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Searched defs:inset (Results 1 – 25 of 27) sorted by relevance

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/third_party/skia/experimental/graphite/src/geom/
DRect.h123 AI Rect makeInset(float inset) const { return fVals + inset; } in makeInset()
124 AI Rect makeInset(float2 inset) const { return fVals + inset.xyxy(); } in makeInset()
134 AI Rect& inset(float inset) { return *this = this->makeInset(inset); } in inset() function
135 AI Rect& inset(float2 inset) { return *this = this->makeInset(inset); } in inset() function
/third_party/skia/docs/examples/
DPixmap_addr.cpp13 SkPixmap inset; in draw() local
DPixmap_extractSubset.cpp12 SkPixmap inset; in draw() local
DImageInfo_makeWH.cpp13 SkBitmap inset; in draw() local
DPixmap_info.cpp12 SkPixmap inset; in draw() local
/third_party/skia/fuzz/
DFuzzPolyUtils.cpp29 SkScalar inset; in DEF_FUZZ() local
DFuzzCanvas.cpp650 SkScalar inset; in make_fuzz_imageFilter() local
/third_party/skia/src/effects/imagefilters/
DSkMagnifierImageFilter.cpp30 SkMagnifierImageFilter(const SkRect& srcRect, SkScalar inset, sk_sp<SkImageFilter> input, in SkMagnifierImageFilter()
56 const SkRect& srcRect, SkScalar inset, sk_sp<SkImageFilter> input, in Magnifier()
/third_party/skia/gm/
Dpathinterior.cpp19 static SkRect inset(const SkRect& r) { in inset() function
Dsimple_magnification.cpp97 void draw(SkCanvas* canvas, sk_sp<SkImage> image, const SkIPoint& offset, int inset) { in draw()
Daddarc.cpp44 const SkScalar inset = paint.getStrokeWidth() + 4; in onDraw() local
Dstrokes.cpp339 static SkRect inset(const SkRect& r) { in inset() function
/third_party/skia/tests/
DPaintTest.cpp73 SkScalar inset = paint.getStrokeJoin() == SkPaint::kMiter_Join ? in DEF_TEST() local
DDefaultPathRendererTest.cpp55 static SkPath make_path(const SkRect& outer, int inset, SkPathFillType fill) { in make_path()
DRecordDrawTest.cpp127 SkRect inset(a), outset(a); in sloppy_rect_eq() local
/third_party/skia/src/utils/
DSkShadowTessellator.cpp246 bool SkBaseShadowTessellator::computeConvexShadow(SkScalar inset, SkScalar outset, bool doClip) { in computeConvexShadow()
553 bool SkBaseShadowTessellator::computeConcaveShadow(SkScalar inset, SkScalar outset) { in computeConcaveShadow()
912 auto inset = outset * SkDrawShadowMetrics::AmbientRecipAlpha(baseZ) - outset; in SkAmbientShadowTessellator() local
1014 SkScalar inset = outset; in SkSpotShadowTessellator() local
DSkPolyUtils.cpp321 SkScalar inset, SkTDArray<SkPoint>* insetPolygon) { in SkInsetConvexPolygon()
/third_party/skia/include/core/
DSkRRect.h337 void inset(SkScalar dx, SkScalar dy) { in inset() function
DSkRect.h413 void inset(int32_t dx, int32_t dy) { in inset() function
1070 void inset(SkScalar dx, SkScalar dy) { in inset() function
/third_party/skia/src/gpu/geometry/
DGrQuadUtils.cpp1129 V4f TessellationHelper::inset(const skvx::Vec<4, float>& edgeDistances, in inset() function in GrQuadUtils::TessellationHelper
1133 Vertices inset = fOriginal; in inset() local
/third_party/skia/src/core/
DSkRRect.cpp547 void SkRRect::inset(SkScalar dx, SkScalar dy, SkRRect* dst) const { in inset() function in SkRRect
/third_party/skia/src/gpu/ops/
DShadowRRectOp.cpp493 SkScalar inset = umbraInset + args.fInnerRadius; in fillInRRectVerts() local
DStrokeRectOp.cpp826 float inset = std::min(0.5f, std::min(devHalfStrokeSize.fX, devHalfStrokeSize.fY)); in generateAAStrokeRectGeometry() local
/third_party/skia/src/gpu/effects/
DGrTextureEffect.cpp229 SkVector inset, in MakeCustomLinearFilterInset()
/third_party/skia/src/gpu/text/
DGrTextBlob.cpp99 SkPoint inset = {dstPadding, dstPadding}; in fill_transformed_vertices_2D() local
123 SkPoint inset = {dstPadding, dstPadding}; in fill_transformed_vertices_3D() local

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