttachment(size_t colorIndexGL) const in hasColorResolveAttachment()181 bool hasColorUnresolveAttachment(size_t colorIndexGL) const in hasColorUnresolveAttachment()
3220 for (size_t colorIndexGL : params.unresolveColorMask) in unresolve() local