/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderMatrixTests.cpp | 497 …ue<INPUTTYPE_CONST, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 498 …INPUTTYPE_CONST, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 499 …INPUTTYPE_CONST, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 500 …INPUTTYPE_CONST, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 502 …INPUTTYPE_CONST, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 503 …PUTTYPE_CONST, TYPE_FLOAT_MAT2X3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 504 …PUTTYPE_CONST, TYPE_FLOAT_MAT2X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 505 …PUTTYPE_CONST, TYPE_FLOAT_MAT3X2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 506 …INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 507 …PUTTYPE_CONST, TYPE_FLOAT_MAT3X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() [all …]
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D | es3fFboTestUtil.cpp | 324 void Texture2DShader::setUnit (int inputNdx, int unitNdx) in setUnit() 329 void Texture2DShader::setTexScaleBias (int inputNdx, const Vec4& scale, const Vec4& bias) in setTexScaleBias()
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D | es3fShaderOperatorTests.cpp | 1060 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local 2176 for (int inputNdx = 0; inputNdx < MAX_INPUTS; inputNdx++) local 2391 for (int inputNdx = 0; inputNdx < s_sequenceCases[caseNdx].numInputs; inputNdx++) local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
D | vktShaderRenderMatrixTests.cpp | 491 …ue<INPUTTYPE_CONST, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 492 …INPUTTYPE_CONST, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 493 …INPUTTYPE_CONST, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 494 …INPUTTYPE_CONST, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 496 …INPUTTYPE_CONST, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 497 …PUTTYPE_CONST, TYPE_FLOAT_MAT2X3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 498 …PUTTYPE_CONST, TYPE_FLOAT_MAT2X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 499 …PUTTYPE_CONST, TYPE_FLOAT_MAT3X2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 500 …INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 501 …PUTTYPE_CONST, TYPE_FLOAT_MAT3X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() [all …]
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D | vktShaderRenderOperatorTests.cpp | 561 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in ShaderOperatorCaseInstance() local 678 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local 692 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local 705 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local 723 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local 807 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local 1777 for (int inputNdx = 0; inputNdx < MAX_INPUTS; inputNdx++) in init() local 1992 for (int inputNdx = 0; inputNdx < s_sequenceCases[caseNdx].numInputs; inputNdx++) in init() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderMatrixTests.cpp | 491 …ue<INPUTTYPE_CONST, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 492 …INPUTTYPE_CONST, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 493 …INPUTTYPE_CONST, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 494 …INPUTTYPE_CONST, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 496 …INPUTTYPE_CONST, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 497 …PUTTYPE_CONST, TYPE_FLOAT_MAT2X3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 498 …PUTTYPE_CONST, TYPE_FLOAT_MAT2X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 499 …PUTTYPE_CONST, TYPE_FLOAT_MAT3X2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 500 …INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 501 …PUTTYPE_CONST, TYPE_FLOAT_MAT3X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() [all …]
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D | vktShaderRenderOperatorTests.cpp | 561 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in ShaderOperatorCaseInstance() local 678 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local 692 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local 705 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local 723 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local 807 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() local 1777 for (int inputNdx = 0; inputNdx < MAX_INPUTS; inputNdx++) in init() local 1992 for (int inputNdx = 0; inputNdx < s_sequenceCases[caseNdx].numInputs; inputNdx++) in init() local
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderMatrixTests.cpp | 338 …ue<INPUTTYPE_CONST, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 339 …INPUTTYPE_CONST, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 340 …INPUTTYPE_CONST, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 341 …INPUTTYPE_CONST, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 342 …INPUTTYPE_CONST, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 343 …INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 344 …INPUTTYPE_CONST, TYPE_FLOAT_MAT4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(eva… in getInputValue() 346 …e<INPUTTYPE_DYNAMIC, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(inp… in getInputValue() 347 …NPUTTYPE_DYNAMIC, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(inp… in getInputValue() 348 …NPUTTYPE_DYNAMIC, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(inp… in getInputValue() [all …]
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D | es2fShaderOperatorTests.cpp | 568 for (int inputNdx = 0; inputNdx < spec.numInputs; inputNdx++) in ShaderOperatorCase() local 1312 for (int inputNdx = 0; inputNdx < MAX_INPUTS; inputNdx++) local 1510 for (int inputNdx = 0; inputNdx < s_sequenceCases[caseNdx].numInputs; inputNdx++) local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
D | vktSpvAsmComputeShaderCase.cpp | 486 for (deUint32 inputNdx = 0; inputNdx < m_shaderSpec.inputs.size(); ++inputNdx) in iterate() local 566 for (deUint32 inputNdx = 0; inputNdx < descriptorTypes.size(); ++inputNdx) in iterate() local 746 for (deUint32 inputNdx = 0; inputNdx < m_shaderSpec.inputs.size(); ++inputNdx) in iterate() local
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D | vktSpvAsmGraphicsShaderTestUtil.cpp | 3062 for (deUint32 inputNdx = 0; inputNdx < numInResources; ++inputNdx) in runAndVerifyDefaultPipeline() local 3450 for (deUint32 inputNdx = 0; inputNdx < numInResources; ++inputNdx) in runAndVerifyDefaultPipeline() local 3614 for (deUint32 inputNdx = 0; inputNdx < numInResources; ++inputNdx) in runAndVerifyDefaultPipeline() local
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D | vktSpvAsmInstructionTests.cpp | 17485 for (size_t inputNdx = 0; inputNdx < inputs.size(); ++inputNdx) in compareFP16ArithmeticFunc() local 17509 for (size_t inputNdx = 0; inputNdx < inputs.size(); ++inputNdx) in compareFP16ArithmeticFunc() local 17548 for (size_t inputNdx = 0; inputNdx < inputs.size(); ++inputNdx) in compareFP16ArithmeticFunc() local 17623 for (size_t inputNdx = 0; inputNdx < inputs.size(); ++inputNdx) in compareFP16ArithmeticFunc() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmComputeShaderCase.cpp | 486 for (deUint32 inputNdx = 0; inputNdx < m_shaderSpec.inputs.size(); ++inputNdx) in iterate() local 566 for (deUint32 inputNdx = 0; inputNdx < descriptorTypes.size(); ++inputNdx) in iterate() local 746 for (deUint32 inputNdx = 0; inputNdx < m_shaderSpec.inputs.size(); ++inputNdx) in iterate() local
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D | vktSpvAsmGraphicsShaderTestUtil.cpp | 3062 for (deUint32 inputNdx = 0; inputNdx < numInResources; ++inputNdx) in runAndVerifyDefaultPipeline() local 3450 for (deUint32 inputNdx = 0; inputNdx < numInResources; ++inputNdx) in runAndVerifyDefaultPipeline() local 3614 for (deUint32 inputNdx = 0; inputNdx < numInResources; ++inputNdx) in runAndVerifyDefaultPipeline() local
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D | vktSpvAsmInstructionTests.cpp | 17485 for (size_t inputNdx = 0; inputNdx < inputs.size(); ++inputNdx) in compareFP16ArithmeticFunc() local 17509 for (size_t inputNdx = 0; inputNdx < inputs.size(); ++inputNdx) in compareFP16ArithmeticFunc() local 17548 for (size_t inputNdx = 0; inputNdx < inputs.size(); ++inputNdx) in compareFP16ArithmeticFunc() local 17623 for (size_t inputNdx = 0; inputNdx < inputs.size(); ++inputNdx) in compareFP16ArithmeticFunc() local
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fFboTestUtil.cpp | 167 void Texture2DShader::setUnit (int inputNdx, int unitNdx) in setUnit() 172 void Texture2DShader::setTexScaleBias (int inputNdx, const Vec4& scale, const Vec4& bias) in setTexScaleBias()
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D | es31fShaderCommonFunctionTests.cpp | 1983 for (int inputNdx = 0; inputNdx < 3; inputNdx++) in getInputValues() local 1995 for (int inputNdx = 0; inputNdx < 3; inputNdx++) in getInputValues() local 2000 for (int inputNdx = 0; inputNdx < 3; inputNdx++) in getInputValues() local
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/third_party/vk-gl-cts/modules/gles3/performance/ |
D | es3pShaderOperatorTests.cpp | 1602 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local 1649 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local 1679 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local 1689 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local 1697 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local
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/third_party/vk-gl-cts/modules/gles2/performance/ |
D | es2pShaderOperatorTests.cpp | 1594 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local 1641 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local 1671 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local 1681 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local 1689 for (int inputNdx = 0; inputNdx < numParams; inputNdx++) in generateSingleProgramData() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/ |
D | vktShaderExecutor.cpp | 641 for (int inputNdx = 0; inputNdx < (int)m_shaderSpec.inputs.size(); inputNdx++) in FragmentOutExecutor() local 809 for (int inputNdx = 0; inputNdx < (int)m_shaderSpec.inputs.size(); inputNdx++) in bindAttributes() local 1856 for (size_t inputNdx = 0; inputNdx < m_shaderSpec.inputs.size(); ++inputNdx) in uploadInputBuffer() local 2463 for (size_t inputNdx = 0; inputNdx < inputTypes.size(); ++inputNdx) in generateSpirv() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderExecutor.cpp | 641 for (int inputNdx = 0; inputNdx < (int)m_shaderSpec.inputs.size(); inputNdx++) in FragmentOutExecutor() local 809 for (int inputNdx = 0; inputNdx < (int)m_shaderSpec.inputs.size(); inputNdx++) in bindAttributes() local 1856 for (size_t inputNdx = 0; inputNdx < m_shaderSpec.inputs.size(); ++inputNdx) in uploadInputBuffer() local 2463 for (size_t inputNdx = 0; inputNdx < inputTypes.size(); ++inputNdx) in generateSpirv() local
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsShaderExecUtil.cpp | 597 for (int inputNdx = 0; inputNdx < (int)m_inputs.size(); inputNdx++) in execute() local 1041 for (size_t inputNdx = 0; inputNdx < m_inputs.size(); ++inputNdx) in uploadInputBuffer() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ |
D | vktShaderLibrary.cpp | 1000 for (size_t inputNdx = 0; inputNdx < inputValues.size(); inputNdx++) in getVertexAttributeDescriptions() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ |
D | vktShaderLibrary.cpp | 1000 for (size_t inputNdx = 0; inputNdx < inputValues.size(); inputNdx++) in getVertexAttributeDescriptions() local
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/third_party/vk-gl-cts/framework/referencerenderer/ |
D | rrRenderer.cpp | 515 for (size_t inputNdx = 0; inputNdx < fragInputs.size(); ++inputNdx) in flatshadeVertices() local
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