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1 /*
2  * Copyright © 2018 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included
12  * in all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20  * DEALINGS IN THE SOFTWARE.
21  */
22 
23 /**
24  * @file iris_blorp.c
25  *
26  * ============================= GENXML CODE =============================
27  *              [This file is compiled once per generation.]
28  * =======================================================================
29  *
30  * GenX specific code for working with BLORP (blitting, resolves, clears
31  * on the 3D engine).  This provides the driver-specific hooks needed to
32  * implement the BLORP API.
33  *
34  * See iris_blit.c, iris_clear.c, and so on.
35  */
36 
37 #include <assert.h>
38 
39 #include "iris_batch.h"
40 #include "iris_resource.h"
41 #include "iris_context.h"
42 
43 #include "util/u_upload_mgr.h"
44 #include "intel/common/intel_l3_config.h"
45 
46 #include "blorp/blorp_genX_exec.h"
47 
48 static uint32_t *
stream_state(struct iris_batch * batch,struct u_upload_mgr * uploader,unsigned size,unsigned alignment,uint32_t * out_offset,struct iris_bo ** out_bo)49 stream_state(struct iris_batch *batch,
50              struct u_upload_mgr *uploader,
51              unsigned size,
52              unsigned alignment,
53              uint32_t *out_offset,
54              struct iris_bo **out_bo)
55 {
56    struct pipe_resource *res = NULL;
57    void *ptr = NULL;
58 
59    u_upload_alloc(uploader, 0, size, alignment, out_offset, &res, &ptr);
60 
61    struct iris_bo *bo = iris_resource_bo(res);
62    iris_use_pinned_bo(batch, bo, false, IRIS_DOMAIN_NONE);
63 
64    iris_record_state_size(batch->state_sizes,
65                           bo->address + *out_offset, size);
66 
67    /* If the caller has asked for a BO, we leave them the responsibility of
68     * adding bo->address (say, by handing an address to genxml).  If not,
69     * we assume they want the offset from a base address.
70     */
71    if (out_bo)
72       *out_bo = bo;
73    else
74       *out_offset += iris_bo_offset_from_base_address(bo);
75 
76    pipe_resource_reference(&res, NULL);
77 
78    return ptr;
79 }
80 
81 static void *
blorp_emit_dwords(struct blorp_batch * blorp_batch,unsigned n)82 blorp_emit_dwords(struct blorp_batch *blorp_batch, unsigned n)
83 {
84    struct iris_batch *batch = blorp_batch->driver_batch;
85    return iris_get_command_space(batch, n * sizeof(uint32_t));
86 }
87 
88 static uint64_t
combine_and_pin_address(struct blorp_batch * blorp_batch,struct blorp_address addr)89 combine_and_pin_address(struct blorp_batch *blorp_batch,
90                         struct blorp_address addr)
91 {
92    struct iris_batch *batch = blorp_batch->driver_batch;
93    struct iris_bo *bo = addr.buffer;
94 
95    iris_use_pinned_bo(batch, bo, addr.reloc_flags & RELOC_WRITE,
96                       IRIS_DOMAIN_NONE);
97 
98    /* Assume this is a general address, not relative to a base. */
99    return bo->address + addr.offset;
100 }
101 
102 static uint64_t
blorp_emit_reloc(struct blorp_batch * blorp_batch,UNUSED void * location,struct blorp_address addr,uint32_t delta)103 blorp_emit_reloc(struct blorp_batch *blorp_batch, UNUSED void *location,
104                  struct blorp_address addr, uint32_t delta)
105 {
106    return combine_and_pin_address(blorp_batch, addr) + delta;
107 }
108 
109 static void
blorp_surface_reloc(struct blorp_batch * blorp_batch,uint32_t ss_offset,struct blorp_address addr,uint32_t delta)110 blorp_surface_reloc(struct blorp_batch *blorp_batch, uint32_t ss_offset,
111                     struct blorp_address addr, uint32_t delta)
112 {
113    /* Let blorp_get_surface_address do the pinning. */
114 }
115 
116 static uint64_t
blorp_get_surface_address(struct blorp_batch * blorp_batch,struct blorp_address addr)117 blorp_get_surface_address(struct blorp_batch *blorp_batch,
118                           struct blorp_address addr)
119 {
120    return combine_and_pin_address(blorp_batch, addr);
121 }
122 
123 UNUSED static struct blorp_address
blorp_get_surface_base_address(UNUSED struct blorp_batch * blorp_batch)124 blorp_get_surface_base_address(UNUSED struct blorp_batch *blorp_batch)
125 {
126    return (struct blorp_address) { .offset = IRIS_MEMZONE_BINDER_START };
127 }
128 
129 static void *
blorp_alloc_dynamic_state(struct blorp_batch * blorp_batch,uint32_t size,uint32_t alignment,uint32_t * offset)130 blorp_alloc_dynamic_state(struct blorp_batch *blorp_batch,
131                           uint32_t size,
132                           uint32_t alignment,
133                           uint32_t *offset)
134 {
135    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
136    struct iris_batch *batch = blorp_batch->driver_batch;
137 
138    return stream_state(batch, ice->state.dynamic_uploader,
139                        size, alignment, offset, NULL);
140 }
141 
142 UNUSED static void *
blorp_alloc_general_state(struct blorp_batch * blorp_batch,uint32_t size,uint32_t alignment,uint32_t * offset)143 blorp_alloc_general_state(struct blorp_batch *blorp_batch,
144                           uint32_t size,
145                           uint32_t alignment,
146                           uint32_t *offset)
147 {
148    /* Use dynamic state range for general state on iris. */
149    return blorp_alloc_dynamic_state(blorp_batch, size, alignment, offset);
150 }
151 
152 static void
blorp_alloc_binding_table(struct blorp_batch * blorp_batch,unsigned num_entries,unsigned state_size,unsigned state_alignment,uint32_t * out_bt_offset,uint32_t * surface_offsets,void ** surface_maps)153 blorp_alloc_binding_table(struct blorp_batch *blorp_batch,
154                           unsigned num_entries,
155                           unsigned state_size,
156                           unsigned state_alignment,
157                           uint32_t *out_bt_offset,
158                           uint32_t *surface_offsets,
159                           void **surface_maps)
160 {
161    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
162    struct iris_binder *binder = &ice->state.binder;
163    struct iris_batch *batch = blorp_batch->driver_batch;
164 
165    unsigned bt_offset =
166       iris_binder_reserve(ice, num_entries * sizeof(uint32_t));
167    uint32_t *bt_map = binder->map + bt_offset;
168 
169    uint32_t surf_base_offset = GFX_VER < 11 ? binder->bo->address : 0;
170 
171    *out_bt_offset = bt_offset;
172 
173    for (unsigned i = 0; i < num_entries; i++) {
174       surface_maps[i] = stream_state(batch, ice->state.surface_uploader,
175                                      state_size, state_alignment,
176                                      &surface_offsets[i], NULL);
177       bt_map[i] = surface_offsets[i] - surf_base_offset;
178    }
179 
180    iris_use_pinned_bo(batch, binder->bo, false, IRIS_DOMAIN_NONE);
181 
182    batch->screen->vtbl.update_binder_address(batch, binder);
183 }
184 
185 static uint32_t
blorp_binding_table_offset_to_pointer(struct blorp_batch * batch,uint32_t offset)186 blorp_binding_table_offset_to_pointer(struct blorp_batch *batch,
187                                       uint32_t offset)
188 {
189    /* See IRIS_BT_OFFSET_SHIFT in iris_state.c */
190    return offset >> ((GFX_VER >= 11 && GFX_VERx10 < 125) ? 3 : 0);
191 }
192 
193 static void *
blorp_alloc_vertex_buffer(struct blorp_batch * blorp_batch,uint32_t size,struct blorp_address * addr)194 blorp_alloc_vertex_buffer(struct blorp_batch *blorp_batch,
195                           uint32_t size,
196                           struct blorp_address *addr)
197 {
198    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
199    struct iris_batch *batch = blorp_batch->driver_batch;
200    struct iris_bo *bo;
201    uint32_t offset;
202 
203    void *map = stream_state(batch, ice->ctx.const_uploader, size, 64,
204                             &offset, &bo);
205 
206    *addr = (struct blorp_address) {
207       .buffer = bo,
208       .offset = offset,
209       .mocs = iris_mocs(bo, &batch->screen->isl_dev,
210                         ISL_SURF_USAGE_VERTEX_BUFFER_BIT),
211       .local_hint = iris_bo_likely_local(bo),
212    };
213 
214    return map;
215 }
216 
217 /**
218  * See iris_upload_render_state's IRIS_DIRTY_VERTEX_BUFFERS handling for
219  * a comment about why these VF invalidations are needed.
220  */
221 static void
blorp_vf_invalidate_for_vb_48b_transitions(struct blorp_batch * blorp_batch,const struct blorp_address * addrs,UNUSED uint32_t * sizes,unsigned num_vbs)222 blorp_vf_invalidate_for_vb_48b_transitions(struct blorp_batch *blorp_batch,
223                                            const struct blorp_address *addrs,
224                                            UNUSED uint32_t *sizes,
225                                            unsigned num_vbs)
226 {
227 #if GFX_VER < 11
228    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
229    struct iris_batch *batch = blorp_batch->driver_batch;
230    bool need_invalidate = false;
231 
232    for (unsigned i = 0; i < num_vbs; i++) {
233       struct iris_bo *bo = addrs[i].buffer;
234       uint16_t high_bits = bo->address >> 32u;
235 
236       if (high_bits != ice->state.last_vbo_high_bits[i]) {
237          need_invalidate = true;
238          ice->state.last_vbo_high_bits[i] = high_bits;
239       }
240    }
241 
242    if (need_invalidate) {
243       iris_emit_pipe_control_flush(batch,
244                                    "workaround: VF cache 32-bit key [blorp]",
245                                    PIPE_CONTROL_VF_CACHE_INVALIDATE |
246                                    PIPE_CONTROL_CS_STALL);
247    }
248 #endif
249 }
250 
251 static struct blorp_address
blorp_get_workaround_address(struct blorp_batch * blorp_batch)252 blorp_get_workaround_address(struct blorp_batch *blorp_batch)
253 {
254    struct iris_batch *batch = blorp_batch->driver_batch;
255 
256    return (struct blorp_address) {
257       .buffer = batch->screen->workaround_address.bo,
258       .offset = batch->screen->workaround_address.offset,
259       .local_hint =
260          iris_bo_likely_local(batch->screen->workaround_address.bo),
261    };
262 }
263 
264 static void
blorp_flush_range(UNUSED struct blorp_batch * blorp_batch,UNUSED void * start,UNUSED size_t size)265 blorp_flush_range(UNUSED struct blorp_batch *blorp_batch,
266                   UNUSED void *start,
267                   UNUSED size_t size)
268 {
269    /* All allocated states come from the batch which we will flush before we
270     * submit it.  There's nothing for us to do here.
271     */
272 }
273 
274 static const struct intel_l3_config *
blorp_get_l3_config(struct blorp_batch * blorp_batch)275 blorp_get_l3_config(struct blorp_batch *blorp_batch)
276 {
277    struct iris_batch *batch = blorp_batch->driver_batch;
278    return batch->screen->l3_config_3d;
279 }
280 
281 static void
iris_blorp_exec_render(struct blorp_batch * blorp_batch,const struct blorp_params * params)282 iris_blorp_exec_render(struct blorp_batch *blorp_batch,
283                        const struct blorp_params *params)
284 {
285    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
286    struct iris_batch *batch = blorp_batch->driver_batch;
287 
288 #if GFX_VER >= 11
289    /* The PIPE_CONTROL command description says:
290     *
291     *    "Whenever a Binding Table Index (BTI) used by a Render Target Message
292     *     points to a different RENDER_SURFACE_STATE, SW must issue a Render
293     *     Target Cache Flush by enabling this bit. When render target flush
294     *     is set due to new association of BTI, PS Scoreboard Stall bit must
295     *     be set in this packet."
296     */
297    iris_emit_pipe_control_flush(batch,
298                                 "workaround: RT BTI change [blorp]",
299                                 PIPE_CONTROL_RENDER_TARGET_FLUSH |
300                                 PIPE_CONTROL_STALL_AT_SCOREBOARD);
301 #endif
302 
303    if (params->depth.enabled &&
304        !(blorp_batch->flags & BLORP_BATCH_NO_EMIT_DEPTH_STENCIL))
305       genX(emit_depth_state_workarounds)(ice, batch, &params->depth.surf);
306 
307    /* Flush the render cache in cases where the same surface is used with
308     * different aux modes, which can lead to GPU hangs.  Invalidation of
309     * sampler caches and flushing of any caches which had previously written
310     * the source surfaces should already have been handled by the caller.
311     */
312    if (params->dst.enabled) {
313       iris_cache_flush_for_render(batch, params->dst.addr.buffer,
314                                   params->dst.aux_usage);
315    }
316 
317    iris_require_command_space(batch, 1400);
318 
319 #if GFX_VER == 8
320    genX(update_pma_fix)(ice, batch, false);
321 #endif
322 
323    const unsigned scale = params->fast_clear_op ? UINT_MAX : 1;
324    if (ice->state.current_hash_scale != scale) {
325       genX(emit_hashing_mode)(ice, batch, params->x1 - params->x0,
326                               params->y1 - params->y0, scale);
327    }
328 
329 #if GFX_VERx10 == 125
330    iris_use_pinned_bo(batch, iris_resource_bo(ice->state.pixel_hashing_tables),
331                       false, IRIS_DOMAIN_NONE);
332 #else
333    assert(!ice->state.pixel_hashing_tables);
334 #endif
335 
336 #if GFX_VER >= 12
337    genX(invalidate_aux_map_state)(batch);
338 #endif
339 
340    iris_handle_always_flush_cache(batch);
341 
342    blorp_exec(blorp_batch, params);
343 
344    iris_handle_always_flush_cache(batch);
345 
346    /* We've smashed all state compared to what the normal 3D pipeline
347     * rendering tracks for GL.
348     */
349 
350    uint64_t skip_bits = (IRIS_DIRTY_POLYGON_STIPPLE |
351                          IRIS_DIRTY_SO_BUFFERS |
352                          IRIS_DIRTY_SO_DECL_LIST |
353                          IRIS_DIRTY_LINE_STIPPLE |
354                          IRIS_ALL_DIRTY_FOR_COMPUTE |
355                          IRIS_DIRTY_SCISSOR_RECT |
356                          IRIS_DIRTY_VF);
357    /* Wa_14016820455
358     * On Gfx 12.5 platforms, the SF_CL_VIEWPORT pointer can be invalidated
359     * likely by a read cache invalidation when clipping is disabled, so we
360     * don't skip its dirty bit here, in order to reprogram it.
361     */
362    if (GFX_VERx10 != 125)
363       skip_bits |= IRIS_DIRTY_SF_CL_VIEWPORT;
364 
365    uint64_t skip_stage_bits = (IRIS_ALL_STAGE_DIRTY_FOR_COMPUTE |
366                                IRIS_STAGE_DIRTY_UNCOMPILED_VS |
367                                IRIS_STAGE_DIRTY_UNCOMPILED_TCS |
368                                IRIS_STAGE_DIRTY_UNCOMPILED_TES |
369                                IRIS_STAGE_DIRTY_UNCOMPILED_GS |
370                                IRIS_STAGE_DIRTY_UNCOMPILED_FS |
371                                IRIS_STAGE_DIRTY_SAMPLER_STATES_VS |
372                                IRIS_STAGE_DIRTY_SAMPLER_STATES_TCS |
373                                IRIS_STAGE_DIRTY_SAMPLER_STATES_TES |
374                                IRIS_STAGE_DIRTY_SAMPLER_STATES_GS);
375 
376    if (!ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL]) {
377       /* BLORP disabled tessellation, that's fine for the next draw */
378       skip_stage_bits |= IRIS_STAGE_DIRTY_TCS |
379                          IRIS_STAGE_DIRTY_TES |
380                          IRIS_STAGE_DIRTY_CONSTANTS_TCS |
381                          IRIS_STAGE_DIRTY_CONSTANTS_TES |
382                          IRIS_STAGE_DIRTY_BINDINGS_TCS |
383                          IRIS_STAGE_DIRTY_BINDINGS_TES;
384    }
385 
386    if (!ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]) {
387       /* BLORP disabled geometry shaders, that's fine for the next draw */
388       skip_stage_bits |= IRIS_STAGE_DIRTY_GS |
389                          IRIS_STAGE_DIRTY_CONSTANTS_GS |
390                          IRIS_STAGE_DIRTY_BINDINGS_GS;
391    }
392 
393    /* we can skip flagging IRIS_DIRTY_DEPTH_BUFFER, if
394     * BLORP_BATCH_NO_EMIT_DEPTH_STENCIL is set.
395     */
396    if (blorp_batch->flags & BLORP_BATCH_NO_EMIT_DEPTH_STENCIL)
397       skip_bits |= IRIS_DIRTY_DEPTH_BUFFER;
398 
399    if (!params->wm_prog_data)
400       skip_bits |= IRIS_DIRTY_BLEND_STATE | IRIS_DIRTY_PS_BLEND;
401 
402    ice->state.dirty |= ~skip_bits;
403    ice->state.stage_dirty |= ~skip_stage_bits;
404 
405    for (int i = 0; i < ARRAY_SIZE(ice->shaders.urb.size); i++)
406       ice->shaders.urb.size[i] = 0;
407 
408    if (params->src.enabled)
409       iris_bo_bump_seqno(params->src.addr.buffer, batch->next_seqno,
410                          IRIS_DOMAIN_SAMPLER_READ);
411    if (params->dst.enabled)
412       iris_bo_bump_seqno(params->dst.addr.buffer, batch->next_seqno,
413                          IRIS_DOMAIN_RENDER_WRITE);
414    if (params->depth.enabled)
415       iris_bo_bump_seqno(params->depth.addr.buffer, batch->next_seqno,
416                          IRIS_DOMAIN_DEPTH_WRITE);
417    if (params->stencil.enabled)
418       iris_bo_bump_seqno(params->stencil.addr.buffer, batch->next_seqno,
419                          IRIS_DOMAIN_DEPTH_WRITE);
420 }
421 
422 static void
iris_blorp_exec_blitter(struct blorp_batch * blorp_batch,const struct blorp_params * params)423 iris_blorp_exec_blitter(struct blorp_batch *blorp_batch,
424                         const struct blorp_params *params)
425 {
426    struct iris_batch *batch = blorp_batch->driver_batch;
427 
428    /* Around the length of a XY_BLOCK_COPY_BLT and MI_FLUSH_DW */
429    iris_require_command_space(batch, 108);
430 
431    iris_handle_always_flush_cache(batch);
432 
433    blorp_exec(blorp_batch, params);
434 
435    iris_handle_always_flush_cache(batch);
436 
437    if (params->src.enabled) {
438       iris_bo_bump_seqno(params->src.addr.buffer, batch->next_seqno,
439                          IRIS_DOMAIN_OTHER_READ);
440    }
441 
442    iris_bo_bump_seqno(params->dst.addr.buffer, batch->next_seqno,
443                       IRIS_DOMAIN_OTHER_WRITE);
444 }
445 
446 static void
iris_blorp_exec(struct blorp_batch * blorp_batch,const struct blorp_params * params)447 iris_blorp_exec(struct blorp_batch *blorp_batch,
448                 const struct blorp_params *params)
449 {
450    if (blorp_batch->flags & BLORP_BATCH_USE_BLITTER)
451       iris_blorp_exec_blitter(blorp_batch, params);
452    else
453       iris_blorp_exec_render(blorp_batch, params);
454 }
455 
456 static void
blorp_measure_start(struct blorp_batch * blorp_batch,const struct blorp_params * params)457 blorp_measure_start(struct blorp_batch *blorp_batch,
458                     const struct blorp_params *params)
459 {
460    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
461    struct iris_batch *batch = blorp_batch->driver_batch;
462 
463    trace_intel_begin_blorp(&batch->trace);
464 
465    if (batch->measure == NULL)
466       return;
467 
468    iris_measure_snapshot(ice, batch, params->snapshot_type, NULL, NULL, NULL);
469 }
470 
471 
472 static void
blorp_measure_end(struct blorp_batch * blorp_batch,const struct blorp_params * params)473 blorp_measure_end(struct blorp_batch *blorp_batch,
474                     const struct blorp_params *params)
475 {
476    struct iris_batch *batch = blorp_batch->driver_batch;
477 
478    trace_intel_end_blorp(&batch->trace,
479                          params->x1 - params->x0,
480                          params->y1 - params->y0,
481                          params->hiz_op,
482                          params->fast_clear_op,
483                          params->shader_type,
484                          params->shader_pipeline);
485 }
486 
487 void
genX(init_blorp)488 genX(init_blorp)(struct iris_context *ice)
489 {
490    struct iris_screen *screen = (struct iris_screen *)ice->ctx.screen;
491 
492    blorp_init(&ice->blorp, ice, &screen->isl_dev, NULL);
493    ice->blorp.compiler = screen->compiler;
494    ice->blorp.lookup_shader = iris_blorp_lookup_shader;
495    ice->blorp.upload_shader = iris_blorp_upload_shader;
496    ice->blorp.exec = iris_blorp_exec;
497 }
498