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Searched defs:fb_height (Results 1 – 21 of 21) sorted by relevance

/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_opengl2.cpp108 static void ImGui_ImplOpenGL2_SetupRenderState(ImDrawData* draw_data, int fb_width, int fb_height) in ImGui_ImplOpenGL2_SetupRenderState()
159 int fb_height = (int)(draw_data->DisplaySize.y * draw_data->FramebufferScale.y); in ImGui_ImplOpenGL2_RenderDrawData() local
Dimgui_impl_sdlrenderer.cpp115 int fb_height = (int)(draw_data->DisplaySize.y * render_scale.y); in ImGui_ImplSDLRenderer_RenderDrawData() local
Dimgui_impl_opengl3.cpp291 static void ImGui_ImplOpenGL3_SetupRenderState(ImDrawData* draw_data, int fb_width, int fb_height, … in ImGui_ImplOpenGL3_SetupRenderState()
371 int fb_height = (int)(draw_data->DisplaySize.y * draw_data->FramebufferScale.y); in ImGui_ImplOpenGL3_RenderDrawData() local
Dimgui_impl_vulkan.cpp374 …ommandBuffer command_buffer, ImGui_ImplVulkanH_FrameRenderBuffers* rb, int fb_width, int fb_height) in ImGui_ImplVulkan_SetupRenderState()
425 int fb_height = (int)(draw_data->DisplaySize.y * draw_data->FramebufferScale.y); in ImGui_ImplVulkan_RenderDrawData() local
/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_scissor.c52 const unsigned int fb_height = _mesa_geometric_height(fb); in st_update_scissor() local
Dst_cb_clear.c232 const GLfloat fb_height = (GLfloat) fb->Height; in clear_with_quad() local
Dst_cb_drawtex.c228 const GLfloat fb_height = (GLfloat)_mesa_geometric_height(fb); in st_DrawTex() local
Dst_cb_bitmap.c301 const float fb_height = (float) st->state.fb_height; in draw_bitmap_quad() local
Dst_cb_drawpixels.c747 const unsigned fb_height = _mesa_geometric_height(ctx->DrawBuffer); in draw_textured_quad() local
Dst_context.h215 unsigned fb_height; member
/third_party/mesa3d/src/panfrost/lib/
Dpan_encoder.h54 unsigned fb_width, unsigned fb_height, in panfrost_tiler_get_polygon_list_size()
/third_party/mesa3d/src/gallium/auxiliary/util/
Du_framebuffer.c255 util_sample_locations_flip_y(struct pipe_screen *screen, unsigned fb_height, in util_sample_locations_flip_y()
/third_party/glfw/tests/
Dcursor.c256 int wnd_width, wnd_height, fb_width, fb_height; in main() local
/third_party/mesa3d/src/gallium/drivers/lima/
Dlima_blit.c50 float fb_width = dst->width, fb_height = dst->height; in lima_pack_blit_cmd() local
/third_party/glfw/examples/
Dsplitview.c409 int wnd_width, wnd_height, fb_width, fb_height; in cursorPosFun() local
/third_party/mesa3d/src/intel/tools/imgui/
Dimgui_impl_opengl3.cpp105 int fb_height = (int)(draw_data->DisplaySize.y * io.DisplayFramebufferScale.y); in ImGui_ImplOpenGL3_RenderDrawData() local
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_state_framebuffer.c417 float fb_height = (float) svga->curr.framebuffer.height; in get_viewport_prescale() local
/third_party/mesa3d/src/gallium/frontends/xa/
Dxa_priv.h101 unsigned int fb_height; member
/third_party/mesa3d/src/gallium/auxiliary/hud/
Dhud_private.h84 unsigned fb_width, fb_height; member
/third_party/vk-gl-cts/external/amber/src/src/
Dpipeline.h242 void SetFramebufferHeight(uint32_t fb_height) { in SetFramebufferHeight()
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_meta_copy.c2116 uint32_t fb_height = u_minify(image->vk.extent.height, resource->mipLevel); in texel_buffer_shader_copy() local