Searched defs:hasUniformBuffers (Results 1 – 2 of 2) sorted by relevance
741 bool ProgramExecutable::hasUniformBuffers() const in hasUniformBuffers() function in gl::ProgramExecutable
1874 const bool hasUniformBuffers = executable->hasUniformBuffers(); in handleDirtyShaderResourcesImpl() local4422 const bool hasUniformBuffers = executable->hasUniformBuffers(); in invalidateCurrentShaderResources() local