/third_party/skia/src/gpu/vk/ |
D | GrVkMSAALoadManager.cpp | 177 float dy1 = 2.f * (rect.fTop + h) / dh - 1.f; in loadMSAAFromResolve() local
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/third_party/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
D | fd5_blitter.c | 316 unsigned dx1, dy1, dx2, dy2; in emit_blit() local
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/third_party/ffmpeg/libavfilter/ |
D | vf_swaprect.c | 82 double dx1, dy1; in filter_frame() local
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D | vf_deshake_opencl.c | 357 double dy1 = points[j]->s[1] - points[i]->s[1]; in points_not_collinear() local
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
D | Renderer.cpp | 959 float dy1 = lineWidth * 0.5f * P1.w / H; in setupLine() local 1068 float dy1 = lineWidth * 0.5f * P1.w / H; in setupLine() local
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/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/ |
D | fd6_blitter.c | 634 int dx1, dy1, dx2, dy2; in emit_blit_texture() local
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Renderer.cpp | 1872 float dy1 = lineWidth * 0.5f * P1.w / H; in setupLine() local 1981 float dy1 = lineWidth * 0.5f * P1.w / H; in setupLine() local
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/third_party/skia/modules/canvaskit/ |
D | canvaskit_bindings.cpp | 259 void ApplyRConicTo(SkPath& p, SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2, in ApplyRConicTo() 269 void ApplyRCubicTo(SkPath& p, SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2, in ApplyRCubicTo() 302 void ApplyRQuadTo(SkPath& p, SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2) { in ApplyRQuadTo()
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D | interface.js | 302 CanvasKit.Path.prototype.rConicTo = function(dx1, dy1, dx2, dy2, w) { argument
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/third_party/skia/third_party/externals/imgui/ |
D | imstb_truetype.h | 1925 static void stbtt__csctx_rccurve_to(stbtt__csctx *ctx, float dx1, float dy1, float dx2, float dy2, … in stbtt__csctx_rccurve_to() 2133 float dx1, dx2, dx3, dx4, dx5, dx6, dy1, dy2, dy3, dy4, dy5, dy6; in stbtt__run_charstring() local 3421 float dy1 = y2-y1; in stbtt__tesselate_cubic() local
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/third_party/mesa3d/src/imgui/ |
D | imstb_truetype.h | 1925 static void stbtt__csctx_rccurve_to(stbtt__csctx *ctx, float dx1, float dy1, float dx2, float dy2, … in stbtt__csctx_rccurve_to() 2133 float dx1, dx2, dx3, dx4, dx5, dx6, dy1, dy2, dy3, dy4, dy5, dy6; in stbtt__run_charstring() local 3421 float dy1 = y2-y1; in stbtt__tesselate_cubic() local
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/third_party/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 3368 GrGLfloat dy1 = 2.f * (dstPoint.fY + h) / dh - 1.f; in copySurfaceAsDraw() local
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/third_party/skia/src/core/ |
D | SkPath.cpp | 720 SkPath& SkPath::rConicTo(SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2, in rConicTo()
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