Searched defs:hasStroke (Results 1 – 3 of 3) sorted by relevance
309 hasStroke = props.fStroke->type() != SkSVGPaint::Type::kNone; in applyOpacity() local
1048 bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == recStyle; in CircleOp() local1854 bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; in Make() local3192 bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; in MakeCircularRRectOp() local3245 bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; in make_rrect_op() local
1459 const bool hasStroke = SkPaint::kStroke_Style == style in shadePath() local