Searched defs:depthSize (Results 1 – 11 of 11) sorted by relevance
111 deInt32 depthSize = eglu::getConfigAttribInt(library, display, *cfgIter, EGL_DEPTH_SIZE); in getDefaultEglConfigList() local
75 int depthSize; in parseConfigBitsFromName() member
55 deInt32 depthSize; member in eglu::ConfigInfo
79 int CandidateConfig::depthSize (void) const { return get(EGL_DEPTH_SIZE); } in depthSize() function in eglu::CandidateConfig
51 EGLint depthSize; // Bits of Z in the depth buffer member
182 int depthSize; member
880 void StateManager9::updateDepthSizeIfChanged(bool depthStencilInitialized, unsigned int depthSize) in updateDepthSizeIfChanged()
1309 unsigned int depthSize = 0; in applyRenderTarget() local
575 int depthSize = visual.getAttrib(GLX_DEPTH_SIZE); in configRank() local
375 int depthSize; member in xe::ri::EglConfig
7246 const VkDeviceSize depthSize = depthBytesPerPixel * sourceArea.width * sourceArea.height * in copyImageDataToBuffer() local