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Searched defs:fUniforms (Results 1 – 16 of 16) sorted by relevance

/third_party/skia/src/gpu/
DGrUniformDataManager.h77 SkTArray<Uniform, true> fUniforms; variable
DGrSPIRVUniformHandler.h65 UniformInfoArray fUniforms; variable
/third_party/skia/modules/particles/include/
DSkParticleBinding.h47 skvm::Uniforms* fUniforms; variable
DSkParticleEffect.h233 SkTArray<float, true> fUniforms; variable
/third_party/skia/src/gpu/gl/
DGrGLUniformHandler.h79 UniformInfoArray fUniforms; variable
DGrGLProgramDataManager.h92 SkTArray<Uniform, true> fUniforms; variable
/third_party/skia/gm/
Dparticles.cpp87 std::vector<UniformValue> fUniforms; member in ParticlesGM
/third_party/skia/experimental/graphite/src/
DContextUtils.h83 const Uniform* fUniforms; variable
/third_party/skia/src/gpu/mtl/
DGrMtlUniformHandler.h96 UniformInfoArray fUniforms; variable
/third_party/skia/src/effects/imagefilters/
DSkRuntimeImageFilter.cpp45 sk_sp<SkData> fUniforms; member in __anon511a95730111::SkRuntimeImageFilter
/third_party/skia/src/sksl/codegen/
DSkSLVMCodeGenerator.h98 std::vector<Uniform> fUniforms; member
/third_party/skia/src/core/
DSkVMBlitter.h98 skvm::Uniforms fUniforms; // Most data is copied directly into fUniforms, variable
DSkRuntimeEffect.cpp947 sk_sp<SkData> fUniforms; member in SkRuntimeColorFilter
1096 sk_sp<SkData> fUniforms; member in SkRTShader
1209 sk_sp<SkData> fUniforms; member in SkRuntimeBlender
/third_party/skia/include/effects/
DSkRuntimeEffect.h288 std::vector<Uniform> fUniforms; variable
412 sk_sp<SkData> fUniforms; variable
/third_party/skia/modules/skottie/src/effects/
DSkSLEffect.cpp126 std::vector<std::tuple<SkString, std::unique_ptr<VectorValue>>> fUniforms; member in skottie::internal::__anonca14d6010111::SkSLEffectAdapter
/third_party/skia/src/gpu/vk/
DGrVkUniformHandler.h156 UniformInfoArray fUniforms; variable