Searched defs:heapFlags (Results 1 – 2 of 2) sorted by relevance
25 D3D12_HEAP_FLAGS heapFlags, in HeapAllocator()
3252 D3D12_HEAP_FLAGS heapFlags, in NormalBlock()3302 D3D12_HEAP_FLAGS heapFlags, in MemoryBlock()3346 D3D12_HEAP_FLAGS heapFlags, in BlockVector()3946 D3D12_HEAP_FLAGS heapFlags = desc.HeapFlags; in PoolPimpl() local4118 D3D12_HEAP_FLAGS heapFlags; in Init() local4428 D3D12_HEAP_FLAGS heapFlags, in SetDefaultHeapMinBytes()4525 const D3D12_HEAP_FLAGS heapFlags = pAllocDesc->ExtraHeapFlags; in AllocateCommittedResource() local4582 D3D12_HEAP_FLAGS heapFlags = pAllocDesc->ExtraHeapFlags; in AllocateHeap() local4653 UINT AllocatorPimpl::CalcDefaultPoolIndex(D3D12_HEAP_TYPE heapType, D3D12_HEAP_FLAGS heapFlags, boo… in CalcDefaultPoolIndex()5531 D3D12_HEAP_FLAGS heapFlags, in SetDefaultHeapMinBytes()