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Searched defs:handleMatch (Results 1 – 9 of 9) sorted by relevance

/third_party/icu/icu4c/source/i18n/
Dtzgnames.cpp218 GNameSearchHandler::handleMatch(int32_t matchLength, const CharacterNode *node, UErrorCode &status)… in handleMatch() function in GNameSearchHandler
Dtznames_impl.cpp953 ZNameSearchHandler::handleMatch(int32_t matchLength, const CharacterNode *node, UErrorCode &status)… in handleMatch() function in ZNameSearchHandler
1931 TZDBNameSearchHandler::handleMatch(int32_t matchLength, const CharacterNode *node, UErrorCode &stat… in handleMatch() function in TZDBNameSearchHandler
Dtzfmt.cpp2748 ZoneIdMatchHandler::handleMatch(int32_t matchLength, const CharacterNode *node, UErrorCode &status)… in handleMatch() function in ZoneIdMatchHandler
/third_party/skia/third_party/externals/icu/source/i18n/
Dtzgnames.cpp218 GNameSearchHandler::handleMatch(int32_t matchLength, const CharacterNode *node, UErrorCode &status)… in handleMatch() function in GNameSearchHandler
Dtznames_impl.cpp943 ZNameSearchHandler::handleMatch(int32_t matchLength, const CharacterNode *node, UErrorCode &status)… in handleMatch() function in ZNameSearchHandler
1915 TZDBNameSearchHandler::handleMatch(int32_t matchLength, const CharacterNode *node, UErrorCode &stat… in handleMatch() function in TZDBNameSearchHandler
Dtzfmt.cpp2748 ZoneIdMatchHandler::handleMatch(int32_t matchLength, const CharacterNode *node, UErrorCode &status)… in handleMatch() function in ZoneIdMatchHandler
/third_party/node/deps/icu-small/source/i18n/
Dtzgnames.cpp218 GNameSearchHandler::handleMatch(int32_t matchLength, const CharacterNode *node, UErrorCode &status)… in handleMatch() function in GNameSearchHandler
Dtznames_impl.cpp949 ZNameSearchHandler::handleMatch(int32_t matchLength, const CharacterNode *node, UErrorCode &status)… in handleMatch() function in ZNameSearchHandler
1916 TZDBNameSearchHandler::handleMatch(int32_t matchLength, const CharacterNode *node, UErrorCode &stat… in handleMatch() function in TZDBNameSearchHandler
Dtzfmt.cpp2751 ZoneIdMatchHandler::handleMatch(int32_t matchLength, const CharacterNode *node, UErrorCode &status)… in handleMatch() function in ZoneIdMatchHandler