Searched defs:dispatched (Results 1 – 8 of 8) sorted by relevance
135 const auto dispatched = this->dispatchOpacityProperty(adapter->node()); in attachOpacity() local240 bool dispatched = false; in dispatchColorProperty() local254 bool dispatched = false; in dispatchOpacityProperty() local268 bool dispatched = false; in dispatchTextProperty() local282 bool dispatched = false; in dispatchTransformProperty() local
127 const auto dispatched = this->dispatchTransformProperty(adapter); in attachMatrix2D() local
365 UberDispatcher::DispatchResult dispatched = dispatcher.Dispatch(dispatchable); in TEST() local424 UberDispatcher::DispatchResult dispatched = in TEST() local435 UberDispatcher::DispatchResult dispatched = in TEST() local
559 std::function<void(const Dispatchable&)> dispatched = in Dispatch() local
83 int dispatched; in RB_GENERATE_STATIC() local
899 unsigned dispatched = 0; in pa_mainloop_dispatch() local
57898 uint32_t dispatched; member