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Searched defs:drawElementsBaseVertex (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DContext9.cpp200 angle::Result Context9::drawElementsBaseVertex(const gl::Context *context, in drawElementsBaseVertex() function in rx::Context9
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DContextNULL.cpp167 angle::Result ContextNULL::drawElementsBaseVertex(const gl::Context *context, in drawElementsBaseVertex() function in rx::ContextNULL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DContextGL.cpp514 angle::Result ContextGL::drawElementsBaseVertex(const gl::Context *context, in drawElementsBaseVertex() function in rx::ContextGL
DDispatchTableGL_autogen.h359 PFNGLDRAWELEMENTSBASEVERTEXPROC drawElementsBaseVertex = nullptr; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp346 angle::Result Context11::drawElementsBaseVertex(const gl::Context *context, in drawElementsBaseVertex() function in rx::Context11
/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrGLContext.cpp805 void GLContext::drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indice… in drawElementsBaseVertex() function in sglr::GLContext
DsglrReferenceContext.cpp4058 void ReferenceContext::drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void … in drawElementsBaseVertex() function in sglr::ReferenceContext
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwFunctions.inl183 glDrawElementsBaseVertexFunc drawElementsBaseVertex; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp2749 angle::Result ContextVk::drawElementsBaseVertex(const gl::Context *context, in drawElementsBaseVertex() function in rx::ContextVk
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.cpp2556 void Context::drawElementsBaseVertex(PrimitiveMode mode, in drawElementsBaseVertex() function in gl::Context