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Searched defs:inputNdx (Results 1 – 25 of 27) sorted by relevance

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/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderMatrixTests.cpp497 …ue<INPUTTYPE_CONST, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
498 …INPUTTYPE_CONST, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
499 …INPUTTYPE_CONST, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
500 …INPUTTYPE_CONST, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
502 …INPUTTYPE_CONST, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
503 …PUTTYPE_CONST, TYPE_FLOAT_MAT2X3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
504 …PUTTYPE_CONST, TYPE_FLOAT_MAT2X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
505 …PUTTYPE_CONST, TYPE_FLOAT_MAT3X2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
506 …INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
507 …PUTTYPE_CONST, TYPE_FLOAT_MAT3X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
[all …]
Des3fFboTestUtil.cpp324 void Texture2DShader::setUnit (int inputNdx, int unitNdx) in setUnit()
329 void Texture2DShader::setTexScaleBias (int inputNdx, const Vec4& scale, const Vec4& bias) in setTexScaleBias()
Des3fShaderOperatorTests.cpp1060 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local
2176 for (int inputNdx = 0; inputNdx < MAX_INPUTS; inputNdx++) local
2391 for (int inputNdx = 0; inputNdx < s_sequenceCases[caseNdx].numInputs; inputNdx++) local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
DvktShaderRenderMatrixTests.cpp491 …ue<INPUTTYPE_CONST, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
492 …INPUTTYPE_CONST, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
493 …INPUTTYPE_CONST, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
494 …INPUTTYPE_CONST, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
496 …INPUTTYPE_CONST, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
497 …PUTTYPE_CONST, TYPE_FLOAT_MAT2X3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
498 …PUTTYPE_CONST, TYPE_FLOAT_MAT2X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
499 …PUTTYPE_CONST, TYPE_FLOAT_MAT3X2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
500 …INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
501 …PUTTYPE_CONST, TYPE_FLOAT_MAT3X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
[all …]
DvktShaderRenderOperatorTests.cpp561 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in ShaderOperatorCaseInstance() local
678 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local
692 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local
705 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local
723 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local
807 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local
1777 for (int inputNdx = 0; inputNdx < MAX_INPUTS; inputNdx++) in init() local
1992 for (int inputNdx = 0; inputNdx < s_sequenceCases[caseNdx].numInputs; inputNdx++) in init() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderMatrixTests.cpp491 …ue<INPUTTYPE_CONST, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
492 …INPUTTYPE_CONST, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
493 …INPUTTYPE_CONST, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
494 …INPUTTYPE_CONST, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
496 …INPUTTYPE_CONST, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
497 …PUTTYPE_CONST, TYPE_FLOAT_MAT2X3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
498 …PUTTYPE_CONST, TYPE_FLOAT_MAT2X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
499 …PUTTYPE_CONST, TYPE_FLOAT_MAT3X2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
500 …INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
501 …PUTTYPE_CONST, TYPE_FLOAT_MAT3X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
[all …]
DvktShaderRenderOperatorTests.cpp561 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in ShaderOperatorCaseInstance() local
678 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local
692 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local
705 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local
723 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local
807 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local
1777 for (int inputNdx = 0; inputNdx < MAX_INPUTS; inputNdx++) in init() local
1992 for (int inputNdx = 0; inputNdx < s_sequenceCases[caseNdx].numInputs; inputNdx++) in init() local
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderMatrixTests.cpp338 …ue<INPUTTYPE_CONST, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
339 …INPUTTYPE_CONST, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
340 …INPUTTYPE_CONST, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
341 …INPUTTYPE_CONST, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
342 …INPUTTYPE_CONST, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
343 …INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
344 …INPUTTYPE_CONST, TYPE_FLOAT_MAT4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue()
346 …e<INPUTTYPE_DYNAMIC, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(inp… in getInputValue()
347 …NPUTTYPE_DYNAMIC, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(inp… in getInputValue()
348 …NPUTTYPE_DYNAMIC, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(inp… in getInputValue()
[all …]
Des2fShaderOperatorTests.cpp568 for (int inputNdx = 0; inputNdx < spec.numInputs; inputNdx++) in ShaderOperatorCase() local
1312 for (int inputNdx = 0; inputNdx < MAX_INPUTS; inputNdx++) local
1510 for (int inputNdx = 0; inputNdx < s_sequenceCases[caseNdx].numInputs; inputNdx++) local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/
DvktSpvAsmComputeShaderCase.cpp486 for (deUint32 inputNdx = 0; inputNdx < m_shaderSpec.inputs.size(); ++inputNdx) in iterate() local
566 for (deUint32 inputNdx = 0; inputNdx < descriptorTypes.size(); ++inputNdx) in iterate() local
746 for (deUint32 inputNdx = 0; inputNdx < m_shaderSpec.inputs.size(); ++inputNdx) in iterate() local
DvktSpvAsmGraphicsShaderTestUtil.cpp3062 for (deUint32 inputNdx = 0; inputNdx < numInResources; ++inputNdx) in runAndVerifyDefaultPipeline() local
3450 for (deUint32 inputNdx = 0; inputNdx < numInResources; ++inputNdx) in runAndVerifyDefaultPipeline() local
3614 for (deUint32 inputNdx = 0; inputNdx < numInResources; ++inputNdx) in runAndVerifyDefaultPipeline() local
DvktSpvAsmInstructionTests.cpp17485 for (size_t inputNdx = 0; inputNdx < inputs.size(); ++inputNdx) in compareFP16ArithmeticFunc() local
17509 for (size_t inputNdx = 0; inputNdx < inputs.size(); ++inputNdx) in compareFP16ArithmeticFunc() local
17548 for (size_t inputNdx = 0; inputNdx < inputs.size(); ++inputNdx) in compareFP16ArithmeticFunc() local
17623 for (size_t inputNdx = 0; inputNdx < inputs.size(); ++inputNdx) in compareFP16ArithmeticFunc() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmComputeShaderCase.cpp486 for (deUint32 inputNdx = 0; inputNdx < m_shaderSpec.inputs.size(); ++inputNdx) in iterate() local
566 for (deUint32 inputNdx = 0; inputNdx < descriptorTypes.size(); ++inputNdx) in iterate() local
746 for (deUint32 inputNdx = 0; inputNdx < m_shaderSpec.inputs.size(); ++inputNdx) in iterate() local
DvktSpvAsmGraphicsShaderTestUtil.cpp3062 for (deUint32 inputNdx = 0; inputNdx < numInResources; ++inputNdx) in runAndVerifyDefaultPipeline() local
3450 for (deUint32 inputNdx = 0; inputNdx < numInResources; ++inputNdx) in runAndVerifyDefaultPipeline() local
3614 for (deUint32 inputNdx = 0; inputNdx < numInResources; ++inputNdx) in runAndVerifyDefaultPipeline() local
DvktSpvAsmInstructionTests.cpp17485 for (size_t inputNdx = 0; inputNdx < inputs.size(); ++inputNdx) in compareFP16ArithmeticFunc() local
17509 for (size_t inputNdx = 0; inputNdx < inputs.size(); ++inputNdx) in compareFP16ArithmeticFunc() local
17548 for (size_t inputNdx = 0; inputNdx < inputs.size(); ++inputNdx) in compareFP16ArithmeticFunc() local
17623 for (size_t inputNdx = 0; inputNdx < inputs.size(); ++inputNdx) in compareFP16ArithmeticFunc() local
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fFboTestUtil.cpp167 void Texture2DShader::setUnit (int inputNdx, int unitNdx) in setUnit()
172 void Texture2DShader::setTexScaleBias (int inputNdx, const Vec4& scale, const Vec4& bias) in setTexScaleBias()
Des31fShaderCommonFunctionTests.cpp1983 for (int inputNdx = 0; inputNdx < 3; inputNdx++) in getInputValues() local
1995 for (int inputNdx = 0; inputNdx < 3; inputNdx++) in getInputValues() local
2000 for (int inputNdx = 0; inputNdx < 3; inputNdx++) in getInputValues() local
/third_party/vk-gl-cts/modules/gles3/performance/
Des3pShaderOperatorTests.cpp1602 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local
1649 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local
1679 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local
1689 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local
1697 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local
/third_party/vk-gl-cts/modules/gles2/performance/
Des2pShaderOperatorTests.cpp1594 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local
1641 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local
1671 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local
1681 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local
1689 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
DvktShaderExecutor.cpp641 for (int inputNdx = 0; inputNdx < (int)m_shaderSpec.inputs.size(); inputNdx++) in FragmentOutExecutor() local
809 for (int inputNdx = 0; inputNdx < (int)m_shaderSpec.inputs.size(); inputNdx++) in bindAttributes() local
1856 for (size_t inputNdx = 0; inputNdx < m_shaderSpec.inputs.size(); ++inputNdx) in uploadInputBuffer() local
2463 for (size_t inputNdx = 0; inputNdx < inputTypes.size(); ++inputNdx) in generateSpirv() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp641 for (int inputNdx = 0; inputNdx < (int)m_shaderSpec.inputs.size(); inputNdx++) in FragmentOutExecutor() local
809 for (int inputNdx = 0; inputNdx < (int)m_shaderSpec.inputs.size(); inputNdx++) in bindAttributes() local
1856 for (size_t inputNdx = 0; inputNdx < m_shaderSpec.inputs.size(); ++inputNdx) in uploadInputBuffer() local
2463 for (size_t inputNdx = 0; inputNdx < inputTypes.size(); ++inputNdx) in generateSpirv() local
/third_party/vk-gl-cts/modules/glshared/
DglsShaderExecUtil.cpp597 for (int inputNdx = 0; inputNdx < (int)m_inputs.size(); inputNdx++) in execute() local
1041 for (size_t inputNdx = 0; inputNdx < m_inputs.size(); ++inputNdx) in uploadInputBuffer() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/
DvktShaderLibrary.cpp1000 for (size_t inputNdx = 0; inputNdx < inputValues.size(); inputNdx++) in getVertexAttributeDescriptions() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/
DvktShaderLibrary.cpp1000 for (size_t inputNdx = 0; inputNdx < inputValues.size(); inputNdx++) in getVertexAttributeDescriptions() local
/third_party/vk-gl-cts/framework/referencerenderer/
DrrRenderer.cpp515 for (size_t inputNdx = 0; inputNdx < fragInputs.size(); ++inputNdx) in flatshadeVertices() local

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